Tahsin, le Belliciste
Humanoïde
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
15% d'Augmentation de la Vitesse d'attaque
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tahsin, Warmaker
SpectreN
AreaSiège, Carte, Carte synthétisée
Tagsfast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour
Vie
400%
Armure
+50%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
160%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 14
Attack Time
1.755 Second
Damage Spread
±20%
Expérience
200%
Model Size
150%
Type
TukohamaMap
Metadata
TukohamaMap
Niveau
78
Vie
4,002,799
Armure
94,401
Évasion
6,667
Bouclier d'énergie
0
Damage
1,230
Dégâts des sorts
1,836
Précision
428
Attack Time
1.17585
Expérience
136,147
Ailment Threshold
1,961,371
Chill
6,202
Shock
6,202
Brittle
35,087
Scorch
6,202
Sap
17,135
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1954–2931
Chances de coup critique: 5%
Attack Time: 1.755 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
SummonTukohamaPuiTotemMinionMarker
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
alternate minion [215]
number of monsters to summon [1]
summon specific monsters radius +% [-40]
summoned monsters are minions [1]
summoned monsters set monster mortar parent [1]
TukohamaTargetArea
Area, Duration, Spell, AreaSpell
Temps d'incantation: 0.65 sec.
Temps de recharge: 5 sec.
La Durée de base est de 5 secondes
active skill area of effect radius +% final [75]
TukohamaSunder
Attack, Area, Multistrikeable, Melee, Triggerable
Base Damage: 1954–2931
Chances de coup critique: 5%
Dégâts d'Attaque: 175%
Dégâts d'Attaque: 175%
Attack Time: 1.755 sec.
Temps de recharge: 6 sec.
75% Davantage de Dégâts d'Attaque
+5 au nombre maximum de Totems Invoqués
Les ondes de choc ont 80% de Perte de Dégâts
active skill area of effect radius +% final [-95]
is area damage [1]
number of generic limited minions allowed [100]
TukohamaSlam
Attack, Area, Multistrikeable, Melee
Base Damage: 1954–2931
Chances de coup critique: 5%
Dégâts d'Attaque: 200%
Dégâts d'Attaque: 200%
Attack Time: 1.755 sec.
Temps de recharge: 6 sec.
100% Davantage de Dégâts d'Attaque
Rajoutez 100% de vos Dégâts physiques sous forme de Dégâts de feu
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
number of generic limited minions allowed [8]

Object Type

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Tukohama/TukohamaMap"] = {
    name = "Tahsin, Warmaker",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "Melee",
        "TukohamaTargetArea",
        "SummonTukohamaPuiTotemMinionMarker",
        "TukohamaSunder",
        "TukohamaSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TukohamaTargetArea"] = {
    name = "TukohamaTargetArea",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {5000, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonTukohamaPuiTotemMinionMarker"] = {
    name = "SummonTukohamaPuiTotemMinionMarker",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_set_monster_mortar_parent",
    },
    levels = {
        [1] = {1, 215, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TukohamaSunder"] = {
    name = "TukohamaSunder",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.66,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "shockwave_slam_explosion_damage_+%_final",
        "base_number_of_totems_allowed",
        "number_of_generic_limited_minions_allowed",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, 5, 100, -95, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TukohamaSlam"] = {
    name = "TukohamaSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_generic_limited_minions_allowed",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "physical_damage_%_to_add_as_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {8, -50, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
IdMonsterMapBoss
FamilyMonsterMapBoss
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 15% d'Augmentation de la Vitesse d'attaque
    IdMonsterImplicitFastAttack6
    FamilyIncreasedAttackSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack speed +% Min: 15 Max: 15 Global
  • Craft Tagsattack speed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Tahsin, le Belliciste
    Humanoïde
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    15000% d'Augmentation de la Rareté des Objets cédés
    15% d'Augmentation de la Vitesse d'attaque
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Tahsin, Warmaker
    SpectreN
    AreaPlage du débarquement
    Tagsfast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, large_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour
    Vie
    400%
    Armure
    +50%
    Ailment Threshold
    400%
    Résistance
    40 40 40 25
    Damage
    160%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    150%
    Type
    TukohamaMap
    Metadata
    TukohamaMapStandalone
    Niveau
    72
    Vie
    932,128
    Armure
    59,174
    Évasion
    5,444
    Bouclier d'énergie
    0
    Damage
    865
    Dégâts des sorts
    1,291
    Précision
    339
    Attack Time
    1.17585
    Expérience
    122,870
    Ailment Threshold
    521,992
    Chill
    1,651
    Shock
    1,651
    Brittle
    9,338
    Scorch
    1,651
    Sap
    4,560
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 1374–2060
    Chances de coup critique: 5%
    Attack Time: 1.755 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SummonTukohamaPuiTotemMinionMarker
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    Temps de recharge: 15 sec.
    alternate minion [215]
    number of monsters to summon [1]
    summon specific monsters radius +% [-40]
    summoned monsters are minions [1]
    summoned monsters set monster mortar parent [1]
    TukohamaTargetArea
    Area, Duration, Spell, AreaSpell
    Temps d'incantation: 0.65 sec.
