Die Triskelion-Flamme
Konstrukt
monster no drops [1]
The Triskelion Flame
SpectreN
TagsZauberer, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement
Leben
300%
Ailment Threshold
300%
Widerstand
0 0 0 0
Damage
240%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
10 ~ 22
Attack Time
1.32 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
100%
Type
ExpeditionOlrothRelic
Metadata
OlrothRelic
Stufe
68
Leben
19,300
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
897
Zauberschaden
897
Genauigkeit
290
Attack Time
1.32
Erfahrung
30,765
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
OlrothRelicTriProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Zauberzeit: 1 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Euer Feuerschaden kann nicht entzünden
Verursacht 867.3 bis 1301 Feuerschaden
Basisradius beträgt 0.9 Meter
base is projectile [1]
projectile uses contact position [1]
projectiles fire at ground [1]
use scaled contact offset [1]
SSMOlrothRelicLaserDaemon
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [572]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
IonCannonCage
Spell, Area, AreaSpell, Damage, Triggerable
Zauberzeit: 1 Sek.
Eure Treffer entzünden immer
Verursacht 867.3 bis 1301 Feuerschaden
ignite art variation [3]
is area damage [1]
OlrothRelicGroundSearingLaser
Spell, Damage, Area, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 700.4 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 10 Sekunden
Die sekundäre Basisdauer beträgt 3 Sekunden
Verursacht 310.3 bis 465.5 Feuerschaden
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "globals.olroth_relic = this;"
}

Actor
{
	basic_action = "Emerge"
}

StateMachine
{
	define_shared_state =
	"
		fight;
		awake;
		exploded;
		skills;
		point_light;
	"
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	create_state_awake_0 =
	"
		PlayAnimation( idle_inactive_01 );
		PauseAnimation();
	"

	on_state_awake_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk );"

	create_state_awake_1 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk );
		IfState( damaged, 0, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk ); } );
	"

	on_or_create_state_exploded_1 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Damage.epk );
	"

	on_or_create_state_exploded_2 =
	"
		DisableRendering();
		DisableAnimationSounds();
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Damage.epk );
	"

	on_state_exploded_2 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/Olroth_Relic_Shattered.ao, -1, 1, 1, inherit, inherit );"
	create_state_exploded_2 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/Olroth_Relic_Shattered_Idle.ao, -1, 1, 1, inherit, inherit );"

	create_state_point_light_0 =
	"
		this.point_light = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/Light_Interest.ao, aux_fx_attach );
		point_light.PlayAnimation( interest_off_idle );
	"

	create_state_point_light_1 =
	"
		this.point_light = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/Light_Interest.ao, aux_fx_attach );
		point_light.PlayAnimation( interest_on_idle );
	"

	on_state_point_light_1 =
	"
		point_light.PlayAnimation( interest_on );
		point_light.QueueAnimation( interest_on_idle );
	"

	on_state_point_light_0 =
	"
		point_light.PlayAnimation( olroth_off );
		point_light.QueueAnimation( olroth_off_idle );
	"

	on_state_skills_1 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_01.ao, aux_fx_attach );"
	on_state_skills_2 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_01.ao, aux_fx_attach );"
	on_state_skills_3 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_02.ao, aux_fx_attach );"
	on_state_skills_4 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_02.ao, aux_fx_attach );"

	on_state_fight_2 =
	"
		Delay( 6.2, { PlayBeam( OlrothRelicJewelActivationBeam, this, rifitotem1, default, default, 1, aux_beam_attach_01, aux_line_up ); } );
	"

	on_state_fight_5 =
	"
		Delay( 6.2, { PlayBeam( OlrothRelicJewelActivationBeam, this, rifitotem2, default, default, 1, aux_beam_attach_01, aux_line_up ); } );
	"
}

Animated
{
	on_event_relic_Alive_for_start_judgement_day_01 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Olroth/OlrothRelic"] = {
    name = "The Triskelion Flame",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "IonCannonCage",
        "OlrothRelicTriProjectile",
        "SSMOlrothRelicLaserDaemon",
        "OlrothRelicGroundSearingLaser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IonCannonCage"] = {
    name = "IonCannonCage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_art_variation",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OlrothRelicTriProjectile"] = {
    name = "Fireball",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "fire_damage_cannot_ignite",
        "projectiles_fire_at_ground",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMOlrothRelicLaserDaemon"] = {
    name = "SSMOlrothRelicLaserDaemon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 572, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OlrothRelicGroundSearingLaser"] = {
    name = "OlrothRelicGroundSearingLaser",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6.5, 3000, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
monster no drops [1]
IdMonsterNoDrops
FamilyMonsterNoDrops
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster no drops Min: 1 Max: 1 Global
  • Die Triskelion-Flamme Topic /1 ⍟
    NPCName
    Dannig, Krieger-SkaldeDas mächtigste Artefakt aus den uns bekannten Geschichten wurde vor tausenden von Jahren von der ersten Expedition auf diesen Kontinent gebracht. Die Lieder erzählen, wie es das Böse einäscherte, unreine Felder reinigte und jene mit bösen Absichten fernhielt. So ein Relikt könnten wir in diesen unruhigen Zeiten wahrlich gut gebrauchen... aber um es zu finden, müssen wir den Spuren dieser vergangenen Seelen folgen. Nur sie können uns das unbekannte Schicksal der Triskelion-Flamme verraten.
    Edit

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