Gefangen in der Zeit

Gefangen in der Zeit
Fleischrüstung
Körperrüstung
Qualität: +20%
Ausweichwert: (917-1086)
Energieschild: (267-316)
Bewegungsgeschwindigkeit: -3%
Erfordert Stufe 71, 88 Ges, 122 Int
+(20–25) zu maximalem Mana
(140–160)% erhöhter Energieschild und Ausweichen
+(80–100) zu maximalem Leben
'Temporaler Riss' hat keine Reservierung
(80–100)% des erlittenen Schadens werden als Leben wiedergewonnen
Schwächungen auf Euch klingen (80–100)% schneller ab
(Nur Schaden von Treffern kann wiedergewonnen werden, über 4 Sekunden nach dem Treffer)
Diejenigen, die nicht sterben können, haben nur einen einzigen Wunsch.
Stasis Prison
Gefangen in der Zeit Attr /9
NameVollständige Beschreibung zeigen
Limit「Uber Timeless Conflict」Limited Drop
Der MarktDer Markt
AcronymHit, Reservierung, Ausweichen, Damage taken, Recoup
IconArt/2DItems/Armours/BodyArmours/ChronomancerArmour
Icon
Release VersionScourge
BaseTypeFleischrüstung
SkillTemporaler Riss
Referencepoe.ninja, Community Wiki
+(20–25) zu maximalem Mana
FamilyIncreasedMana
DomainsGegenstand (1)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • base maximum mana Min: 20 Max: 25 Global
  • Craft Tagsresource mana
    (140–160)% erhöhter Energieschild und Ausweichen
    FamilyDefencesPercent
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • local evasion and energy shield +% Min: 140 Max: 160 Lokal
  • Craft Tagsdefences evasion energy_shield
    +(80–100) zu maximalem Leben
    FamilyIncreasedLife
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • base maximum life Min: 80 Max: 100 Global
  • Craft Tagsresource life
    'Temporaler Riss' hat keine Reservierung
    FamilyChronomanceReservesNoMana
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • chronomancer reserves no mana Min: 1 Max: 1 Global
  • (80–100)% des erlittenen Schadens werden als Leben wiedergewonnen
    FamilyDamageTakenGainedAsLife
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • damage taken goes to life over 4 seconds % Min: 80 Max: 100 Global
  • Craft Tagsresource life
    Schwächungen auf Euch klingen (80–100)% schneller ab
    FamilyDebuffTime
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • debuff time passed +% Min: 80 Max: 100 Global
  • { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9DaHJvbm9tYW5jZXJBcm1vdXIiLCJ3IjoyLCJoIjozLCJzY2FsZSI6MSwicmVsaWMiOjF9XQ/00838a0893/ChronomancerArmour.png", "league": "Affliction", "isRelic": true, "foilVariation": 1, "name": "Stasis Prison", "typeLine": "Carnal Armour", "baseType": "Carnal Armour", "rarity": "Unique", "ilvl": 75, "properties": [ { "name": "Evasion Rating", "values": [ [ "925", 1 ] ], "displayMode": 0, "type": 17 }, { "name": "Energy Shield", "values": [ [ "270", 1 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "71", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "88", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "122", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "+22 to maximum Mana" ], "explicitMods": [ "150% increased Evasion and Energy Shield", "+91 to maximum Life", "Temporal Rift has no Reservation", "95% of Damage taken Recouped as Life", "Debuffs on you expire 93% faster" ], "flavourText": [ "Those that can never die have but one wish." ], "frameType": 10, "extended": { "base_defence_percentile": 49, "ev": 999, "ev_aug": true, "es": 292, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1999113824", "min": 140, "max": 160 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 80, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2139238642", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1444556985", "min": 80, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1238227257", "min": 80, "max": 100 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_1050105434", "min": 20, "max": 25 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1999113824", [ 0 ] ], [ "explicit.stat_3299347043", [ 1 ] ], [ "explicit.stat_2139238642", [ 2 ] ], [ "explicit.stat_1444556985", [ 3 ] ], [ "explicit.stat_1238227257", [ 4 ] ] ], "implicit": [ [ "implicit.stat_1050105434", [ 0 ] ] ] }, "text": "Item Class: Body Armours
    Rarity: Unique
    Stasis Prison
    Carnal Armour
    --------
    Evasion Rating: 925 (augmented)
    Energy Shield: 270 (augmented)
    --------
    Requirements:
    Level: 71
    Dex: 88
    Int: 122
    --------
    Sockets: G-B
    --------
    Item Level: 75
    --------
    +22 to maximum Mana (implicit)
    --------
    150% increased Evasion and Energy Shield
    +91 to maximum Life
    Temporal Rift has no Reservation
    95% of Damage taken Recouped as Life
    Debuffs on you expire 93% faster
    --------
    Those that can never die have but one wish.
    --------
    Foil Unique (Amethyst)
    --------
    Note: ~price 1 mirror
    " } }

    Community Wiki

    Edit

    Stasis Prison

    Mechanics

    The 100% of Damage taken Recouped as Life modifier causes all incoming Hit damage you taken to be Recouped as Life, meaning that you will recover 25% of the Damage taken per second over 4 seconds. This can be modified with modifiers to Life Recovery Rate, such as the Soul of Arakaali and Trickster's Patient Reaper, reducing the duration it takes to fully recoup.

    This mod has good synergy with Petrified Blood, allowing you to offset the damage received over 4 seconds from this Buff with Recoup, effectively mitigating 40% of damage taken from hits with Superior Quality.

    Item acquisition

    Stasis Prison has restrictions on where or how it can drop. It cannot be chanced.

    Can drop from the Unrelenting Domain of Timeless Conflict.

    Version history

    VersionChanges
    3.16.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.