Rat grouillant
Bêtemonster no map drops [1]
Swarming Rat
| Spectre | N |
|---|---|
| Tags | beast, extra_extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, non_attacking, red_blood, rodent_beast, unusable_corpse |
| Packs |
Vie
30%
Ailment Threshold
30%
Résistance
Damage
20%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
ProphecyRat
Metadata
ProphecyRatTreasure
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Dagger"
basic_action = "Emerge"
}
Life
{
corpse_usable = false
initial_mana_percentage = 0
}
Stats
{
set_base_maximum_mana = 10
set_mana_regeneration_rate_per_minute_% = 1000
visual_always_use_smallest_blood_effect = 1
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Rats/ProphecyRatTreasure"] = {
name = "Swarming Rat",
life = 0.3,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.2,
damageSpread = 0,
attackTime = 0,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster no map drops [1]
| Family | MonsterNoMapDrops |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Rat grouillant
Swarming Rat
| Spectre | N |
|---|---|
| Area | La Porte des Récoltes, Les Champs impériaux, Le Laboratoire éternel |
| Tags | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
| Packs |
Vie
70%
Évasion
+25%
Ailment Threshold
70%
Résistance
Damage
60%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
2.025 Second
Damage Spread
±20%
Expérience
70%
Model Size
95%
Type
RatStandard
Metadata
Rat
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
4,503
Armure
28,790
Score d'Évasion
5,924
Damage
224
Dégâts des sorts
224
Précision
580
Attack Time
2.025
Expérience
7,179
Minion Life
977
Minion Damage
179
Ailment Threshold
4,503
Chill
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 179–269
Chances de coup critique: 5%
Attack Time: 2.025 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Rats/Rat"] = {
name = "Swarming Rat",
life = 0.7,
fireResist = 0,
coldResist = 0,
lightningResist = 40,
chaosResist = 0,
damage = 0.6,
damageSpread = 0.2,
attackTime = 2.025,
attackRange = 6,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Rat envahisseur
Bêteemerge speed +% [150,200]
Swarming Rat
| Spectre | N |
|---|---|
| Tags | beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Vie
70%
Évasion
+25%
Ailment Threshold
70%
Résistance
Damage
60%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
2.505 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
RatTalisman
Metadata
RatBanditLord
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
4,503
Armure
28,790
Score d'Évasion
5,924
Damage
224
Dégâts des sorts
224
Précision
580
Attack Time
2.505
Expérience
10,255
Minion Life
977
Minion Damage
179
Ailment Threshold
4,503
Chill
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 179–269
Chances de coup critique: 5%
Attack Time: 2.505 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
RatTalismanSubmergeDelete
Spell
Temps d'incantation: 1 sec.
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Dagger"
basic_action = "Emerge"
}
Life
{
corpse_usable = false
initial_mana_percentage = 0
}
Stats
{
set_base_maximum_mana = 10
set_mana_regeneration_rate_per_minute_% = 1000
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Rats/RatBanditLord"] = {
name = "Swarming Rat",
life = 0.7,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.6,
damageSpread = 0.2,
attackTime = 2.505,
attackRange = 6,
accuracy = 1,
skillList = {
"Melee",
"RatTalismanSubmergeDelete",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RatTalismanSubmergeDelete"] = {
name = "RatTalismanSubmergeDelete",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
emerge speed +% [150,200]
| Family | VariableEmergeSpeed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Rat envahisseur
Swarming Rat
| Spectre | N |
|---|---|
| Area | Le Lac de Kalandra |
| Tags | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Vie
7%
Évasion
+25%
Ailment Threshold
7%
Résistance
Damage
6%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
2.025 Second
Damage Spread
±20%
Expérience
7%
Model Size
95%
Type
RatStandardLake
Metadata
RatLake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
450
Armure
28,790
Score d'Évasion
5,924
Damage
22
Dégâts des sorts
22
Précision
580
Attack Time
2.025
Expérience
718
Minion Life
98
Minion Damage
18
Ailment Threshold
450
Chill
1
Shock
1
Brittle
8
Scorch
1
Sap
4
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 18–27
Chances de coup critique: 5%
Attack Time: 2.025 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Rats/RatLake"] = {
name = "Swarming Rat",
life = 0.07,
fireResist = 0,
coldResist = 0,
lightningResist = 40,
chaosResist = 0,
damage = 0.06,
damageSpread = 0.2,
attackTime = 2.025,
attackRange = 6,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Rat envahisseur
Bête
Swarming Rat
| Spectre | N |
|---|---|
| Tags | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
| Packs |
Vie
70%
Évasion
+25%
Ailment Threshold
70%
Résistance
Damage
60%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
2.025 Second
Damage Spread
±20%
Expérience
70%
Model Size
95%
Type
RatStandard
Metadata
RatNecropolis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
4,503
Armure
28,790
Score d'Évasion
5,924
Damage
224
Dégâts des sorts
224
Précision
580
Attack Time
2.025
Expérience
7,179
Minion Life
977
Minion Damage
179
Ailment Threshold
4,503
Chill
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 179–269
Chances de coup critique: 5%
Attack Time: 2.025 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Rats/RatNecropolis"] = {
name = "Swarming Rat",
life = 0.7,
fireResist = 0,
coldResist = 0,
lightningResist = 40,
chaosResist = 0,
damage = 0.6,
damageSpread = 0.2,
attackTime = 2.025,
attackRange = 6,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.