El Trisquel de llamas
Constructo
monster no drops [1]
The Triskelion Flame
SpectreN
TagsLanzador de hechizos, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement
Vida
300%
Ailment Threshold
300%
Resistencia
0 0 0 0
Damage
240%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
10 ~ 22
Attack Time
1.32 Second
Damage Spread
±20%
Experiencia
300%
Model Size
100%
Type
ExpeditionOlrothRelic
Metadata
OlrothRelic
Nivel
68
Vida
19,300
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
897
Daño de hechizos
897
Precisión
290
Attack Time
1.32
Experiencia
30,765
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
OlrothRelicTriProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de fuego
Tiempo de lanzamiento: 1 seg
Lanza una bola de fuego hacia un objetivo que explota y daña a los enemigos cercanos.
Tu Daño de Fuego no puede Quemar
Inflige de 867.3 a 1301 de daño de fuego
El radio base es de 0.9 metros
base is projectile [1]
projectile uses contact position [1]
projectiles fire at ground [1]
use scaled contact offset [1]
SSMOlrothRelicLaserDaemon
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
alternate minion [572]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
IonCannonCage
Spell, Area, AreaSpell, Damage, Triggerable
Tiempo de lanzamiento: 1 seg
Tus golpes siempre queman
Inflige de 867.3 a 1301 de daño de fuego
ignite art variation [3]
is area damage [1]
OlrothRelicGroundSearingLaser
Spell, Damage, Area, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige 700.4 de daño de fuego base por segundo
La duración base es de 10 segundos
La duración secundaria base es de 3 segundos
Inflige de 310.3 a 465.5 de daño de fuego
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "globals.olroth_relic = this;"
}

Actor
{
	basic_action = "Emerge"
}

StateMachine
{
	define_shared_state =
	"
		fight;
		awake;
		exploded;
		skills;
		point_light;
	"
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	create_state_awake_0 =
	"
		PlayAnimation( idle_inactive_01 );
		PauseAnimation();
	"

	on_state_awake_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk );"

	create_state_awake_1 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk );
		IfState( damaged, 0, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk ); } );
	"

	on_or_create_state_exploded_1 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Damage.epk );
	"

	on_or_create_state_exploded_2 =
	"
		DisableRendering();
		DisableAnimationSounds();
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Damage.epk );
	"

	on_state_exploded_2 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/Olroth_Relic_Shattered.ao, -1, 1, 1, inherit, inherit );"
	create_state_exploded_2 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/Olroth_Relic_Shattered_Idle.ao, -1, 1, 1, inherit, inherit );"

	create_state_point_light_0 =
	"
		this.point_light = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/Light_Interest.ao, aux_fx_attach );
		point_light.PlayAnimation( interest_off_idle );
	"

	create_state_point_light_1 =
	"
		this.point_light = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/Light_Interest.ao, aux_fx_attach );
		point_light.PlayAnimation( interest_on_idle );
	"

	on_state_point_light_1 =
	"
		point_light.PlayAnimation( interest_on );
		point_light.QueueAnimation( interest_on_idle );
	"

	on_state_point_light_0 =
	"
		point_light.PlayAnimation( olroth_off );
		point_light.QueueAnimation( olroth_off_idle );
	"

	on_state_skills_1 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_01.ao, aux_fx_attach );"
	on_state_skills_2 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_01.ao, aux_fx_attach );"
	on_state_skills_3 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_02.ao, aux_fx_attach );"
	on_state_skills_4 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_02.ao, aux_fx_attach );"

	on_state_fight_2 =
	"
		Delay( 6.2, { PlayBeam( OlrothRelicJewelActivationBeam, this, rifitotem1, default, default, 1, aux_beam_attach_01, aux_line_up ); } );
	"

	on_state_fight_5 =
	"
		Delay( 6.2, { PlayBeam( OlrothRelicJewelActivationBeam, this, rifitotem2, default, default, 1, aux_beam_attach_01, aux_line_up ); } );
	"
}

Animated
{
	on_event_relic_Alive_for_start_judgement_day_01 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Olroth/OlrothRelic"] = {
    name = "The Triskelion Flame",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "IonCannonCage",
        "OlrothRelicTriProjectile",
        "SSMOlrothRelicLaserDaemon",
        "OlrothRelicGroundSearingLaser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IonCannonCage"] = {
    name = "IonCannonCage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_art_variation",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OlrothRelicTriProjectile"] = {
    name = "Fireball",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "fire_damage_cannot_ignite",
        "projectiles_fire_at_ground",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMOlrothRelicLaserDaemon"] = {
    name = "SSMOlrothRelicLaserDaemon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 572, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OlrothRelicGroundSearingLaser"] = {
    name = "OlrothRelicGroundSearingLaser",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6.5, 3000, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
monster no drops [1]
IdMonsterNoDrops
FamilyMonsterNoDrops
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster no drops Min: 1 Max: 1 Global
  • El Trisquel de llamas Topic /1 ⍟
    NPCNombre
    Dannig, Guerrero escaldoEl artefacto más poderoso que conocemos por nuestros relatos fue traído a este continente por la primera expedición hace miles de años. Las canciones hablan de que incineraba el mal, purificaba los campos contaminados, y repelía a aquellos que tenían malas intenciones. Nos vendría muy bien una reliquia como esa ahora, en estos tiempos difíciles... pero para encontrarla, tendremos que seguir los pasos de aquellas almas de antaño. Solo ellas pueden contarnos cuál fue el destino del Trisquel de llamas.
    Edit

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