    Temps de recharge: 5 sec.
    La Durée de base est de 5 secondes
    active skill area of effect radius +% final [75]
    TukohamaSunder
    Attack, Area, Multistrikeable, Melee, Triggerable
    Base Damage: 1374–2060
    Chances de coup critique: 5%
    Dégâts d'Attaque: 175%
    Dégâts d'Attaque: 175%
    Attack Time: 1.755 sec.
    Temps de recharge: 6 sec.
    75% Davantage de Dégâts d'Attaque
    +5 au nombre maximum de Totems Invoqués
    Les ondes de choc ont 80% de Perte de Dégâts
    active skill area of effect radius +% final [-95]
    is area damage [1]
    number of generic limited minions allowed [100]
    TukohamaSlam
    Attack, Area, Multistrikeable, Melee
    Base Damage: 1374–2060
    Chances de coup critique: 5%
    Dégâts d'Attaque: 200%
    Dégâts d'Attaque: 200%
    Attack Time: 1.755 sec.
    Temps de recharge: 6 sec.
    100% Davantage de Dégâts d'Attaque
    Rajoutez 100% de vos Dégâts physiques sous forme de Dégâts de feu
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    number of generic limited minions allowed [8]
    SSMStandaloneTukohamaBeamTotem
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Temps d'incantation: 1 sec.
    alternate minion [531]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMStandaloneTukohamaShieldTotems
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Temps d'incantation: 1 sec.
    alternate minion [532]
    minion dies when parent dies [1]
    number of monsters to summon [4]
    summon specific monsters radius +% [200]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }
    
    StateMachine
    {
    	define_shared_state = "bubble_active;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	on_exit_state_bubble_active_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );"
    	on_state_bubble_active_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );"
    
    	create_state_bubble_active_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );"
    	create_state_bubble_active_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );"
    	create_state_bubble_active_3 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );"
    	create_state_bubble_active_4 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Tukohama_e/ShieldingTotem/Shield.epk"
    	preload_animated_object = "Metadata/Effects/Spells/shockwave_slam/shockwavestart.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Tukohama/TukohamaMapStandalone"] = {
        name = "Tahsin, Warmaker",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "Melee",
            "SSMStandaloneTukohamaBeamTotem",
            "SSMStandaloneTukohamaShieldTotems",
            "TukohamaTargetArea",
            "SummonTukohamaPuiTotemMinionMarker",
            "TukohamaSunder",
            "TukohamaSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneTukohamaBeamTotem"] = {
        name = "SSMStandaloneTukohamaBeamTotem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 531, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneTukohamaShieldTotems"] = {
        name = "SSMStandaloneTukohamaShieldTotems",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {4, 532, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TukohamaTargetArea"] = {
        name = "TukohamaTargetArea",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.65,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {5000, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonTukohamaPuiTotemMinionMarker"] = {
        name = "SummonTukohamaPuiTotemMinionMarker",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_set_monster_mortar_parent",
        },
        levels = {
            [1] = {1, 215, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TukohamaSunder"] = {
        name = "TukohamaSunder",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.66,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shockwave_slam_explosion_damage_+%_final",
            "base_number_of_totems_allowed",
            "number_of_generic_limited_minions_allowed",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-80, 5, 100, -95, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TukohamaSlam"] = {
        name = "TukohamaSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_generic_limited_minions_allowed",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "physical_damage_%_to_add_as_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {8, -50, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    15000% d'Augmentation de la Rareté des Objets cédés
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 15% d'Augmentation de la Vitesse d'attaque
    IdMonsterImplicitFastAttack6
    FamilyIncreasedAttackSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack speed +% Min: 15 Max: 15 Global
  • Craft Tagsattack speed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Tahsin, le Belliciste
    Humanoïde
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    15000% d'Augmentation de la Rareté des Objets cédés
    15% d'Augmentation de la Vitesse d'attaque
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Tahsin, Warmaker
    SpectreN
    Tagsfast_movement, fire_affinity, god, has_one_hand_mace, has_one_handed_melee, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, stone_armour
    Vie
    400%
    Armure
    +50%
    Ailment Threshold
    400%
    Résistance
    40 40 40 25
    Damage
    160%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    150%
    Type
    TukohamaMap
    Metadata
    TukohamaMapArchnemesis
    Niveau
    68
    Vie
    557,385
    Armure
    43,185
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    681
    Dégâts des sorts
    1,016
    Précision
    290
    Attack Time
    1.17585
    Expérience
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 1081–1622
    Chances de coup critique: 5%
    Attack Time: 1.755 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SummonTukohamaPuiTotemMinionMarker
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    Temps de recharge: 15 sec.
    alternate minion [215]
    number of monsters to summon [1]
    summon specific monsters radius +% [-40]
    summoned monsters are minions [1]
    summoned monsters set monster mortar parent [1]
    TukohamaTargetArea
    Area, Duration, Spell, AreaSpell
    Temps d'incantation: 0.65 sec.
