三耀之火
构造体
monster no drops [1]
The Triskelion Flame
幽魂N
标签施法, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement
生命
300%
异常状态临界值
300%
抗性
0 0 0 0
伤害
240%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
10 ~ 22
攻击间隔
1.32 秒
伤害分布
±20%
经验值
300%
Model Size
100%
类型
ExpeditionOlrothRelic
Metadata
OlrothRelic
等级
68
生命
19,300
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
897
法术伤害
897
命中
290
攻击间隔
1.32
经验值
30,765
异常状态临界值
19,300
冰缓
61
Shock
61
Brittle
345
Scorch
61
Sap
169
OlrothRelicTriProjectile
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
火球
施放间隔: 1 秒
释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
你的火焰伤害无法点燃
造成 867.3 - 1301 火焰伤害
基础范围为 0.9
base is projectile [1]
projectile uses contact position [1]
projectiles fire at ground [1]
use scaled contact offset [1]
SSMOlrothRelicLaserDaemon
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [572]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
IonCannonCage
法术, 范围, 范围法术, 伤害, 可触发
施放间隔: 1 秒
你的击中始终具有点燃效果
造成 867.3 - 1301 火焰伤害
ignite art variation [3]
is area damage [1]
OlrothRelicGroundSearingLaser
法术, 伤害, 范围, 可触发
攻击暴击率: 5%
施放间隔: 1 秒
每秒造成 700.4 基础火焰伤害
基础持续时间为 10
基础额外效果持续时间 3
造成 310.3 - 465.5 火焰伤害
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "globals.olroth_relic = this;"
}

Actor
{
	basic_action = "Emerge"
}

StateMachine
{
	define_shared_state =
	"
		fight;
		awake;
		exploded;
		skills;
		point_light;
	"
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	create_state_awake_0 =
	"
		PlayAnimation( idle_inactive_01 );
		PauseAnimation();
	"

	on_state_awake_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk );"

	create_state_awake_1 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk );
		IfState( damaged, 0, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk ); } );
	"

	on_or_create_state_exploded_1 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Damage.epk );
	"

	on_or_create_state_exploded_2 =
	"
		DisableRendering();
		DisableAnimationSounds();
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Damage.epk );
	"

	on_state_exploded_2 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/Olroth_Relic_Shattered.ao, -1, 1, 1, inherit, inherit );"
	create_state_exploded_2 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/Olroth_Relic_Shattered_Idle.ao, -1, 1, 1, inherit, inherit );"

	create_state_point_light_0 =
	"
		this.point_light = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/Light_Interest.ao, aux_fx_attach );
		point_light.PlayAnimation( interest_off_idle );
	"

	create_state_point_light_1 =
	"
		this.point_light = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/Light_Interest.ao, aux_fx_attach );
		point_light.PlayAnimation( interest_on_idle );
	"

	on_state_point_light_1 =
	"
		point_light.PlayAnimation( interest_on );
		point_light.QueueAnimation( interest_on_idle );
	"

	on_state_point_light_0 =
	"
		point_light.PlayAnimation( olroth_off );
		point_light.QueueAnimation( olroth_off_idle );
	"

	on_state_skills_1 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_01.ao, aux_fx_attach );"
	on_state_skills_2 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_01.ao, aux_fx_attach );"
	on_state_skills_3 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_02.ao, aux_fx_attach );"
	on_state_skills_4 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_02.ao, aux_fx_attach );"

	on_state_fight_2 =
	"
		Delay( 6.2, { PlayBeam( OlrothRelicJewelActivationBeam, this, rifitotem1, default, default, 1, aux_beam_attach_01, aux_line_up ); } );
	"

	on_state_fight_5 =
	"
		Delay( 6.2, { PlayBeam( OlrothRelicJewelActivationBeam, this, rifitotem2, default, default, 1, aux_beam_attach_01, aux_line_up ); } );
	"
}

Animated
{
	on_event_relic_Alive_for_start_judgement_day_01 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Olroth/OlrothRelic"] = {
    name = "The Triskelion Flame",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "IonCannonCage",
        "OlrothRelicTriProjectile",
        "SSMOlrothRelicLaserDaemon",
        "OlrothRelicGroundSearingLaser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IonCannonCage"] = {
    name = "IonCannonCage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_art_variation",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OlrothRelicTriProjectile"] = {
    name = "Fireball",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "fire_damage_cannot_ignite",
        "projectiles_fire_at_ground",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMOlrothRelicLaserDaemon"] = {
    name = "SSMOlrothRelicLaserDaemon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 572, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OlrothRelicGroundSearingLaser"] = {
    name = "OlrothRelicGroundSearingLaser",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6.5, 3000, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
monster no drops [1]
IdMonsterNoDrops
FamilyMonsterNoDrops
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no drops Min: 1 Max: 1 全域
  • 三耀之火 Topic /1 ⍟
    NPC名字
    歌人武士丹宁根据我们的传说故事,我们最强大的神器在很久以前被第一支探险队带到了这片大陆。歌谣里记载,那件神器可以烧尽邪恶,净化被污染的土地,驱除恶人。我们在现在用得上这样的神器……可是要找到它,我们必须首先重新把先人走过的路再走一遍。只有他们才能告诉我们三耀之火到底发生了什么事。
    Edit

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