MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceVaalSideAreaStrongboxShrine
凋落禁地 Tower /1
IconTemporal
時空塔
需求: 500
範圍: 45
持續緩速怪物
不對敵人產生傷害

對同種類凋落怪物沒有效果
塗抹 Temporal Tower /5
類型ItemsResult
戒指ClearOil清透油瓶
AzureOil碧藍油瓶
你的時空塔增加 25% 效果
戒指SepiaOil深褐油瓶
BlackOil漆黑油瓶
你的時空塔增加 25% 範圍
戒指AmberOil琥珀油瓶
SilverOil純銀油瓶
你的時空塔效果逝去減緩 25%
戒指TealOil清綠油瓶
GoldenOil金黃油瓶
你的時空塔同時增加你 20% 行動速度
戒指TealOil清綠油瓶
IndigoOil靛青油瓶
你的時空塔同時給予暈眩免疫
時空塔
創造物
blight tower damage +% final vs physical monster [-99]
Temporal Tower
幽魂N
標籤construct, extra_large_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
生命
100%
異常狀態臨界值
100%
抗性
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
BlightTower
Metadata
BlightTowerTemporalRank4
等級
68
生命
6,433
護甲值
28,790
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
10,255
召喚物生命
1,395
召喚物傷害
298
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
Phys Convert Ele
240%
BlightTowerTemporal
法術, 範圍, 可觸發, 被觸發, InbuiltTrigger, 持續時間, 範圍法術, 新星, 冷卻
永恆閃光
施放時間: 1.5 秒
冷卻時間: 4 秒
在你的位置製造一個永恆的領域,減少範圍內敵人的行動速度。行動速度減少總量為其持續時間內減少到零。
基礎持續時間為 4
敵人減少 70% 行動速度
ground temporal anomaly art variation [1]
TimeAnomaly
BlightTowerTemporal_buff1
法術, 範圍, 可觸發, 被觸發, InbuiltTrigger, 持續時間, 範圍法術, 新星, 冷卻
永恆閃光
施放時間: 1.5 秒
冷卻時間: 4 秒
在你的位置製造一個永恆的領域,減少範圍內敵人的行動速度。行動速度減少總量為其持續時間內減少到零。
基礎持續時間為 4
敵人減少 80% 行動速度
ground temporal anomaly art variation [1]
TimeAnomaly
BlightTowerTemporal_buff2
法術, 範圍, 可觸發, 被觸發, InbuiltTrigger, 持續時間, 範圍法術, 新星, 冷卻
永恆閃光
施放時間: 1.5 秒
冷卻時間: 4 秒
在你的位置製造一個永恆的領域,減少範圍內敵人的行動速度。行動速度減少總量為其持續時間內減少到零。
基礎持續時間為 4
敵人減少 90% 行動速度
ground temporal anomaly art variation [1]
TimeAnomaly
BlightTowerTemporal_buff3
法術, 範圍, 可觸發, 被觸發, InbuiltTrigger, 持續時間, 範圍法術, 新星, 冷卻
永恆閃光
施放時間: 1.5 秒
冷卻時間: 4 秒
在你的位置製造一個永恆的領域,減少範圍內敵人的行動速度。行動速度減少總量為其持續時間內減少到零。
基礎持續時間為 4
敵人減少 100% 行動速度
ground temporal anomaly art variation [1]
TimeAnomaly

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerPhysicalBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerPhysicalBase"
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"

StateMachine
{
	on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/phys/temporal.epk );"
	on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/phys/temporal.epk );"
	
	create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/phys/temporal.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerTemporalRank4"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Temporal Tower",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerTemporal",
        "BlightTowerTemporal_buff1",
        "BlightTowerTemporal_buff2",
        "BlightTowerTemporal_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 70, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff1"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 80, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff2"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 90, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff3"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 100, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
blight tower damage +% final vs physical monster [-99]
FamilyBlightLessDamageAgainstType
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • blight tower damage +% final vs physical monster Min: -99 Max: -99 全域
  • Edit

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