凋落禁地 Tower /1 ⍟
圖示名字DetailResult
時空塔持續緩速怪物
不對敵人產生傷害

對同種類凋落怪物沒有效果
花費: 500
範圍: 45
塗抹 Temporal Tower /5 ⍟
類型ItemsResult
戒指清透油瓶
碧藍油瓶
你的時空塔增加 25% 效果
戒指深褐油瓶
漆黑油瓶
你的時空塔增加 25% 範圍
戒指琥珀油瓶
純銀油瓶
你的時空塔效果逝去減緩 25%
戒指清綠油瓶
金黃油瓶
你的時空塔同時增加你 20% 行動速度
戒指清綠油瓶
靛青油瓶
你的時空塔同時給予暈眩免疫
時空塔
生物
blight tower damage +% final vs physical monster [-99]
Temporal Tower
幽魂N
標籤construct, extra_large_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
BlightTower
Metadata
BlightTowerTemporal__
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
BlightTowerTemporal
法術, 範圍, 可觸發, 被觸發, InbuiltTrigger, 持續時間, 範圍法術, 新星
永恆閃光
施放時間: 1.5 秒
冷卻時間: 4 秒
在你的位置製造一個永恆的領域,減少範圍內敵人的行動速度。行動速度減少總量為其持續時間內減少到零。
+4 秒基礎持續時間
敵人減少 70% 行動速度
ground temporal anomaly art variation [1]
BlightTowerTemporal_buff1
法術, 範圍, 可觸發, 被觸發, InbuiltTrigger, 持續時間, 範圍法術, 新星
永恆閃光
施放時間: 1.5 秒
冷卻時間: 4 秒
在你的位置製造一個永恆的領域,減少範圍內敵人的行動速度。行動速度減少總量為其持續時間內減少到零。
+4 秒基礎持續時間
敵人減少 80% 行動速度
ground temporal anomaly art variation [1]
BlightTowerTemporal_buff2
法術, 範圍, 可觸發, 被觸發, InbuiltTrigger, 持續時間, 範圍法術, 新星
永恆閃光
施放時間: 1.5 秒
冷卻時間: 4 秒
在你的位置製造一個永恆的領域,減少範圍內敵人的行動速度。行動速度減少總量為其持續時間內減少到零。
+4 秒基礎持續時間
敵人減少 90% 行動速度
ground temporal anomaly art variation [1]
BlightTowerTemporal_buff3
法術, 範圍, 可觸發, 被觸發, InbuiltTrigger, 持續時間, 範圍法術, 新星
永恆閃光
施放時間: 1.5 秒
冷卻時間: 4 秒
在你的位置製造一個永恆的領域,減少範圍內敵人的行動速度。行動速度減少總量為其持續時間內減少到零。
+4 秒基礎持續時間
敵人減少 100% 行動速度
ground temporal anomaly art variation [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerPhysicalBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerPhysicalBase"
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"

StateMachine
{
	on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/phys/temporal.epk );"
	on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/phys/temporal.epk );"
	
	create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/phys/temporal.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerTemporal__"] = {
    name = "Temporal Tower",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerTemporal",
        "BlightTowerTemporal_buff1",
        "BlightTowerTemporal_buff2",
        "BlightTowerTemporal_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 70, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff1"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 80, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff2"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 90, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff3"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 100, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
blight tower damage +% final vs physical monster [-99]
IdBlightLessDamageAgainstPhysicalType_
FamilyBlightLessDamageAgainstType
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • blight tower damage +% final vs physical monster Min: -99 Max: -99 全域
  • Edit

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