三曲烈焰
創造物
monster no drops [1]
The Triskelion Flame
幽魂 | N |
---|---|
標籤 | 法術, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement |
生命
300%
異常狀態臨界值
300%
抗性
0
0
0
0
傷害
240%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
10 ~ 22
攻擊間隔
1.32 秒
傷害分佈
±20%
經驗值
300%
Model Size
100%
類型
ExpeditionOlrothRelic
Metadata
OlrothRelic
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
28,790
閃避
4,739
能量護盾
0
傷害
897
法術傷害
897
命中
0
攻擊間隔
1.32
經驗值
30,765
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
OlrothRelicTriProjectile
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
火球
施放時間: 1 秒
釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
你的火焰傷害不能點燃
造成 867.3 至 1301 火焰傷害
基礎範圍為 0.9 米
base is projectile [1]
projectile uses contact position [1]
projectiles fire at ground [1]
use scaled contact offset [1]
造成 867.3 至 1301 火焰傷害
基礎範圍為 0.9 米
base is projectile [1]
projectile uses contact position [1]
projectiles fire at ground [1]
use scaled contact offset [1]
SSMOlrothRelicLaserDaemon
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [572]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
IonCannonCage
法術, 範圍, 範圍法術, 傷害, 可觸發
施放時間: 1 秒
你的擊中必定點燃
造成 867.3 至 1301 火焰傷害
ignite art variation [3]
is area damage [1]
造成 867.3 至 1301 火焰傷害
ignite art variation [3]
is area damage [1]
OlrothRelicGroundSearingLaser
法術, 傷害, 範圍, 可觸發
暴擊率: 5%
施放時間: 1 秒
每秒造成 700.4 基本火焰傷害
+10 秒基礎持續時間
基礎額外效果持續時間 3 秒
造成 310.3 至 465.5 火焰傷害
is area damage [1]
+10 秒基礎持續時間
基礎額外效果持續時間 3 秒
造成 310.3 至 465.5 火焰傷害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "globals.olroth_relic = this;" } Actor { basic_action = "Emerge" } StateMachine { define_shared_state = " fight; awake; exploded; skills; point_light; " } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_awake_0 = " PlayAnimation( idle_inactive_01 ); PauseAnimation(); " on_state_awake_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk );" create_state_awake_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk ); IfState( damaged, 0, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk ); } ); " on_or_create_state_exploded_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Damage.epk ); " on_or_create_state_exploded_2 = " DisableRendering(); DisableAnimationSounds(); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Damage.epk ); " on_state_exploded_2 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/Olroth_Relic_Shattered.ao, -1, 1, 1, inherit, inherit );" create_state_exploded_2 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/Olroth_Relic_Shattered_Idle.ao, -1, 1, 1, inherit, inherit );" create_state_point_light_0 = " this.point_light = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/Light_Interest.ao, aux_fx_attach ); point_light.PlayAnimation( interest_off_idle ); " create_state_point_light_1 = " this.point_light = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/Light_Interest.ao, aux_fx_attach ); point_light.PlayAnimation( interest_on_idle ); " on_state_point_light_1 = " point_light.PlayAnimation( interest_on ); point_light.QueueAnimation( interest_on_idle ); " on_state_point_light_0 = " point_light.PlayAnimation( olroth_off ); point_light.QueueAnimation( olroth_off_idle ); " on_state_skills_1 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_01.ao, aux_fx_attach );" on_state_skills_2 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_01.ao, aux_fx_attach );" on_state_skills_3 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_02.ao, aux_fx_attach );" on_state_skills_4 = "PlayAttachedEffect( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_02.ao, aux_fx_attach );" on_state_fight_2 = " Delay( 6.2, { PlayBeam( OlrothRelicJewelActivationBeam, this, rifitotem1, default, default, 1, aux_beam_attach_01, aux_line_up ); } ); " on_state_fight_5 = " Delay( 6.2, { PlayBeam( OlrothRelicJewelActivationBeam, this, rifitotem2, default, default, 1, aux_beam_attach_01, aux_line_up ); } ); " } Animated { on_event_relic_Alive_for_start_judgement_day_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Olroth/OlrothRelic"] = { name = "The Triskelion Flame", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 22, accuracy = 1, skillList = { "IonCannonCage", "OlrothRelicTriProjectile", "SSMOlrothRelicLaserDaemon", "OlrothRelicGroundSearingLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IonCannonCage"] = { name = "IonCannonCage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_art_variation", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OlrothRelicTriProjectile"] = { name = "Fireball", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "fire_damage_cannot_ignite", "projectiles_fire_at_ground", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMOlrothRelicLaserDaemon"] = { name = "SSMOlrothRelicLaserDaemon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 572, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OlrothRelicGroundSearingLaser"] = { name = "OlrothRelicGroundSearingLaser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6.5, 3000, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
monster no drops [1]
Id | MonsterNoDrops |
---|---|
Family | MonsterNoDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
三曲烈焰 Topic /1
NPC | 名字 |
---|---|
戰鬥詩人.丹尼格 | 我們已知傳說中最強大的神器是由數千年前的第一次遠征帶到這片大陸的。歌曲講述了它焚化邪惡,淨化污染田地,驅除不懷好意的人。我們現在當然可以使用這樣的遺物,在這些困難時期…但要找到它,我們必須追溯那些久遠靈魂的步伐。只有他們才能告訴我們三曲烈焰未知的命運。 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.