Эвер, Моровая пасть
Гуманоид
drop additional rare items [3]
Атаки вызывают кровотечение
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Eber, the Plaguemaw
SpectreN
TagsЧародейский, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Здоровье
500%
Energy Shield From Life
100%
Ailment Threshold
500%
Сопротивление
40 40 40 25
Damage
160%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
110%
Type
ProphecyWickedKing
Metadata
PaleKingChaos
Уровень
68
Здоровье
696,732
Броня
28,790
Уклонение
4,739
Энергетический щит
6,127
Damage
681
Урон от чар
1,016
Точность
290
Attack Time
1.005
Опыт
112,805
Ailment Threshold
438,941
Chill
1,388
Shock
1,388
Brittle
7,852
Scorch
1,388
Sap
3,835
ProphecyBossEssenceDrain
Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
Похищение сущности
Время применения: 0.75 сек.
Выпускает снаряд, который накладывает на врагов негативный эффект, наносящий постепенный урон. Вы исцеляетесь на часть от нанесённого урона. Негативный эффект переносится вместе с Инфекцией. Это умение нельзя использовать с ловушками и минами.
Наносит от 238.7 до 375.1 урона хаосом
Наносит 227.3 базового урона хаосом в секунду
Базовая длительность - 4 секунд(-ы)
10% повышение скорости сотворения чар
15% повышение скорости снаряда
animation effect variation [1]
base is projectile [1]
ProphecyBossBlight
Spell, Damage, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, AreaSpell
Время применения: 0.21 сек.
Наносит 68.5 базового урона хаосом в секунду
Базовая длительность - 2.5 секунд(-ы)
Модификаторы урона от чар применяются на постепенный урон этого умения
active skill area of effect radius +% final [20]
ProphecyBossSummonPoisonCloud
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 8 сек.
alternate minion [124]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1081–1622
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/Prophecy/ProphecyKing"

Stats
{

}

MinimapIcon
{
	icon = "MissionTarget" 
}

Object Type Codes

version 2
extends "Metadata/Monsters/Prophecy/ProphecyKing"

Life
{
	on_death = "HideMinimapIcon();"
	on_spawned_dead = "HideMinimapIcon();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ProphecyBoss/PaleKingChaos"] = {
    name = "Eber, the Plaguemaw",
    life = 5,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "Melee",
        "ProphecyBossSummonPoisonCloud",
        "ProphecyBossEssenceDrain",
        "ProphecyBossBlight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyBossSummonPoisonCloud"] = {
    name = "ProphecyBossSummonPoisonCloud",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {124, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyBossEssenceDrain"] = {
    name = "Essence Drain",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Duration] = true,
        [SkillType.Totemable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Chaos] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_skill_effect_duration",
        "base_cast_speed_+%",
        "base_projectile_speed_+%",
        "animation_effect_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {2.4000000953674, 0.69999998807907, 1.1000000238419, 4000, 10, 15, 1, levelRequirement = 3, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyBossBlight"] = {
    name = "ProphecyBossBlight",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Chaos] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Channel] = true,
        [SkillType.Duration] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.21,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "spell_damage_modifiers_apply_to_skill_dot",
    },
    levels = {
        [1] = {1, 2500, 20, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
drop additional rare items [3]
IdProphecyAdditionalRareItemsBoss
FamilyMonsterDropAdditionalRareItems
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • drop additional rare items Min: 3 Max: 3 Global
  • Атаки вызывают кровотечение
    IdMonsterBleedImplicit
    FamilyMonsterDamage
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • physical damage +% Min: 0 Max: 0 Global
  • global bleed on hit Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage bleed damage physical attack ailment
    Монстры дают повышенный на 100% опыт
    15000% увеличение редкости выпадающих предметов
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Эвер, Моровая пасть
    Гуманоид
    Атаки вызывают кровотечение
    Монстры дают повышенный на 100% опыт
    15000% увеличение редкости выпадающих предметов
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Eber, the Plaguemaw
    SpectreN
    TagsЧародейский, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
    Здоровье
    500%
    Energy Shield From Life
    100%
    Ailment Threshold
    500%
    Сопротивление
    40 40 40 25
    Damage
    160%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    110%
    Type
    ProphecyWickedKing
    Metadata
    PaleKingChaosStandalone
    Уровень
    68
    Здоровье
    696,732
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    6,127
    Damage
    681
    Урон от чар
    1,016
    Точность
    290
    Attack Time
    1.005
    Опыт
    112,805
    Ailment Threshold
    438,941
    Chill
    1,388
    Shock
    1,388
    Brittle
    7,852
    Scorch
    1,388
    Sap
    3,835
    ProphecyBossEssenceDrain
    Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
    Похищение сущности
    Время применения: 0.75 сек.
    Выпускает снаряд, который накладывает на врагов негативный эффект, наносящий постепенный урон. Вы исцеляетесь на часть от нанесённого урона. Негативный эффект переносится вместе с Инфекцией. Это умение нельзя использовать с ловушками и минами.
    Наносит от 238.7 до 375.1 урона хаосом
    Наносит 227.3 базового урона хаосом в секунду
    Базовая длительность - 4 секунд(-ы)
    10% повышение скорости сотворения чар
    15% повышение скорости снаряда
    animation effect variation [1]
    base is projectile [1]
    ProphecyBossBlight
    Spell, Damage, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, AreaSpell
    Время применения: 0.21 сек.
    Наносит 68.5 базового урона хаосом в секунду
    Базовая длительность - 2.5 секунд(-ы)
    Модификаторы урона от чар применяются на постепенный урон этого умения
    active skill area of effect radius +% final [20]
    ProphecyBossSummonPoisonCloud
    Spell, Multicastable, Triggerable
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    alternate minion [124]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 1081–1622
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKing"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKing"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ProphecyBoss/PaleKingChaosStandalone"] = {
        name = "Eber, the Plaguemaw",
        life = 5,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "Melee",
            "ProphecyBossSummonPoisonCloud",
            "ProphecyBossEssenceDrain",
            "ProphecyBossBlight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossSummonPoisonCloud"] = {
        name = "ProphecyBossSummonPoisonCloud",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summoned_monsters_no_drops_or_experience",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {124, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossEssenceDrain"] = {
        name = "Essence Drain",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Duration] = true,
            [SkillType.Totemable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "debuff_skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_skill_effect_duration",
            "base_cast_speed_+%",
            "base_projectile_speed_+%",
            "animation_effect_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {2.4000000953674, 0.69999998807907, 1.1000000238419, 4000, 10, 15, 1, levelRequirement = 3, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossBlight"] = {
        name = "ProphecyBossBlight",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Chaos] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Channel] = true,
            [SkillType.Duration] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.21,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "spell_damage_modifiers_apply_to_skill_dot",
        },
        levels = {
            [1] = {1, 2500, 20, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Атаки вызывают кровотечение
    IdMonsterBleedImplicit
    FamilyMonsterDamage
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • physical damage +% Min: 0 Max: 0 Global
  • global bleed on hit Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage bleed damage physical attack ailment
    Монстры дают повышенный на 100% опыт
    15000% увеличение редкости выпадающих предметов
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Эвер, Моровая пасть
    Гуманоид
    Область: Бледный суд
    Атаки вызывают кровотечение
    Монстры дают повышенный на 100% опыт
    15000% увеличение редкости выпадающих предметов
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Eber, the Plaguemaw
    SpectreN
    AreaБледный суд
    TagsЧародейский, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
    Здоровье
    300%
    Energy Shield From Life
    100%
    Ailment Threshold
    300%
    Сопротивление
    40 40 40 25
    Damage
    160%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    110%
    Type
    ProphecyWickedKingMap
    Metadata
    PaleKingChaosMap
    Уровень
    75
    Здоровье
    1,524,810
    Броня
    49,865
    Уклонение
    6,029
    Энергетический щит
    9,436
    Damage
    1,033
    Урон от чар
    1,541
    Точность
    381
    Attack Time
    1.005
    Опыт
    129,844
    Ailment Threshold
    792,901
    Chill
    2,507
    Shock
    2,507
    Brittle
    14,184
    Scorch
    2,507
    Sap
    6,927
    ProphecyBossEssenceDrain
    Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
    Похищение сущности
    Время применения: 0.75 сек.
    Выпускает снаряд, который накладывает на врагов негативный эффект, наносящий постепенный урон. Вы исцеляетесь на часть от нанесённого урона. Негативный эффект переносится вместе с Инфекцией. Это умение нельзя использовать с ловушками и минами.
    Наносит от 309.9 до 487 урона хаосом
    Наносит 295.1 базового урона хаосом в секунду
    Базовая длительность - 4 секунд(-ы)
    10% повышение скорости сотворения чар
    15% повышение скорости снаряда
    animation effect variation [1]
    base is projectile [1]
    ProphecyBossBlight
    Spell, Damage, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, AreaSpell
    Время применения: 0.21 сек.
    Наносит 85.4 базового урона хаосом в секунду
    Базовая длительность - 2.5 секунд(-ы)
    Модификаторы урона от чар применяются на постепенный урон этого умения
    active skill area of effect radius +% final [20]
    ProphecyBossSummonPoisonCloud
    Spell, Multicastable, Triggerable
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    alternate minion [124]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 1640–2460
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKingMap"
    
    Stats
    {
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKingMap"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ProphecyBoss/PaleKingChaosMap"] = {
        name = "Eber, the Plaguemaw",
        life = 3,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "Melee",
            "ProphecyBossSummonPoisonCloud",
            "ProphecyBossEssenceDrain",
            "ProphecyBossBlight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossSummonPoisonCloud"] = {
        name = "ProphecyBossSummonPoisonCloud",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summoned_monsters_no_drops_or_experience",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {124, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossEssenceDrain"] = {
        name = "Essence Drain",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Duration] = true,
            [SkillType.Totemable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "debuff_skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_skill_effect_duration",
            "base_cast_speed_+%",
            "base_projectile_speed_+%",
            "animation_effect_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {2.4000000953674, 0.69999998807907, 1.1000000238419, 4000, 10, 15, 1, levelRequirement = 3, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossBlight"] = {
        name = "ProphecyBossBlight",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Chaos] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Channel] = true,
            [SkillType.Duration] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.21,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "spell_damage_modifiers_apply_to_skill_dot",
        },
        levels = {
            [1] = {1, 2500, 20, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Атаки вызывают кровотечение
    IdMonsterBleedImplicit
    FamilyMonsterDamage
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • physical damage +% Min: 0 Max: 0 Global
  • global bleed on hit Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage bleed damage physical attack ailment
    Монстры дают повышенный на 100% опыт
    15000% увеличение редкости выпадающих предметов
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Эвер, Моровая пасть
    Гуманоид
    Атаки вызывают кровотечение
    Монстры дают повышенный на 100% опыт
    15000% увеличение редкости выпадающих предметов
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Eber, the Plaguemaw
    SpectreN
    TagsЧародейский, chaos_affinity, has_two_hand_mace, has_two_handed_melee, humanoid, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon
    Здоровье
    300%
    Energy Shield From Life
    100%
    Ailment Threshold
    300%
    Сопротивление
    40 40 40 25
    Damage
    160%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    110%
    Type
    ProphecyWickedKingMap
    Metadata
    PaleKingChaosGhost
    Уровень
    68
    Здоровье
    418,039
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    6,127
    Damage
    681
    Урон от чар
    1,016
    Точность
    290
    Attack Time
    1.005
    Опыт
    112,805
    Ailment Threshold
    263,365
    Chill
    833
    Shock
    833
    Brittle
    4,711
    Scorch
    833
    Sap
    2,301
    ProphecyBossEssenceDrain
    Spell, Projectile, ProjectilesFromUser, Duration, Totemable, Multicastable, DamageOverTime, Chaos, Damage, Triggerable, CanRapidFire, Area, AreaSpell, Trappable, Mineable
    Похищение сущности
    Время применения: 0.75 сек.
    Выпускает снаряд, который накладывает на врагов негативный эффект, наносящий постепенный урон. Вы исцеляетесь на часть от нанесённого урона. Негативный эффект переносится вместе с Инфекцией. Это умение нельзя использовать с ловушками и минами.
    Наносит от 238.7 до 375.1 урона хаосом
    Наносит 227.3 базового урона хаосом в секунду
    Базовая длительность - 4 секунд(-ы)
    10% повышение скорости сотворения чар
    15% повышение скорости снаряда
    animation effect variation [1]
    base is projectile [1]
    ProphecyBossBlight
    Spell, Damage, Chaos, Area, Totemable, Channel, Duration, DamageOverTime, AreaSpell
    Время применения: 0.21 сек.
    Наносит 68.5 базового урона хаосом в секунду
    Базовая длительность - 2.5 секунд(-ы)
    Модификаторы урона от чар применяются на постепенный урон этого умения
    active skill area of effect radius +% final [20]
    ProphecyBossSummonPoisonCloud
    Spell, Multicastable, Triggerable
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    alternate minion [124]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 1081–1622
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKingGhost"
    
    Stats
    {
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Prophecy/ProphecyKingGhost"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ProphecyBoss/PaleKingChaosGhost"] = {
        name = "Eber, the Plaguemaw",
        life = 3,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "Melee",
            "ProphecyBossSummonPoisonCloud",
            "ProphecyBossEssenceDrain",
            "ProphecyBossBlight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossSummonPoisonCloud"] = {
        name = "ProphecyBossSummonPoisonCloud",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summoned_monsters_no_drops_or_experience",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {124, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossEssenceDrain"] = {
        name = "Essence Drain",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Duration] = true,
            [SkillType.Totemable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "debuff_skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_skill_effect_duration",
            "base_cast_speed_+%",
            "base_projectile_speed_+%",
            "animation_effect_variation",
            "base_is_projectile",
        },
        levels = {
            [1] = {2.4000000953674, 0.69999998807907, 1.1000000238419, 4000, 10, 15, 1, levelRequirement = 3, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyBossBlight"] = {
        name = "ProphecyBossBlight",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Chaos] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Channel] = true,
            [SkillType.Duration] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.21,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "spell_damage_modifiers_apply_to_skill_dot",
        },
        levels = {
            [1] = {1, 2500, 20, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Атаки вызывают кровотечение
    IdMonsterBleedImplicit
    FamilyMonsterDamage
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • physical damage +% Min: 0 Max: 0 Global
  • global bleed on hit Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage bleed damage physical attack ailment
    Монстры дают повышенный на 100% опыт
    15000% увеличение редкости выпадающих предметов
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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