MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
三曲烈焰
創造物
地區: 符文要塞
monster no drops [1]
The Triskelion Flame
幽魂
地區符文要塞
標籤法術, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement
生命
300%
異常狀態臨界值
300%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
傷害
240%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
10 ~ 22
攻擊間隔
1.32 秒
傷害分佈
±20%
經驗值
300%
Model Size
100%
類型
ExpeditionOlrothRelic
Metadata
OlrothRelic
等級
83
生命
96,050
護甲值
92,477
閃避值
7,860
傷害
2,161
法術傷害
2,161
命中
1,036
攻擊間隔
1.32
經驗值
39,396
召喚物生命
18,302
召喚物傷害
1,825
異常狀態臨界值
96,050
冰緩
304
感電
304
易碎
1,718
焦灼
304
殘喘
839
Phys Convert Ele
300%
OlrothRelicTriProjectile
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
火球
施放時間: 1 秒
釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
你的火焰傷害不能點燃
造成 21853277 火焰傷害
基礎範圍為 0.9
base is projectile [1]
projectile uses contact position [1]
projectiles fire at ground [1]
use scaled contact offset [1]
iconfireball
SSMOlrothRelicLaserDaemon
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [572]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
IonCannonCage
法術, 範圍, 範圍法術, 傷害, 可觸發
施放時間: 1 秒
你的擊中必定點燃
造成 21853277 火焰傷害
ignite art variation [3]
is area damage [1]
OlrothRelicGroundSearingLaser
法術, 傷害, 範圍, 可觸發
暴擊率: 5%
施放時間: 1 秒
每秒造成 1504.6 基本火焰傷害
基礎持續時間為 10
基礎額外效果持續時間 3
造成 666.71000 火焰傷害
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "globals.olroth_relic = this;"
}

Actor
{
	basic_action = "Emerge"
}

StateMachine
{
	define_shared_state =
	"
		fight;
		awake;
		exploded;
		skills;
		point_light;
	"
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Olroth/OlrothRelic"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "The Triskelion Flame",
    life = 3,
    damage = 2.4,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "IonCannonCage",
        "OlrothRelicTriProjectile",
        "SSMOlrothRelicLaserDaemon",
        "OlrothRelicGroundSearingLaser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IonCannonCage"] = {
    name = "IonCannonCage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_art_variation",
        "is_area_damage",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OlrothRelicTriProjectile"] = {
    name = "Fireball",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "fire_damage_cannot_ignite",
        "projectiles_fire_at_ground",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMOlrothRelicLaserDaemon"] = {
    name = "SSMOlrothRelicLaserDaemon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 572, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OlrothRelicGroundSearingLaser"] = {
    name = "OlrothRelicGroundSearingLaser",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6.5, 3000, 10000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
monster no drops [1]
FamilyMonsterNoDrops
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no drops 1 1 全域 — 無法使用的值
  • 三曲烈焰 Topic /1
    NPC名字
    戰鬥詩人.丹尼格我們已知傳說中最強大的神器是由數千年前的第一次遠征帶到這片大陸的。歌曲講述了它焚化邪惡,淨化污染田地,驅除不懷好意的人。我們現在當然可以使用這樣的遺物,在這些困難時期…但要找到它,我們必須追溯那些久遠靈魂的步伐。只有他們才能告訴我們三曲烈焰未知的命運。
    Edit

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