脆弱神机
构造体
Brittle Cogwork
幽魂Y
标签施法, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour
生命
360%
生命转为护盾
60%
护甲
+60%
异常状态临界值
360%
抗性
0 30 0 30
伤害
80%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
80%
类型
VaalSkitterConstructUltimatum
Metadata
SkitterbotColdWeak
等级
68
生命
23,160
护甲
46,064
闪避值
4,739
能量护盾
3,676
伤害
299
法术伤害
299
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
23,160
冰缓
73
Shock
73
Brittle
414
Scorch
73
Sap
202
VaalSkitterbotIceSpear
法术, 投射物, 玩家投射物, 伤害, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 冰冷, 可齐射
冰矛
攻击暴击率: 5%
施放间隔: 0.83 秒
冷却时间: 7 秒
快速接连射出寒冰碎片,飞行较短距离后变为第二形态,加快飞行速度并能穿透敌人。
造成 899.2 - 1349 冰霜伤害
额外发射 5 个投射物
环状发射投射物
投射物速度减慢 40%
第二型态的暴击率提高 100%
第二形态的投射物速度总增 300%
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	define_shared_state = "inactive"
}

Life
{
	on_death = "SetStateTo( inactive, 1 );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

StateMachine
{
	on_or_create_state_inactive_0 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"

	on_or_create_state_inactive_1 =
	"
		IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdWeak"] = {
    name = "Brittle Cogwork",
    life = 3.6,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 0,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "VaalSkitterbotIceSpear",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSkitterbotIceSpear"] = {
    name = "Ice Spear",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ice_spear_second_form_critical_strike_chance_+%",
        "ice_spear_second_form_projectile_speed_+%_final",
        "number_of_additional_projectiles",
        "projectile_random_angle_based_on_distance_to_target_location_%",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 300, 5, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
脆弱神机
构造体
Brittle Cogwork
幽魂N
标签施法, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour
生命
360%
生命转为护盾
60%
护甲
+60%
异常状态临界值
360%
抗性
0 30 0 30
伤害
80%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
80%
类型
VaalSkitterConstructUltimatum
Metadata
SkitterbotColdLauncher
等级
68
生命
23,160
护甲
46,064
闪避值
4,739
能量护盾
3,676
伤害
299
法术伤害
299
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
23,160
冰缓
73
Shock
73
Brittle
414
Scorch
73
Sap
202
MPSVaalSkitterbotBasicCold
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1 秒
冷却时间: 3 秒
造成 1225 - 1838 冰霜伤害
base is projectile [1]
monster projectile variation [180]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"


Positioned
{
	object_size = 0
	blocking = false
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	set_hidden_monster_can_have_auras = 1
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Targetable
{
	no_highlight = true
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdLauncher"] = {
    name = "Brittle Cogwork",
    life = 3.6,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 30,
    lightningResist = 0,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MPSVaalSkitterbotBasicCold",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSVaalSkitterbotBasicCold"] = {
    name = "MPSVaalSkitterbotBasicCold",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 180, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
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