ブライト Tower /1
Icon名前DetailResult
テンポラルタワー継続的にモンスターを減速させる
敵にダメージを与えない

同じタイプのブライトモンスターに効果がない
コスト: 500
範囲: 45
アノイント Temporal Tower /5
TypeItemsResult
指輪澄んだオイル
淡青色のオイル
テンポラルタワーの効果が25%増加する
指輪セピア色のオイル
黒色のオイル
テンポラルタワーの範囲が25%増加する
指輪琥珀色のオイル
銀色のオイル
テンポラルタワーの効果は25%遅く消える
指輪青緑色のオイル
金色のオイル
テンポラルタワーはプレイヤーにもアクションスピード20%増加を付与する
指輪青緑色のオイル
藍色のオイル
テンポラルタワーはスタンに対する完全耐性も付与する
テンポラルタワー
コンストラクト
blight tower damage +% final vs physical monster [-99]
Temporal Tower
SpectreN
Tagsconstruct, extra_large_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
ライフ
100%
Ailment Threshold
100%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerTemporalRank4
レベル
68
ライフ
6,433
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
BlightTowerTemporal
Spell, Area, Triggerable, Triggered, InbuiltTrigger, Duration, AreaSpell, Nova
永遠の兆し
キャストタイム: 1.5 秒
クールダウン時間: 4 秒
エタニティースフィアをプレーヤーの場所に作成する。スフィアは内側にいる敵のアクションスピードを減少させる。スフィアが与えるアクションスピード減少効果の大きさは時間経過とともにゼロまで減っていく。
基礎持続時間は4
敵のアクションスピードが70%減少する
ground temporal anomaly art variation [1]
BlightTowerTemporal_buff1
Spell, Area, Triggerable, Triggered, InbuiltTrigger, Duration, AreaSpell, Nova
永遠の兆し
キャストタイム: 1.5 秒
クールダウン時間: 4 秒
エタニティースフィアをプレーヤーの場所に作成する。スフィアは内側にいる敵のアクションスピードを減少させる。スフィアが与えるアクションスピード減少効果の大きさは時間経過とともにゼロまで減っていく。
基礎持続時間は4
敵のアクションスピードが80%減少する
ground temporal anomaly art variation [1]
BlightTowerTemporal_buff2
Spell, Area, Triggerable, Triggered, InbuiltTrigger, Duration, AreaSpell, Nova
永遠の兆し
キャストタイム: 1.5 秒
クールダウン時間: 4 秒
エタニティースフィアをプレーヤーの場所に作成する。スフィアは内側にいる敵のアクションスピードを減少させる。スフィアが与えるアクションスピード減少効果の大きさは時間経過とともにゼロまで減っていく。
基礎持続時間は4
敵のアクションスピードが90%減少する
ground temporal anomaly art variation [1]
BlightTowerTemporal_buff3
Spell, Area, Triggerable, Triggered, InbuiltTrigger, Duration, AreaSpell, Nova
永遠の兆し
キャストタイム: 1.5 秒
クールダウン時間: 4 秒
エタニティースフィアをプレーヤーの場所に作成する。スフィアは内側にいる敵のアクションスピードを減少させる。スフィアが与えるアクションスピード減少効果の大きさは時間経過とともにゼロまで減っていく。
基礎持続時間は4
敵のアクションスピードが100%減少する
ground temporal anomaly art variation [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerPhysicalBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerPhysicalBase"
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"

StateMachine
{
	on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/phys/temporal.epk );"
	on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/phys/temporal.epk );"
	
	create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/phys/temporal.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerTemporalRank4"] = {
    name = "Temporal Tower",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerTemporal",
        "BlightTowerTemporal_buff1",
        "BlightTowerTemporal_buff2",
        "BlightTowerTemporal_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 70, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff1"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 80, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff2"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 90, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff3"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 100, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
blight tower damage +% final vs physical monster [-99]
IdBlightLessDamageAgainstPhysicalType_
FamilyBlightLessDamageAgainstType
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • blight tower damage +% final vs physical monster Min: -99 Max: -99 Global
  • Edit

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