Хрупкий шестерённик
Механизм
Brittle Cogwork
Spectre | Y |
---|---|
Tags | Чародейский, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
Здоровье
360%
Energy Shield From Life
60%
Броня
+50%
Ailment Threshold
360%
Сопротивление
0 30 0 30
Damage
80%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
80%
Type
VaalSkitterConstructUltimatum
Metadata
SkitterbotColdWeak
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
23,160
Броня
43,185
Уклонение
4,739
Энергетический щит
3,676
Damage
299
Урон от чар
299
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSkitterbotIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ледяное копьё
Шанс критического удара: 5%
Время применения: 0.83 сек.
Перезарядка: 7 сек.
Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
Наносит от 899.2 до 1349 урона от холода
Выпускает дополнительных снарядов: 5
Выпускает снаряды по кругу
40% снижение скорости снаряда
100% повышение шанса критического удара во второй форме
Скорость снарядов второй формы на 300% больше
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
Выпускает дополнительных снарядов: 5
Выпускает снаряды по кругу
40% снижение скорости снаряда
100% повышение шанса критического удара во второй форме
Скорость снарядов второй формы на 300% больше
base is projectile [1]
projectile random angle based on distance to target location % [50]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" StateMachine { define_shared_state = "inactive" } Life { on_death = "SetStateTo( inactive, 1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" StateMachine { on_or_create_state_inactive_0 = " IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } ); " on_or_create_state_inactive_1 = " IfAnimatedObject( Metadata/Monsters/LeagueUltimatum/Golem/VaalSkitterbot_Cold.ao, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk ); }, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk ); } ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_cold.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/skitter_active_light.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdWeak"] = { name = "Brittle Cogwork", life = 3.6, energyShield = 0.6, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "VaalSkitterbotIceSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSkitterbotIceSpear"] = { name = "Ice Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "ice_spear_second_form_critical_strike_chance_+%", "ice_spear_second_form_projectile_speed_+%_final", "number_of_additional_projectiles", "projectile_random_angle_based_on_distance_to_target_location_%", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 300, 5, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Хрупкий шестерённик
Механизм
Brittle Cogwork
Spectre | N |
---|---|
Tags | Чародейский, cold_affinity, construct, golem, is_unarmed, not_dex, ranged, slow_movement, stone_armour |
Здоровье
360%
Energy Shield From Life
60%
Броня
+50%
Ailment Threshold
360%
Сопротивление
0 30 0 30
Damage
80%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
80%
Type
VaalSkitterConstructUltimatum
Metadata
SkitterbotColdLauncher
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
23,160
Броня
43,185
Уклонение
4,739
Энергетический щит
3,676
Damage
299
Урон от чар
299
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSVaalSkitterbotBasicCold
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 1 сек.
Перезарядка: 3 сек.
Наносит от 1225 до 1838 урона от холода
base is projectile [1]
monster projectile variation [180]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [180]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Positioned { object_size = 0 blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 set_hidden_monster_can_have_auras = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Golem/SkitterbotColdLauncher"] = { name = "Brittle Cogwork", life = 3.6, energyShield = 0.6, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MPSVaalSkitterbotBasicCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSVaalSkitterbotBasicCold"] = { name = "MPSVaalSkitterbotBasicCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 180, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }