菌潮 Tower /1 ⍟
图示名字DetailResult
时间之塔持续使敌人减速
不对敌人造成伤害

对同类型的菌潮怪物无效
需求: 500
范围: 45
涂膏 Temporal Tower /5 ⍟
类型ItemsResult
戒指清澈圣油
天蓝圣油
你的时间之塔效果提高 25%
戒指墨色圣油
漆黑圣油
你的时间之塔射程提高 25%
戒指琥珀圣油
白银圣油
你的时间之塔效果衰减速度减慢 25%
戒指水蓝圣油
金色圣油
你的时间之塔还使你的行动速度加快 20%
戒指水蓝圣油
靛青圣油
你的【时间之塔】还提供眩晕免疫
时间之塔
构造体
blight tower damage +% final vs physical monster [-99]
Temporal Tower
幽魂N
标签construct, extra_large_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
BlightTower
Metadata
BlightTowerTemporal__
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
BlightTowerTemporal
法术, 范围, 可触发, 被触发, InbuiltTrigger, 持续时间, 范围法术, 新星
永恒窥视
施放间隔: 1.5 秒
冷却时间: 4 秒
在脚下创造一个永恒之球,使置于其中的敌人行动速度降低。行动速度降低的量级会在永恒之球的持续时间内一直减少至零。
基础持续时间为 4
敌人的行动速度减慢 70%
ground temporal anomaly art variation [1]
BlightTowerTemporal_buff1
法术, 范围, 可触发, 被触发, InbuiltTrigger, 持续时间, 范围法术, 新星
永恒窥视
施放间隔: 1.5 秒
冷却时间: 4 秒
在脚下创造一个永恒之球,使置于其中的敌人行动速度降低。行动速度降低的量级会在永恒之球的持续时间内一直减少至零。
基础持续时间为 4
敌人的行动速度减慢 80%
ground temporal anomaly art variation [1]
BlightTowerTemporal_buff2
法术, 范围, 可触发, 被触发, InbuiltTrigger, 持续时间, 范围法术, 新星
永恒窥视
施放间隔: 1.5 秒
冷却时间: 4 秒
在脚下创造一个永恒之球,使置于其中的敌人行动速度降低。行动速度降低的量级会在永恒之球的持续时间内一直减少至零。
基础持续时间为 4
敌人的行动速度减慢 90%
ground temporal anomaly art variation [1]
BlightTowerTemporal_buff3
法术, 范围, 可触发, 被触发, InbuiltTrigger, 持续时间, 范围法术, 新星
永恒窥视
施放间隔: 1.5 秒
冷却时间: 4 秒
在脚下创造一个永恒之球,使置于其中的敌人行动速度降低。行动速度降低的量级会在永恒之球的持续时间内一直减少至零。
基础持续时间为 4
敌人的行动速度减慢 100%
ground temporal anomaly art variation [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerPhysicalBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerPhysicalBase"
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"

StateMachine
{
	on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/phys/temporal.epk );"
	on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/phys/temporal.epk );"
	
	create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/phys/temporal.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerTemporal__"] = {
    name = "Temporal Tower",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerTemporal",
        "BlightTowerTemporal_buff1",
        "BlightTowerTemporal_buff2",
        "BlightTowerTemporal_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 70, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff1"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 80, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff2"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 90, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff3"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 100, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
blight tower damage +% final vs physical monster [-99]
IdBlightLessDamageAgainstPhysicalType_
FamilyBlightLessDamageAgainstType
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • blight tower damage +% final vs physical monster Min: -99 Max: -99 全域
  • Edit

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