監工庫爾
人形
地區: 奴役監牢
增加 20% 移動速度
Overseer Krow
幽魂N
地區奴役監牢
標籤bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar
生命
400%
護甲
+25%
閃避
+25%
異常狀態臨界值
400%
抗性
0 85 0 0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.845 秒
傷害分佈
±20%
經驗值
200%
Model Size
120%
類型
TemplarSlaveDriverBoss
Metadata
TemplarSlaveDriverBoss
等級
41
生命
4,168
護甲
3,838
閃避值
2,086
傷害
178
法術傷害
178
命中
192
攻擊間隔
1.845
經驗值
7,194
Minion Life
1,168
Minion Damage
135
異常狀態臨界值
4,168
冰緩
13
感電
13
易碎
75
焦灼
13
殘喘
36
SlaverTaunt
冷卻時間: 60 秒
MainHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 143–214
暴擊率: 5%
攻擊間隔: 1.845 秒
+1.5 米近戰打擊距離
OffHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 143–214
暴擊率: 5%
攻擊間隔: 1.845 秒
TemplarSlaveDriverBossStormBurst
法術, 投射物, 傷害, 圖騰技能, 閃電, 範圍, 範圍法術
暴擊率: 5%
施放時間: 0.35 秒
冷卻時間: 3 秒
造成 43.9265.88 閃電傷害
減少 80% 施放速度
減少 40% 投射物速度
+300% 更多範圍傷害
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
攻擊
基本傷害: 143–214
暴擊率: 5%
攻擊間隔: 1.845 秒
冷卻時間: 5 秒
60% 物理傷害轉換為閃電傷害
+1 秒基礎持續時間
發射 7 個額外投射物
+2.5 米近戰打擊距離
40% 更少投射物傷害
active skill area of effect radius +% final [30]
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"

Object Type Codes

version 2
extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBoss"] = {
    name = "Overseer Krow",
    life = 4,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.845,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Axe",
    weaponType2 = "One Hand Mace",
    skillList = {
        "MainHandAttack",
        "OffHandAttack",
        "SlaverTaunt",
        "TemplarSlaveDriverBossStormBurst",
        "StormWhip",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MainHandAttack"] = {
    name = "MainHandAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_weapon_range_+",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OffHandAttack"] = {
    name = "OffHandAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SlaverTaunt"] = {
    name = "SlaverTaunt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TemplarSlaveDriverBossStormBurst"] = {
    name = "TemplarSlaveDriverBossStormBurst",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.35,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_damage_+%_final",
        "base_cast_speed_+%",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["StormWhip"] = {
    name = "StormWhip",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "active_skill_projectile_damage_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "melee_range_+",
        "base_is_projectile",
    },
    levels = {
        [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
增加 20% 移動速度
IdMonsterImplicitFastRun4
FamilyMovementVelocity
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • base movement velocity +% Min: 20 Max: 20 全域
  • Craft Tagsspeed
    監工庫爾
    人形
    增加 20% 移動速度
    Overseer Krow
    幽魂N
    標籤bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar
    生命
    400%
    護甲
    +25%
    閃避
    +25%
    異常狀態臨界值
    400%
    抗性
    0 85 0 0
    傷害
    200%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.845 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    120%
    類型
    TemplarSlaveDriverBoss
    Metadata
    TemplarSlaveDriverBossStandalone
    等級
    68
    生命
    25,733
    護甲
    35,988
    閃避值
    5,924
    傷害
    747
    法術傷害
    747
    命中
    580
    攻擊間隔
    1.845
    經驗值
    20,510
    Minion Life
    5,582
    Minion Damage
    597
    異常狀態臨界值
    25,733
    冰緩
    81
    感電
    81
    易碎
    460
    焦灼
    81
    殘喘
    225
    SlaverTaunt
    冷卻時間: 60 秒
    MainHandAttack
    攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基本傷害: 598–897
    暴擊率: 5%
    攻擊間隔: 1.845 秒
    +1.5 米近戰打擊距離
    OffHandAttack
    攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基本傷害: 598–897
    暴擊率: 5%
    攻擊間隔: 1.845 秒
    TemplarSlaveDriverBossStormBurst
    法術, 投射物, 傷害, 圖騰技能, 閃電, 範圍, 範圍法術
    暴擊率: 5%
    施放時間: 0.35 秒
    冷卻時間: 3 秒
    造成 194290.9 閃電傷害
    減少 80% 施放速度
    減少 40% 投射物速度
    +300% 更多範圍傷害
    active skill area of effect radius +% final [-75]
    base is projectile [1]
    projectile uses contact position [1]
    StormWhip
    攻擊
    基本傷害: 598–897
    暴擊率: 5%
    攻擊間隔: 1.845 秒
    冷卻時間: 5 秒
    60% 物理傷害轉換為閃電傷害
    +1 秒基礎持續時間
    發射 7 個額外投射物
    +2.5 米近戰打擊距離
    40% 更少投射物傷害
    active skill area of effect radius +% final [30]
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
    extends "Metadata/Monsters/StandaloneMonster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
    extends "Metadata/Monsters/StandaloneMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossStandalone"] = {
        name = "Overseer Krow",
        life = 4,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.845,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Mace",
        skillList = {
            "MainHandAttack",
            "OffHandAttack",
            "SlaverTaunt",
            "TemplarSlaveDriverBossStormBurst",
            "StormWhip",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MainHandAttack"] = {
        name = "MainHandAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_weapon_range_+",
        },
        levels = {
            [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OffHandAttack"] = {
        name = "OffHandAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SlaverTaunt"] = {
        name = "SlaverTaunt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TemplarSlaveDriverBossStormBurst"] = {
        name = "TemplarSlaveDriverBossStormBurst",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
            [SkillType.Totemable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.35,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_area_damage_+%_final",
            "base_cast_speed_+%",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["StormWhip"] = {
        name = "StormWhip",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_lightning",
            "number_of_additional_projectiles",
            "base_skill_effect_duration",
            "active_skill_projectile_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "melee_range_+",
            "base_is_projectile",
        },
        levels = {
            [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    增加 20% 移動速度
    IdMonsterImplicitFastRun4
    FamilyMovementVelocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 20 Max: 20 全域
  • Craft Tagsspeed
    監工庫爾
    人形
    增加 20% 移動速度
    Overseer Krow
    幽魂N
    標籤bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar
    生命
    1500%
    護甲
    +25%
    閃避
    +25%
    異常狀態臨界值
    1500%
    抗性
    0 85 0 0
    傷害
    250%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 10
    攻擊間隔
    1.845 秒
    傷害分佈
    ±20%
    經驗值
    250%
    Model Size
    120%
    類型
    TemplarSlaveDriverBossGauntlet
    Metadata
    TemplarSlaveDriverBossStandaloneGauntlet
    等級
    68
    生命
    96,500
    護甲
    35,988
    閃避值
    5,924
    傷害
    934
    法術傷害
    934
    命中
    580
    攻擊間隔
    1.845
    經驗值
    25,638
    Minion Life
    20,932
    Minion Damage
    746
    異常狀態臨界值
    96,500
    冰緩
    305
    感電
    305
    易碎
    1,726
    焦灼
    305
    殘喘
    843
    SlaverTaunt
    冷卻時間: 60 秒
    MainHandAttack
    攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基本傷害: 747–1121
    暴擊率: 5%
    攻擊間隔: 1.845 秒
    +1.5 米近戰打擊距離
    OffHandAttack
    攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基本傷害: 747–1121
    暴擊率: 5%
    攻擊間隔: 1.845 秒
    TemplarSlaveDriverBossStormBurst
    法術, 投射物, 傷害, 圖騰技能, 閃電, 範圍, 範圍法術
    暴擊率: 5%
    施放時間: 0.35 秒
    冷卻時間: 3 秒
    造成 194290.9 閃電傷害
    減少 80% 施放速度
    減少 40% 投射物速度
    +300% 更多範圍傷害
    active skill area of effect radius +% final [-75]
    base is projectile [1]
    projectile uses contact position [1]
    StormWhip
    攻擊
    基本傷害: 747–1121
    暴擊率: 5%
    攻擊間隔: 1.845 秒
    冷卻時間: 5 秒
    60% 物理傷害轉換為閃電傷害
    +1 秒基礎持續時間
    發射 7 個額外投射物
    +2.5 米近戰打擊距離
    40% 更少投射物傷害
    active skill area of effect radius +% final [30]
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
    extends "Metadata/Monsters/StandaloneMonster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
    extends "Metadata/Monsters/StandaloneMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossStandaloneGauntlet"] = {
        name = "Overseer Krow",
        life = 15,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.845,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Mace",
        skillList = {
            "MainHandAttack",
            "OffHandAttack",
            "SlaverTaunt",
            "TemplarSlaveDriverBossStormBurst",
            "StormWhip",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MainHandAttack"] = {
        name = "MainHandAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_weapon_range_+",
        },
        levels = {
            [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OffHandAttack"] = {
        name = "OffHandAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SlaverTaunt"] = {
        name = "SlaverTaunt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TemplarSlaveDriverBossStormBurst"] = {
        name = "TemplarSlaveDriverBossStormBurst",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
            [SkillType.Totemable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.35,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_area_damage_+%_final",
            "base_cast_speed_+%",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["StormWhip"] = {
        name = "StormWhip",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_lightning",
            "number_of_additional_projectiles",
            "base_skill_effect_duration",
            "active_skill_projectile_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "melee_range_+",
            "base_is_projectile",
        },
        levels = {
            [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    增加 20% 移動速度
    IdMonsterImplicitFastRun4
    FamilyMovementVelocity
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 20 Max: 20 全域
  • Craft Tagsspeed
    監工庫爾 Topic /1
    NPC名字
    拉尼感謝你幫我們解決最後一位監督者。我不知道這大塊頭是怎麼來的,至少我該慶幸他並沒有在攻塔的時候出現,不然我們就被壓成肉醬了。

    既然你在我們的起義和我們站在同一陣線,就別客氣了,挑你喜歡的吧。
    Edit

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