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ブライト Tower /1
IconTemporal
テンポラルタワー
コスト: 500
範囲: 45
継続的にモンスターを減速させる
敵にダメージを与えない

同じタイプのブライトモンスターに効果がない
アノイント Temporal Tower /5
TypeItemsResult
指輪ClearOil澄んだオイル
AzureOil淡青色のオイル
テンポラルタワーの効果が25%増加する
指輪SepiaOilセピア色のオイル
BlackOil黒色のオイル
テンポラルタワーの範囲が25%増加する
指輪AmberOil琥珀色のオイル
SilverOil銀色のオイル
テンポラルタワーの効果は25%遅く消える
指輪TealOil青緑色のオイル
GoldenOil金色のオイル
テンポラルタワーはプレイヤーにもアクションスピード20%増加を付与する
指輪TealOil青緑色のオイル
IndigoOil藍色のオイル
テンポラルタワーはスタンに対する完全無効化も付与する
テンポラルタワー
コンストラクト
blight tower damage +% final vs physical monster [-99]
Temporal Tower
SpectreN
Tagsconstruct, extra_large_height, immobile, is_unarmed, mud_blood, non_attacking, stone_armour
ライフ
100%
Ailment Threshold
100%
耐性
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerTemporalRank4
レベル
68
ライフ
6,433
アーマー
28,790
回避力
4,739
Damage
374
スペルダメージ
374
命中
580
Attack Time
1.5
経験値
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
BlightTowerTemporal
Spell, Area, Triggerable, Triggered, InbuiltTrigger, Duration, AreaSpell, Nova, Cooldown
永遠の兆し
キャストタイム: 1.5 秒
クールダウン時間: 4 秒
エタニティースフィアをプレイヤーの場所に作成する。スフィアは内側にいる敵のアクションスピードを減少させる。スフィアが与えるアクションスピード減少効果の大きさは時間経過とともにゼロまで減っていく。
基礎持続時間は4
敵のアクションスピードが70%減少する
ground temporal anomaly art variation [1]
TimeAnomaly
BlightTowerTemporal_buff1
Spell, Area, Triggerable, Triggered, InbuiltTrigger, Duration, AreaSpell, Nova, Cooldown
永遠の兆し
キャストタイム: 1.5 秒
クールダウン時間: 4 秒
エタニティースフィアをプレイヤーの場所に作成する。スフィアは内側にいる敵のアクションスピードを減少させる。スフィアが与えるアクションスピード減少効果の大きさは時間経過とともにゼロまで減っていく。
基礎持続時間は4
敵のアクションスピードが80%減少する
ground temporal anomaly art variation [1]
TimeAnomaly
BlightTowerTemporal_buff2
Spell, Area, Triggerable, Triggered, InbuiltTrigger, Duration, AreaSpell, Nova, Cooldown
永遠の兆し
キャストタイム: 1.5 秒
クールダウン時間: 4 秒
エタニティースフィアをプレイヤーの場所に作成する。スフィアは内側にいる敵のアクションスピードを減少させる。スフィアが与えるアクションスピード減少効果の大きさは時間経過とともにゼロまで減っていく。
基礎持続時間は4
敵のアクションスピードが90%減少する
ground temporal anomaly art variation [1]
TimeAnomaly
BlightTowerTemporal_buff3
Spell, Area, Triggerable, Triggered, InbuiltTrigger, Duration, AreaSpell, Nova, Cooldown
永遠の兆し
キャストタイム: 1.5 秒
クールダウン時間: 4 秒
エタニティースフィアをプレイヤーの場所に作成する。スフィアは内側にいる敵のアクションスピードを減少させる。スフィアが与えるアクションスピード減少効果の大きさは時間経過とともにゼロまで減っていく。
基礎持続時間は4
敵のアクションスピードが100%減少する
ground temporal anomaly art variation [1]
TimeAnomaly

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerPhysicalBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerTemporalRank4"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Temporal Tower",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerTemporal",
        "BlightTowerTemporal_buff1",
        "BlightTowerTemporal_buff2",
        "BlightTowerTemporal_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 70, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff1"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 80, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff2"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 90, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerTemporal_buff3"] = {
    name = "Glimpse of Eternity",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.InbuiltTrigger] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_speed_-%",
        "ground_temporal_anomaly_art_variation",
    },
    levels = {
        [1] = {4000, 100, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
blight tower damage +% final vs physical monster [-99]
FamilyBlightLessDamageAgainstType
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • blight tower damage +% final vs physical monster Min: -99 Max: -99 Global
  • Edit

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