監工庫爾
人形
地區: 奴役監牢
增加 20% 移動速度
Overseer Krow
幽魂N
地區奴役監牢
標籤bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar
生命
400%
護甲
+25%
閃避
+25%
異常狀態臨界值
400%
抗性
0 85 0 0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.845 秒
傷害分佈
±20%
經驗值
200%
Model Size
120%
類型
TemplarSlaveDriverBoss
Metadata
TemplarSlaveDriverBoss
等級
41
生命
4,168
護甲
3,838
閃避
2,086
能量護盾
0
傷害
178
法術傷害
178
命中
96
攻擊間隔
1.845
經驗值
7,194
異常狀態臨界值
4,168
冰緩
13
感電
13
易碎
75
焦灼
13
殘喘
36
SlaverTaunt
冷卻時間: 60 秒
MainHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 143–214
暴擊率: 5%
攻擊間隔: 1.845 秒
+1.5 米近戰打擊距離
OffHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 143–214
暴擊率: 5%
攻擊間隔: 1.845 秒
TemplarSlaveDriverBossStormBurst
法術, 投射物, 傷害, 圖騰技能, 閃電, 範圍, 範圍法術
暴擊率: 5%
施放時間: 0.35 秒
冷卻時間: 3 秒
造成 43.9265.88 閃電傷害
減少 80% 施放速度
減少 40% 投射物速度
+300% 更多範圍傷害
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
攻擊
基本傷害: 143–214
暴擊率: 5%
攻擊間隔: 1.845 秒
冷卻時間: 5 秒
60% 物理傷害轉換為閃電傷害
+1 秒基礎持續時間
發射 7 個額外投射物
+2.5 米近戰打擊距離
40% 更少投射物傷害
active skill area of effect radius +% final [30]

Object Type

version 2
extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"

Object Type Codes

version 2
extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBoss"] = {
    name = "Overseer Krow",
    life = 4,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.845,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Axe",
    weaponType2 = "One Hand Mace",
    skillList = {
        "MainHandAttack",
        "OffHandAttack",
        "SlaverTaunt",
        "TemplarSlaveDriverBossStormBurst",
        "StormWhip",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MainHandAttack"] = {
    name = "MainHandAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_weapon_range_+",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OffHandAttack"] = {
    name = "OffHandAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SlaverTaunt"] = {
    name = "SlaverTaunt",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TemplarSlaveDriverBossStormBurst"] = {
    name = "TemplarSlaveDriverBossStormBurst",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.35,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_damage_+%_final",
        "base_cast_speed_+%",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["StormWhip"] = {
    name = "StormWhip",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "active_skill_projectile_damage_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "melee_range_+",
    },
    levels = {
        [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
增加 20% 移動速度
IdMonsterImplicitFastRun4
FamilyMovementVelocity
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • base movement velocity +% Min: 20 Max: 20 全域
  • Craft Tagsspeed
    監工庫爾
    人形
    增加 20% 移動速度
    Overseer Krow
    幽魂N
    標籤bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar
    生命
    400%
    護甲
    +25%
    閃避
    +25%
    異常狀態臨界值
    400%
    抗性
    0 85 0 0
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.845 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    120%
    類型
    TemplarSlaveDriverBoss
    Metadata
    TemplarSlaveDriverBossStandalone
    等級
    68
    生命
    25,733
    護甲
    35,988
    閃避
    5,924
    能量護盾
    0
    傷害
    747
    法術傷害
    747
    命中
    290
    攻擊間隔
    1.845
    經驗值
    20,510
    異常狀態臨界值
    25,733
    冰緩
    81
    感電
    81
    易碎
    460
    焦灼
    81
    殘喘
    225
    SlaverTaunt
    冷卻時間: 60 秒
    MainHandAttack
    攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基本傷害: 598–897
    暴擊率: 5%
    攻擊間隔: 1.845 秒
    +1.5 米近戰打擊距離
    OffHandAttack
    攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基本傷害: 598–897
    暴擊率: 5%
    攻擊間隔: 1.845 秒
    TemplarSlaveDriverBossStormBurst
    法術, 投射物, 傷害, 圖騰技能, 閃電, 範圍, 範圍法術
    暴擊率: 5%
    施放時間: 0.35 秒
    冷卻時間: 3 秒
    造成 126.6189.9 閃電傷害
    減少 80% 施放速度
    減少 40% 投射物速度
    +300% 更多範圍傷害
    active skill area of effect radius +% final [-75]
    base is projectile [1]
    projectile uses contact position [1]
    StormWhip
    攻擊
    基本傷害: 598–897
    暴擊率: 5%
    攻擊間隔: 1.845 秒
    冷卻時間: 5 秒
    60% 物理傷害轉換為閃電傷害
    +1 秒基礎持續時間
    發射 7 個額外投射物
    +2.5 米近戰打擊距離
    40% 更少投射物傷害
    active skill area of effect radius +% final [30]

    Object Type

    version 2
    extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
    extends "Metadata/Monsters/StandaloneMonster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
    extends "Metadata/Monsters/StandaloneMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossStandalone"] = {
        name = "Overseer Krow",
        life = 4,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.845,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Mace",
        skillList = {
            "MainHandAttack",
            "OffHandAttack",
            "SlaverTaunt",
            "TemplarSlaveDriverBossStormBurst",
            "StormWhip",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MainHandAttack"] = {
        name = "MainHandAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_weapon_range_+",
        },
        levels = {
            [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OffHandAttack"] = {
        name = "OffHandAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SlaverTaunt"] = {
        name = "SlaverTaunt",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TemplarSlaveDriverBossStormBurst"] = {
        name = "TemplarSlaveDriverBossStormBurst",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
            [SkillType.Totemable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.35,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_area_damage_+%_final",
            "base_cast_speed_+%",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["StormWhip"] = {
        name = "StormWhip",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_lightning",
            "number_of_additional_projectiles",
            "base_skill_effect_duration",
            "active_skill_projectile_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "melee_range_+",
        },
        levels = {
            [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    增加 20% 移動速度
    IdMonsterImplicitFastRun4
    FamilyMovementVelocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 20 Max: 20 全域
  • Craft Tagsspeed
    監工庫爾 Topic /1 ⍟
    NPC名字
    拉尼感謝你幫我們解決最後一位監督者。我不知道這大塊頭是怎麼來的,至少我該慶幸他並沒有在攻塔的時候出現,不然我們就被壓成肉醬了。

    既然你在我們的起義和我們站在同一陣線,就別客氣了,挑你喜歡的吧。
    Edit

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