Rato Colonial
Bestial
monster no map drops [1]
Swarming Rat
SpectreN
Tagsbeast, extra_extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, non_attacking, red_blood, rodent_beast, unusable_corpse
Packs
  • Rato Colonial
  • Vida
    30%
    Ailment Threshold
    30%
    Resistência
    0 0 0 0
    Damage
    20%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0 Second
    Damage Spread
    ±0%
    Experiência
    100%
    Model Size
    100%
    Type
    ProphecyRat
    Metadata
    ProphecyRatTreasure

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    	initial_mana_percentage = 0
    }
    
    Stats
    {
    	set_base_maximum_mana = 10
    	set_mana_regeneration_rate_per_minute_% = 1000
    	visual_always_use_smallest_blood_effect = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Rats/ProphecyRatTreasure"] = {
        name = "Swarming Rat",
        life = 0.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.2,
        damageSpread = 0,
        attackTime = 0,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Rato Colonial
    SpectreN
    AreaPortão de Granito, Campos Imperiais, Laboratório Eterno
    Tagsbeast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse
    Packs
  • Portão de Granito, Campos Imperiais: Rato Gigante, Rato Colonial
  • Laboratório Eterno: Rato Gigante, Rato Colonial
  • Vida
    70%
    Evasão
    +25%
    Ailment Threshold
    70%
    Resistência
    0 0 40 0
    Damage
    60%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.025 Second
    Damage Spread
    ±20%
    Experiência
    70%
    Model Size
    95%
    Type
    RatStandard
    Metadata
    Rat
    Nível
    68
    Vida
    4,503
    Armadura
    28,790
    Evasão
    5,924
    Escudo de Energia
    0
    Damage
    224
    Dano Mágico
    224
    Precisão
    290
    Attack Time
    2.025
    Experiência
    7,179
    Ailment Threshold
    4,503
    Chill
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 179–269
    Chance de Crítico: 5%
    Attack Time: 2.025 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Rats/Rat"] = {
        name = "Swarming Rat",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 2.025,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Rato do Enxame
    Bestial
    emerge speed +% [150,200]
    Swarming Rat
    SpectreN
    Tagsbeast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse
    Vida
    70%
    Evasão
    +25%
    Ailment Threshold
    70%
    Resistência
    0 0 0 0
    Damage
    60%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.505 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    RatTalisman
    Metadata
    RatBanditLord
    Nível
    68
    Vida
    4,503
    Armadura
    28,790
    Evasão
    5,924
    Escudo de Energia
    0
    Damage
    224
    Dano Mágico
    224
    Precisão
    290
    Attack Time
    2.505
    Experiência
    10,255
    Ailment Threshold
    4,503
    Chill
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 179–269
    Chance de Crítico: 5%
    Attack Time: 2.505 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    RatTalismanSubmergeDelete
    Spell
    Tempo de Conjuração: 1 seg

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    	initial_mana_percentage = 0
    }
    
    Stats
    {
    	set_base_maximum_mana = 10
    	set_mana_regeneration_rate_per_minute_% = 1000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Rats/RatBanditLord"] = {
        name = "Swarming Rat",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 2.505,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "RatTalismanSubmergeDelete",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RatTalismanSubmergeDelete"] = {
        name = "RatTalismanSubmergeDelete",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    emerge speed +% [150,200]
    IdEmergeSpeedVeryHigh
    FamilyVariableEmergeSpeed
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • emerge speed +% Min: 150 Max: 200 Global
  • Rato Pululante
    Bestial
    Swarming Rat
    SpectreN
    AreaO Lago de Kalandra
    Tagsbeast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse
    Vida
    7%
    Evasão
    +25%
    Ailment Threshold
    7%
    Resistência
    0 0 40 0
    Damage
    6%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.025 Second
    Damage Spread
    ±20%
    Experiência
    7%
    Model Size
    95%
    Type
    RatStandardLake
    Metadata
    RatLake
    Nível
    68
    Vida
    450
    Armadura
    28,790
    Evasão
    5,924
    Escudo de Energia
    0
    Damage
    22
    Dano Mágico
    22
    Precisão
    290
    Attack Time
    2.025
    Experiência
    718
    Ailment Threshold
    450
    Chill
    1
    Shock
    1
    Brittle
    8
    Scorch
    1
    Sap
    4
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 18–27
    Chance de Crítico: 5%
    Attack Time: 2.025 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Rats/RatLake"] = {
        name = "Swarming Rat",
        life = 0.07,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.06,
        damageSpread = 0.2,
        attackTime = 2.025,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Rato do Enxame
    Bestial
    Swarming Rat
    SpectreN
    Tagsbeast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse
    Packs
  • Rato Super Desenvolvido, Rato do Enxame
  • Vida
    70%
    Evasão
    +25%
    Ailment Threshold
    70%
    Resistência
    0 0 40 0
    Damage
    60%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.025 Second
    Damage Spread
    ±20%
    Experiência
    70%
    Model Size
    95%
    Type
    RatStandard
    Metadata
    RatNecropolis
    Nível
    68
    Vida
    4,503
    Armadura
    28,790
    Evasão
    5,924
    Escudo de Energia
    0
    Damage
    224
    Dano Mágico
    224
    Precisão
    290
    Attack Time
    2.025
    Experiência
    7,179
    Ailment Threshold
    4,503
    Chill
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 179–269
    Chance de Crítico: 5%
    Attack Time: 2.025 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Rats/RatNecropolis"] = {
        name = "Swarming Rat",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 2.025,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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