    Temps de recharge: 5 sec.
    La Durée de base est de 5 secondes
    active skill area of effect radius +% final [75]
    TukohamaSunder
    Attack, Area, Multistrikeable, Melee, Triggerable
    Base Damage: 1081–1622
    Chances de coup critique: 5%
    Dégâts d'Attaque: 175%
    Dégâts d'Attaque: 175%
    Attack Time: 1.755 sec.
    Temps de recharge: 6 sec.
    75% Davantage de Dégâts d'Attaque
    +5 au nombre maximum de Totems Invoqués
    Les ondes de choc ont 80% de Perte de Dégâts
    active skill area of effect radius +% final [-95]
    is area damage [1]
    number of generic limited minions allowed [100]
    TukohamaSlam
    Attack, Area, Multistrikeable, Melee
    Base Damage: 1081–1622
    Chances de coup critique: 5%
    Dégâts d'Attaque: 200%
    Dégâts d'Attaque: 200%
    Attack Time: 1.755 sec.
    Temps de recharge: 6 sec.
    100% Davantage de Dégâts d'Attaque
    Rajoutez 100% de vos Dégâts physiques sous forme de Dégâts de feu
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    number of generic limited minions allowed [8]
    SSMStandaloneTukohamaBeamTotem
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Temps d'incantation: 1 sec.
    alternate minion [531]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMStandaloneTukohamaShieldTotems
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Temps d'incantation: 1 sec.
    alternate minion [532]
    minion dies when parent dies [1]
    number of monsters to summon [4]
    summon specific monsters radius +% [200]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
    extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
    extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/shockwave_slam/shockwavestart.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Tukohama/TukohamaMapArchnemesis"] = {
        name = "Tahsin, Warmaker",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "Melee",
            "SSMStandaloneTukohamaBeamTotem",
            "SSMStandaloneTukohamaShieldTotems",
            "TukohamaTargetArea",
            "SummonTukohamaPuiTotemMinionMarker",
            "TukohamaSunder",
            "TukohamaSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneTukohamaBeamTotem"] = {
        name = "SSMStandaloneTukohamaBeamTotem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 531, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneTukohamaShieldTotems"] = {
        name = "SSMStandaloneTukohamaShieldTotems",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {4, 532, 200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TukohamaTargetArea"] = {
        name = "TukohamaTargetArea",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.65,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {5000, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonTukohamaPuiTotemMinionMarker"] = {
        name = "SummonTukohamaPuiTotemMinionMarker",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_set_monster_mortar_parent",
        },
        levels = {
            [1] = {1, 215, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TukohamaSunder"] = {
        name = "TukohamaSunder",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.66,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shockwave_slam_explosion_damage_+%_final",
            "base_number_of_totems_allowed",
            "number_of_generic_limited_minions_allowed",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-80, 5, 100, -95, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TukohamaSlam"] = {
        name = "TukohamaSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_generic_limited_minions_allowed",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "physical_damage_%_to_add_as_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {8, -50, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    15000% d'Augmentation de la Rareté des Objets cédés
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 15% d'Augmentation de la Vitesse d'attaque
    IdMonsterImplicitFastAttack6
    FamilyIncreasedAttackSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack speed +% Min: 15 Max: 15 Global
  • Craft Tagsattack speed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Tahsin, le Belliciste
    Humanoïde
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    15000% d'Augmentation de la Rareté des Objets cédés
    15% d'Augmentation de la Vitesse d'attaque
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Tahsin, Warmaker
    SpectreN
    Tagselder_map_boss, fast_movement, god, humanoid, is_unarmed, karui, large_height, non_attacking, not_dex, not_int, red_blood, slashing_weapon, stone_armour
    Vie
    400%
    Armure
    +50%
    Ailment Threshold
    400%
    Résistance
    40 40 40 25
    Damage
    160%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    150%
    Type
    TukohamaMap
    Metadata
    TukohamaMapElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Tukohama/TukohamaMapElder"] = {
        name = "Tahsin, Warmaker",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 14,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    15000% d'Augmentation de la Rareté des Objets cédés
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 15% d'Augmentation de la Vitesse d'attaque
    IdMonsterImplicitFastAttack6
    FamilyIncreasedAttackSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack speed +% Min: 15 Max: 15 Global
  • Craft Tagsattack speed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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