恐惧利刃

恐惧利刃
锈剑
单手剑
品质: +20%
物理伤害: (148-162) to (224-236)
攻击暴击率: 5%
每秒攻击次数: 1.705
武器范围:1.1
需求 等级 61, 8 力量, 8 敏捷
命中值提高 40%
低血时伤害提高 100%
物理伤害提高 50%
该装备附加 (83–91) - (123–130) 基础物理伤害
攻击速度加快 10%
+(20–30) 最大生命
每击中一名敌人获得 2 点生命
低血时获得【猛攻
(低血为低于生命上限 50% 以下)
( 猛攻赋予你额外你 20% 攻击速度, 施法速度, 和移动速度 )
越是靠近死亡,本能越是敏锐。
Dreadbeak
恐惧利刃 Attr /10
名字显示物品素质
Limit「Drop disabled」限定掉落
市集市集
关键字Hit, Onslaught
Related赤红短刃
IconArt/2DItems/Weapons/OneHandWeapons/OneHandSwords/OneHandSword1Unique
Icon
Release Version猎魔
BaseType锈剑
技能猛攻
Referencepoe.ninja, Community Wiki
命中值提高 40%
FamilyIncreasedAccuracy
Domains物品 (1)
GenerationType传奇 (3)
Req. level1
Stats
  • accuracy rating +% Min: 40 Max: 40 全域
  • Craft Tagsattack
    低血时伤害提高 100%
    FamilyPhysicalDamagePercentOnLowLife
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% when on low life Min: 100 Max: 100 全域
  • Craft Tagsdamage
    物理伤害提高 50%
    FamilyLocalPhysicalDamagePercent
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local physical damage +% Min: 50 Max: 50 区域
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    该装备附加 (83–91) - (123–130) 基础物理伤害
    FamilyPhysicalDamage
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 123 Max: 130 区域
  • local minimum added physical damage Min: 83 Max: 91 区域
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    攻击速度加快 10%
    FamilyIncreasedAttackSpeed
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local attack speed +% Min: 10 Max: 10 区域
  • Adds Tagshas_attack_mod
    Craft Tagsattack speed
    +(20–30) 最大生命
    FamilyIncreasedLife
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base maximum life Min: 20 Max: 30 全域
  • Craft Tagsresource life
    每击中一名敌人获得 2 点生命
    FamilyLifeGainPerTarget
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local life gain per target Min: 2 Max: 2 区域
  • Craft Tagsresource life attack
    低血时获得【猛攻】
    FamilyOnslaughtOnLowLife
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level77 (Effective: 61)
    Stats
  • gain onslaught while on low life Min: 1 Max: 1 全域
  • { "w": 1, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kU3dvcmRzL09uZUhhbmRTd29yZDFVbmlxdWUiLCJ3IjoxLCJoIjozLCJzY2FsZSI6MX1d/a3010a69f5/OneHandSword1Unique.png", "league": "Standard", "name": "Dreadbeak", "typeLine": "Rusted Sword", "baseType": "Rusted Sword", "ilvl": 77, "properties": [ { "name": "One Handed Sword", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "132-198", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "5.00%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.71", 1 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "61", 0 ] ], "displayMode": 0, "type": 62 } ], "implicitMods": [ "40% increased Global Accuracy Rating" ], "explicitMods": [ "100% increased Damage when on Low Life", "50% increased Physical Damage", "Adds 84 to 123 Physical Damage", "10% increased Attack Speed", "+24 to maximum Life", "Grants 2 Life per Enemy Hit", "You have Onslaught while on Low Life" ], "flavourText": [ "As death arrives, so too does instinct." ], "frameType": 3, "extended": { "dps": 319.11, "pdps": 319.11, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 50, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1513447578", "min": 100, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_210067635", "min": 10, "max": 10 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_821021828", "min": 2, "max": 2 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 77, "magnitudes": [ { "hash": "explicit.stat_1871938116", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1940865751", "min": 83, "max": 91 }, { "hash": "explicit.stat_1940865751", "min": 123, "max": 130 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_624954515", "min": 40, "max": 40 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1513447578", [ 1 ] ], [ "explicit.stat_1509134228", [ 0 ] ], [ "explicit.stat_1940865751", [ 6 ] ], [ "explicit.stat_210067635", [ 2 ] ], [ "explicit.stat_3299347043", [ 4 ] ], [ "explicit.stat_821021828", [ 3 ] ], [ "explicit.stat_1871938116", [ 5 ] ] ], "implicit": [ [ "implicit.stat_624954515", [ 0 ] ] ] }, "text": "Item Class: One Hand Swords
    Rarity: Unique
    Dreadbeak
    Rusted Sword
    --------
    One Handed Sword
    Physical Damage: 132-198 (augmented)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.71 (augmented)
    Weapon Range: 1.1 metres
    --------
    Requirements:
    Level: 61
    --------
    Sockets: G G-G
    --------
    Item Level: 77
    --------
    40% increased Global Accuracy Rating (implicit)
    --------
    100% increased Damage when on Low Life
    50% increased Physical Damage
    Adds 84 to 123 Physical Damage
    10% increased Attack Speed
    +24 to maximum Life
    Grants 2 Life per Enemy Hit
    You have Onslaught while on Low Life
    --------
    As death arrives, so too does instinct.
    --------
    Note: ~price 1 alch
    " } }

    Community Wiki

    Edit

    Dreadbeak

    Dreadbeak is a unique Rusted Sword and a fated variant of Redbeak.

    Mechanics

    100% increased Damage when on Low Life – While on low life, Dreadbeak grants 100% increased damage. This is a global damage modifier, which applies to all damage inflicted by the character's skills, including damage from ailments, debuffs, spells, traps, mines and totems.

    Version history

    VersionChanges
    3.19.0
  • Fated Uniques can no longer be acquired. The special modifiers on some Fated Uniques have been moved to the base version of that Unique. More information can be found in the {{section link|Version 3.19.0|Rebalance of Unique Items}} section.
  • 3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • Fated Unique Items not mentioned explicitly in the version 3.17.0 patch notes now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
  • 3.14.0
  • The Low threshold for Life, Mana and Energy Shield is now 50% or below (previously below 35%). This means that a single 50% reservation will now put you into a Low state. Light radius has been adjusted accordingly.
  • (Wiki editor note: GGG stated in the game balance manifesto that "As a result, certain skills, passives and items have been rebalanced to compensate.", however the modifier on Dreadbeak itself is not nerfed (it is unchanged))
  • 3.7.0
  • Now has (83-91) to (123-130) added physical damage (lowered from original value), to account for basetype changes. Existing versions can be updated using a Divine Orb
  • 3.2.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.