蜂拥之鼠
野兽
monster no map drops [1]
Swarming Rat
幽魂 | N |
---|---|
标签 | beast, extra_extra_small_height, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, non_attacking, red_blood, rodent_beast, unusable_corpse |
Packs |
生命
30%
异常状态临界值
30%
抗性
0 0 0 0
伤害
20%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
0 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
ProphecyRat
Metadata
ProphecyRatTreasure
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge" } Life { corpse_usable = false initial_mana_percentage = 0 } Stats { set_base_maximum_mana = 10 set_mana_regeneration_rate_per_minute_% = 1000 visual_always_use_smallest_blood_effect = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rats/ProphecyRatTreasure"] = { name = "Swarming Rat", life = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.2, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
幽魂 | N |
---|---|
地区 | 稻穗之门, 帝国平原, 永恒的实验室 |
标签 | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Packs |
生命
70%
闪避值
+25%
异常状态临界值
70%
抗性
0 0 40 0
伤害
60%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
2.025 秒
伤害分布
±20%
经验值
70%
Model Size
95%
类型
RatStandard
Metadata
Rat
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,503
护甲
28,790
闪避值
5,924
能量护盾
0
伤害
224
法术伤害
224
命中
290
攻击间隔
2.025
经验值
7,179
异常状态临界值
4,503
冰缓
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 179–269
暴击几率: 5%
攻击间隔: 2.025 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rats/Rat"] = { name = "Swarming Rat", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 2.025, attackRange = 6, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
蜂拥之鼠
野兽
emerge speed +% [150,200]
Swarming Rat
幽魂 | N |
---|---|
标签 | beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
生命
70%
闪避值
+25%
异常状态临界值
70%
抗性
0 0 0 0
伤害
60%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
2.505 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
RatTalisman
Metadata
RatBanditLord
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,503
护甲
28,790
闪避值
5,924
能量护盾
0
伤害
224
法术伤害
224
命中
290
攻击间隔
2.505
经验值
10,255
异常状态临界值
4,503
冰缓
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 179–269
暴击几率: 5%
攻击间隔: 2.505 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
RatTalismanSubmergeDelete
法术
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge" } Life { corpse_usable = false initial_mana_percentage = 0 } Stats { set_base_maximum_mana = 10 set_mana_regeneration_rate_per_minute_% = 1000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rats/RatBanditLord"] = { name = "Swarming Rat", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 2.505, attackRange = 6, accuracy = 1, skillList = { "Melee", "RatTalismanSubmergeDelete", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RatTalismanSubmergeDelete"] = { name = "RatTalismanSubmergeDelete", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
emerge speed +% [150,200]
Id | EmergeSpeedVeryHigh |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
蜂拥之鼠
野兽
区域: 卡兰德之湖
Swarming Rat
幽魂 | N |
---|---|
地区 | 卡兰德之湖 |
标签 | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
生命
7%
闪避值
+25%
异常状态临界值
7%
抗性
0 0 40 0
伤害
6%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
2.025 秒
伤害分布
±20%
经验值
7%
Model Size
95%
类型
RatStandardLake
Metadata
RatLake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
450
护甲
28,790
闪避值
5,924
能量护盾
0
伤害
22
法术伤害
22
命中
290
攻击间隔
2.025
经验值
718
异常状态临界值
450
冰缓
1
Shock
1
Brittle
8
Scorch
1
Sap
4
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 18–27
暴击几率: 5%
攻击间隔: 2.025 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rats/RatLake"] = { name = "Swarming Rat", life = 0.07, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.06, damageSpread = 0.2, attackTime = 2.025, attackRange = 6, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
蜂拥之鼠
野兽
Swarming Rat
幽魂 | N |
---|---|
标签 | beast, extra_extra_small_height, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, rodent_beast, unusable_corpse |
Packs |
生命
70%
闪避值
+25%
异常状态临界值
70%
抗性
0 0 40 0
伤害
60%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
2.025 秒
伤害分布
±20%
经验值
70%
Model Size
95%
类型
RatStandard
Metadata
RatNecropolis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,503
护甲
28,790
闪避值
5,924
能量护盾
0
伤害
224
法术伤害
224
命中
290
攻击间隔
2.025
经验值
7,179
异常状态临界值
4,503
冰缓
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 179–269
暴击几率: 5%
攻击间隔: 2.025 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Rats/RatNecropolis"] = { name = "Swarming Rat", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 2.025, attackRange = 6, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }