Kitava, el Insaciable
Demonio
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No puedes ser aturdido
cant possess this [1]
cant touch this [1]
Kitava, the Insatiable
SpectreN
AreaEl Techo de la Catedral
Tagsbludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
Vida
7200%
Ailment Threshold
3000%
Resistencia
40 40 40 25
Damage
201%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
300%
Model Size
100%
Type
Kitava
Metadata
Kitava1
Nivel
45
Vida
99,000
Armadura
4,350
Evasión
1,979
Escudo de energía
0
Damage
224
Daño de hechizos
224
Precisión
114
Attack Time
6
Experiencia
13,245
Ailment Threshold
41,250
Chill
130
Shock
130
Brittle
738
Scorch
130
Sap
360
KitavaSlamMiddle
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRight
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeft
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRight
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeft
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No puede ser Evadido
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No puede ser Evadido
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeft
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 10% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRight
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 10% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoCone
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoCone
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]

Object Type

version 2
extends "Metadata/Monsters/ActBoss"

Positioned
{
	update_max_entity_size = true
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_cannot_be_knocked_back = 1
	set_immune_vaal_lighting_warp = 1
	set_item_drop_slots = 0
	set_monster_no_drops = 1
	set_monster_has_second_form = 1
	set_curse_orb_additional_height = -500
	set_curse_orb_additional_radius = 200
}

Life
{
	corpse_usable = false
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/ActBoss"

Render
{
	selection_height_override = 600.0
	allow_attached_arrows = false
	visual_size_index = 3
}

BaseEvents
{
}

Transitionable
{
	create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();"
}

Animated
{
	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava1"] = {
    name = "Kitava, the Insatiable",
    life = 72,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.01,
    damageSpread = 0.05,
    attackTime = 6,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "KitavaSwipeRight",
        "KitavaSwipeLeft",
        "KitavaSlamMiddle",
        "KitavaSlamRight",
        "KitavaSlamLeft",
        "KitavaSlamMiddleRight",
        "KitavaSlamMiddleLeft",
        "KitavaSlamRightNoCone",
        "KitavaSlamLeftNoCone",
        "KitavaThrowDebrisLeft",
        "KitavaThrowDebrisRight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRight"] = {
    name = "KitavaSwipeRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
        "cannot_stun",
    },
    levels = {
        [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeft"] = {
    name = "KitavaSwipeLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
        "cannot_stun",
    },
    levels = {
        [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddle"] = {
    name = "KitavaSlamMiddle",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRight"] = {
    name = "KitavaSlamRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeft"] = {
    name = "KitavaSlamLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRight"] = {
    name = "KitavaSlamMiddleRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeft"] = {
    name = "KitavaSlamMiddleLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoCone"] = {
    name = "KitavaSlamRightNoCone",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoCone"] = {
    name = "KitavaSlamLeftNoCone",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisLeft"] = {
    name = "KitavaThrowDebrisLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        attack = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisRight"] = {
    name = "KitavaThrowDebrisRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        attack = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 15000%
IdMonsterActBossAct5
FamilyMonsterActBoss
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeathMinor
    FamilyBossHealOnPlayerDeath
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 Global
  • heal_on_nearby_death
    Radio: 120
    heal aura owner % max life on death [0]
    No puedes ser aturdido
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • Kitava, el Insaciable
    Demonio
    Los monstruos otorgan la experiencia aumentada un 250%
    La rareza de los objetos arrojados está aumentada un 15000%
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    No puedes ser aturdido
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    SpectreN
    Tagsbludgeoning_weapon, Lanzador de hechizos, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    Vida
    7200%
    Ailment Threshold
    3000%
    Resistencia
    40 40 40 25
    Damage
    201%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experiencia
    300%
    Model Size
    100%
    Type
    Kitava
    Metadata
    Kitava2
    Nivel
    68
    Vida
    463,201
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    751
    Daño de hechizos
    751
    Precisión
    290
    Attack Time
    6
    Experiencia
    30,765
    Ailment Threshold
    193,001
    Chill
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    KitavaSlamMiddle
    Attack
    Base Damage: 713–788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 25% menos de daño
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRight
    Attack
    Base Damage: 713–788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 25% menos de daño
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeft
    Attack
    Base Damage: 713–788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 25% menos de daño
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRight
    Attack
    Base Damage: 713–788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 25% menos de daño
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeft
    Attack
    Base Damage: 713–788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 25% menos de daño
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRight
    Attack
    Base Damage: 713–788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 10 seg
    Tus golpes no pueden aturdir a los enemigos
    Nunca infliges golpes críticos
    Inflige un 80% menos de daño
    No puede ser Evadido
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeft
    Attack
    Base Damage: 713–788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 10 seg
    Tus golpes no pueden aturdir a los enemigos
    Nunca infliges golpes críticos
    Inflige un 80% menos de daño
    No puede ser Evadido
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaDevouringDarknessRight
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    Inflige 778.1 de daño físico base por segundo
    La duración base es de 6 segundos
    La duración secundaria base es de 3 segundos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDevouringDarknessLeft
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    Inflige 778.1 de daño físico base por segundo
    La duración base es de 6 segundos
    La duración secundaria base es de 3 segundos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaXBlast
    Spell
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 10 seg
    Inflige de 774.5 a 946.7 de daño físico
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaThrowDebrisLeft
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 713–788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 7 seg
    Inflige un 10% menos de daño
    El 50% del daño físico se convierte en daño de fuego
    25% más Velocidad de Ataque
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaThrowDebrisRight
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 713–788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 7 seg
    Inflige un 10% menos de daño
    El 50% del daño físico se convierte en daño de fuego
    25% más Velocidad de Ataque
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaSlamRightNoCone
    Attack
    Base Damage: 713–788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 25% menos de daño
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoCone
    Attack
    Base Damage: 713–788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Nunca infliges golpes críticos
    Inflige un 25% menos de daño
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops = 1
    	set_monster_has_second_form = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    }
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();"
    }
    
    Animated
    {
    	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava2"] = {
        name = "Kitava, the Insatiable",
        life = 72,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.01,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlast",
            "KitavaSwipeRight",
            "KitavaSwipeLeft",
            "KitavaSlamMiddle",
            "KitavaSlamRight",
            "KitavaSlamLeft",
            "KitavaSlamMiddleRight",
            "KitavaSlamMiddleLeft",
            "KitavaSlamRightNoCone",
            "KitavaSlamLeftNoCone",
            "KitavaDevouringDarknessRight",
            "KitavaDevouringDarknessLeft",
            "KitavaThrowDebrisLeft",
            "KitavaThrowDebrisRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlast"] = {
        name = "KitavaXBlast",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRight"] = {
        name = "KitavaSwipeRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeft"] = {
        name = "KitavaSwipeLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddle"] = {
        name = "KitavaSlamMiddle",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRight"] = {
        name = "KitavaSlamRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeft"] = {
        name = "KitavaSlamLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRight"] = {
        name = "KitavaSlamMiddleRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeft"] = {
        name = "KitavaSlamMiddleLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoCone"] = {
        name = "KitavaSlamRightNoCone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoCone"] = {
        name = "KitavaSlamLeftNoCone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessRight"] = {
        name = "KitavaDevouringDarknessRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.2000000476837, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessLeft"] = {
        name = "KitavaDevouringDarknessLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.2000000476837, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisLeft"] = {
        name = "KitavaThrowDebrisLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisRight"] = {
        name = "KitavaThrowDebrisRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 250%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterActBossAct5
    FamilyMonsterActBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeathMinor
    FamilyBossHealOnPlayerDeath
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 Global
  • heal_on_nearby_death
    Radio: 120
    heal aura owner % max life on death [0]
    No puedes ser aturdido
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • Kitava, el Insaciable
    Demonio
    Los monstruos otorgan la experiencia aumentada un 250%
    La rareza de los objetos arrojados está aumentada un 15000%
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    No puedes ser aturdido
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    SpectreN
    Tagsbludgeoning_weapon, demon, extra_extra_large_height, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement
    Vida
    7200%
    Ailment Threshold
    3000%
    Resistencia
    40 40 40 25
    Damage
    201%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experiencia
    300%
    Model Size
    100%
    Type
    Kitava
    Metadata
    Kitava3
    Nivel
    68
    Vida
    463,201
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    751
    Daño de hechizos
    751
    Precisión
    290
    Attack Time
    6
    Experiencia
    30,765
    Ailment Threshold
    193,001
    Chill
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 713–788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops = 1
    	set_monster_has_second_form = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    }
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();"
    }
    
    Animated
    {
    	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava3"] = {
        name = "Kitava, the Insatiable",
        life = 72,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.01,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 250%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterActBossAct5
    FamilyMonsterActBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeathMinor
    FamilyBossHealOnPlayerDeath
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 Global
  • heal_on_nearby_death
    Radio: 120
    heal aura owner % max life on death [0]
    No puedes ser aturdido
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • Kitava, el Insaciable
    Demonio
    Los monstruos otorgan la experiencia aumentada un 400%
    La rareza de los objetos arrojados está aumentada un 20000%
    La rareza de los objetos arrojados está aumentada un 20000%
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    No puedes ser aturdido
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    SpectreN
    AreaEl Comedero
    Tagsbludgeoning_weapon, Lanzador de hechizos, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    Vida
    5500%
    Ailment Threshold
    3000%
    Resistencia
    40 40 40 25
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experiencia
    200%
    Model Size
    100%
    Type
    KitavaFinal
    Metadata
    KitavaFinal
    Nivel
    67
    Vida
    326,077
    Armadura
    26,597
    Evasión
    4,575
    Escudo de energía
    0
    Damage
    710
    Daño de hechizos
    710
    Precisión
    279
    Attack Time
    6
    Experiencia
    20,028
    Ailment Threshold
    177,860
    Chill
    562
    Shock
    562
    Brittle
    3,182
    Scorch
    562
    Sap
    1,554
    KitavaXBlastFinal
    Spell
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 10 seg
    Inflige de 545 a 666.2 de daño físico
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeRightFinal
    Attack
    Base Damage: 675–746
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 20 seg
    Tus golpes no pueden aturdir a los enemigos
    Nunca infliges golpes críticos
    Inflige un 90% menos de daño
    No puede ser Evadido
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeftFinal
    Attack
    Base Damage: 675–746
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 20 seg
    Tus golpes no pueden aturdir a los enemigos
    Nunca infliges golpes críticos
    Inflige un 90% menos de daño
    No puede ser Evadido
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamSweepFrontCentre
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 127.5 a 155.8 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaXNuke
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 20 seg
    Inflige de 744.8 a 910.3 de daño físico
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-90]
    KitavaDeathBreathMiddle
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Tus golpes no pueden aturdir a los enemigos
    Inflige de 416.5 a 509.1 de daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathRight
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Tus golpes no pueden aturdir a los enemigos
    Inflige de 416.5 a 509.1 de daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathLeft
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Tus golpes no pueden aturdir a los enemigos
    Inflige de 416.5 a 509.1 de daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaBeamSweepFrontRight
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 127.5 a 155.8 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepFrontLeft
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 127.5 a 155.8 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleCentre
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 127.5 a 155.8 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleRight
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 127.5 a 155.8 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleLeft
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 127.5 a 155.8 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackCentre
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 127.5 a 155.8 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackRight
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 127.5 a 155.8 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackLeft
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 127.5 a 155.8 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleCentre
    Spell
    Tiempo de lanzamiento: 7 seg
    Inflige de 127.5 a 155.8 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleRight
    Spell
    Tiempo de lanzamiento: 7 seg
    Inflige de 127.5 a 155.8 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleLeft
    Spell
    Tiempo de lanzamiento: 7 seg
    Inflige de 127.5 a 155.8 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaFinalDevouringDarknessRight
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 25 seg
    Inflige 419.9 de daño físico base por segundo
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessLeft
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 25 seg
    Inflige 419.9 de daño físico base por segundo
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessBoth
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 25 seg
    Inflige 419.9 de daño físico base por segundo
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamOrbMiddle
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    Inflige de 374.9 a 458.2 de daño físico
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbRight
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    Inflige de 374.9 a 458.2 de daño físico
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbLeft
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    Inflige de 374.9 a 458.2 de daño físico
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaUltimateDeathBreathRight
    Spell
    Tiempo de lanzamiento: 11 seg
    Tiempo de recarga: 25 seg
    Tus golpes no pueden aturdir a los enemigos
    Inflige de 361 a 441.2 de daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaUltimateDeathBreathLeft
    Spell
    Tiempo de lanzamiento: 11 seg
    Tiempo de recarga: 25 seg
    Tus golpes no pueden aturdir a los enemigos
    Inflige de 361 a 441.2 de daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaBeamOrbMiddleFinalPhase
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    Inflige de 374.9 a 458.2 de daño físico
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbRightFinalPhase
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    Inflige de 374.9 a 458.2 de daño físico
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbLeftFinalPhase
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    Inflige de 374.9 a 458.2 de daño físico
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops = 1
    	set_monster_has_second_form = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    }
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();"
    }
    
    Animated
    {
    	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/KitavaFinal"] = {
        name = "Kitava, the Insatiable",
        life = 55,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlastFinal",
            "KitavaXNuke",
            "KitavaSwipeRightFinal",
            "KitavaSwipeLeftFinal",
            "KitavaFinalDevouringDarknessRight",
            "KitavaFinalDevouringDarknessLeft",
            "KitavaFinalDevouringDarknessBoth",
            "KitavaBeamSweepFrontCentre",
            "KitavaBeamSweepFrontRight",
            "KitavaBeamSweepFrontLeft",
            "KitavaBeamSweepMiddleCentre",
            "KitavaBeamSweepMiddleRight",
            "KitavaBeamSweepMiddleLeft",
            "KitavaBeamSweepBackCentre",
            "KitavaBeamSweepBackRight",
            "KitavaBeamSweepBackLeft",
            "KitavaBeamSweepDoubleCentre",
            "KitavaBeamSweepDoubleRight",
            "KitavaBeamSweepDoubleLeft",
            "KitavaDeathBreathMiddle",
            "KitavaDeathBreathRight",
            "KitavaDeathBreathLeft",
            "KitavaBeamOrbMiddle",
            "KitavaBeamOrbMiddleFinalPhase",
            "KitavaBeamOrbRight",
            "KitavaBeamOrbRightFinalPhase",
            "KitavaBeamOrbLeft",
            "KitavaBeamOrbLeftFinalPhase",
            "KitavaUltimateDeathBreathRight",
            "KitavaUltimateDeathBreathLeft",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinal"] = {
        name = "KitavaXBlastFinal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXNuke"] = {
        name = "KitavaXNuke",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -90, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRightFinal"] = {
        name = "KitavaSwipeRightFinal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeftFinal"] = {
        name = "KitavaSwipeLeftFinal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessRight"] = {
        name = "KitavaFinalDevouringDarknessRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessLeft"] = {
        name = "KitavaFinalDevouringDarknessLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessBoth"] = {
        name = "KitavaFinalDevouringDarknessBoth",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontCentre"] = {
        name = "KitavaBeamSweepFrontCentre",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontRight"] = {
        name = "KitavaBeamSweepFrontRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontLeft"] = {
        name = "KitavaBeamSweepFrontLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleCentre"] = {
        name = "KitavaBeamSweepMiddleCentre",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleRight"] = {
        name = "KitavaBeamSweepMiddleRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleLeft"] = {
        name = "KitavaBeamSweepMiddleLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackCentre"] = {
        name = "KitavaBeamSweepBackCentre",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackRight"] = {
        name = "KitavaBeamSweepBackRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackLeft"] = {
        name = "KitavaBeamSweepBackLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleCentre"] = {
        name = "KitavaBeamSweepDoubleCentre",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleRight"] = {
        name = "KitavaBeamSweepDoubleRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleLeft"] = {
        name = "KitavaBeamSweepDoubleLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathMiddle"] = {
        name = "KitavaDeathBreathMiddle",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathRight"] = {
        name = "KitavaDeathBreathRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathLeft"] = {
        name = "KitavaDeathBreathLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddle"] = {
        name = "KitavaBeamOrbMiddle",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddleFinalPhase"] = {
        name = "KitavaBeamOrbMiddleFinalPhase",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRight"] = {
        name = "KitavaBeamOrbRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRightFinalPhase"] = {
        name = "KitavaBeamOrbRightFinalPhase",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeft"] = {
        name = "KitavaBeamOrbLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeftFinalPhase"] = {
        name = "KitavaBeamOrbLeftFinalPhase",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathRight"] = {
        name = "KitavaUltimateDeathBreathRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathLeft"] = {
        name = "KitavaUltimateDeathBreathLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 400%
    La rareza de los objetos arrojados está aumentada un 20000%
    IdMonsterActBossAct10
    FamilyMonsterActBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 400 Max: 400 Global
  • monster dropped item rarity +% Min: 20000 Max: 20000 Global
  • La rareza de los objetos arrojados está aumentada un 20000%
    IdMonsterActBossAct10BonusRarity_
    FamilyMonsterDroppedItemRarity
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 20000 Max: 20000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeath
    FamilyBossHealOnPlayerDeath
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 Global
  • heal_on_nearby_death
    Radio: 120
    heal aura owner % max life on death [0]
    No puedes ser aturdido
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • Kitava, el Insaciable
    Demonio
    Los monstruos otorgan la experiencia aumentada un 400%
    La rareza de los objetos arrojados está aumentada un 20000%
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No puedes ser aturdido
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    SpectreN
    Tagsbludgeoning_weapon, Lanzador de hechizos, demon, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood
    Vida
    5500%
    Ailment Threshold
    3000%
    Resistencia
    40 40 40 25
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experiencia
    200%
    Model Size
    50%
    Type
    KitavaFinalStandalone
    Metadata
    KitavaFinalStandalone
    Nivel
    68
    Vida
    353,834
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    747
    Daño de hechizos
    747
    Precisión
    290
    Attack Time
    6
    Experiencia
    20,510
    Ailment Threshold
    193,001
    Chill
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    KitavaXBlastFinalStandalone
    Spell
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 5 seg
    Inflige de 563 a 688.1 de daño físico
    active skill area of effect radius +% final [-30]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeRightFinalStandalone
    Attack
    Base Damage: 710–784
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 20 seg
    Tus golpes no pueden aturdir a los enemigos
    Nunca infliges golpes críticos
    Inflige un 90% menos de daño
    No puede ser Evadido
    action do not face target [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeftFinalStandalone
    Attack
    Base Damage: 710–784
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 20 seg
    Tus golpes no pueden aturdir a los enemigos
    Nunca infliges golpes críticos
    Inflige un 90% menos de daño
    No puede ser Evadido
    action do not face target [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamSweepFrontCentreStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 131.3 a 160.5 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaDeathBreathMiddleStandalone
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Tus golpes no pueden aturdir a los enemigos
    Inflige de 429 a 524.3 de daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathRightStandalone
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Tus golpes no pueden aturdir a los enemigos
    Inflige de 429 a 524.3 de daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathLeftStandalone
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Tus golpes no pueden aturdir a los enemigos
    Inflige de 429 a 524.3 de daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaBeamSweepFrontRightStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 131.3 a 160.5 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepFrontLeftStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 131.3 a 160.5 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleCentreStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 131.3 a 160.5 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleRightStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 131.3 a 160.5 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleLeftStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 131.3 a 160.5 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackCentreStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 131.3 a 160.5 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackRightStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 131.3 a 160.5 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackLeftStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    Inflige de 131.3 a 160.5 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleCentreStandalone
    Spell
    Tiempo de lanzamiento: 7 seg
    Inflige de 131.3 a 160.5 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleRightStandalone
    Spell
    Tiempo de lanzamiento: 7 seg
    Inflige de 131.3 a 160.5 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleLeftStandalone
    Spell
    Tiempo de lanzamiento: 7 seg
    Inflige de 131.3 a 160.5 de daño físico
    Tus golpes no pueden aturdir a los enemigos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaFinalDevouringDarknessRightMapStandalone
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    Inflige 277.4 de daño físico base por segundo
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessLeftMapStandalone
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    Inflige 277.4 de daño físico base por segundo
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessBothMapStandalone
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    Inflige 277.4 de daño físico base por segundo
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamOrbMiddleStandalone
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    Inflige de 386.1 a 471.9 de daño físico
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbRightStandalone
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    Inflige de 386.1 a 471.9 de daño físico
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbLeftStandalone
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    Inflige de 386.1 a 471.9 de daño físico
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaUltimateDeathBreathRightStandalone
    Spell
    Tiempo de lanzamiento: 11 seg
    Tiempo de recarga: 25 seg
    Tus golpes no pueden aturdir a los enemigos
    Inflige de 371.8 a 454.4 de daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaUltimateDeathBreathLeftStandalone
    Spell
    Tiempo de lanzamiento: 11 seg
    Tiempo de recarga: 25 seg
    Tus golpes no pueden aturdir a los enemigos
    Inflige de 371.8 a 454.4 de daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaBeamOrbMiddleFinalPhaseStandalone
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    Inflige de 386.1 a 471.9 de daño físico
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbRightFinalPhaseStandalone
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    Inflige de 386.1 a 471.9 de daño físico
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbLeftFinalPhaseStandalone
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    Inflige de 386.1 a 471.9 de daño físico
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    GTStandaloneKitavaXNuke
    Triggerable, Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 10 seg
    SOStandaloneKitavaXNuke
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    GSStandaloneKitavaXNuke
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 774.5 a 946.7 de daño físico
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-90]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -250
    	set_curse_orb_additional_radius = 100
    }
    
    StateMachine
    {
    	define_shared_state = "blood_pool;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Render
    {
    	selection_height_override = 300.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );"
    }
    
    StateMachine
    {
    	on_state_blood_pool_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadeout );"
    
    	on_state_blood_pool_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadein );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop );
    	"
    
    	create_state_blood_pool_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/KitavaFinalStandalone"] = {
        name = "Kitava, the Insatiable",
        life = 55,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlastFinalStandalone",
            "KitavaSwipeRightFinalStandalone",
            "KitavaSwipeLeftFinalStandalone",
            "KitavaFinalDevouringDarknessRightMapStandalone",
            "KitavaFinalDevouringDarknessLeftMapStandalone",
            "KitavaFinalDevouringDarknessBothMapStandalone",
            "GSStandaloneKitavaXNuke",
            "KitavaBeamSweepFrontCentreStandalone",
            "KitavaBeamSweepFrontRightStandalone",
            "KitavaBeamSweepFrontLeftStandalone",
            "KitavaBeamSweepMiddleCentreStandalone",
            "KitavaBeamSweepMiddleRightStandalone",
            "KitavaBeamSweepMiddleLeftStandalone",
            "KitavaBeamSweepBackCentreStandalone",
            "KitavaBeamSweepBackRightStandalone",
            "KitavaBeamSweepBackLeftStandalone",
            "KitavaBeamSweepDoubleCentreStandalone",
            "KitavaBeamSweepDoubleRightStandalone",
            "KitavaBeamSweepDoubleLeftStandalone",
            "KitavaDeathBreathMiddleStandalone",
            "KitavaDeathBreathRightStandalone",
            "KitavaDeathBreathLeftStandalone",
            "KitavaBeamOrbMiddleStandalone",
            "KitavaBeamOrbMiddleFinalPhaseStandalone",
            "KitavaBeamOrbRightStandalone",
            "KitavaBeamOrbRightFinalPhaseStandalone",
            "KitavaBeamOrbLeftStandalone",
            "KitavaBeamOrbLeftFinalPhaseStandalone",
            "KitavaUltimateDeathBreathRightStandalone",
            "KitavaUltimateDeathBreathLeftStandalone",
            "SOStandaloneKitavaXNuke",
            "GTStandaloneKitavaXNuke",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinalStandalone"] = {
        name = "KitavaXBlastFinalStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRightFinalStandalone"] = {
        name = "KitavaSwipeRightFinalStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeftFinalStandalone"] = {
        name = "KitavaSwipeLeftFinalStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessRightMapStandalone"] = {
        name = "KitavaFinalDevouringDarknessRightMapStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessLeftMapStandalone"] = {
        name = "KitavaFinalDevouringDarknessLeftMapStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessBothMapStandalone"] = {
        name = "KitavaFinalDevouringDarknessBothMapStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSStandaloneKitavaXNuke"] = {
        name = "GSStandaloneKitavaXNuke",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -90, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontCentreStandalone"] = {
        name = "KitavaBeamSweepFrontCentreStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontRightStandalone"] = {
        name = "KitavaBeamSweepFrontRightStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontLeftStandalone"] = {
        name = "KitavaBeamSweepFrontLeftStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleCentreStandalone"] = {
        name = "KitavaBeamSweepMiddleCentreStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleRightStandalone"] = {
        name = "KitavaBeamSweepMiddleRightStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleLeftStandalone"] = {
        name = "KitavaBeamSweepMiddleLeftStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackCentreStandalone"] = {
        name = "KitavaBeamSweepBackCentreStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackRightStandalone"] = {
        name = "KitavaBeamSweepBackRightStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackLeftStandalone"] = {
        name = "KitavaBeamSweepBackLeftStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleCentreStandalone"] = {
        name = "KitavaBeamSweepDoubleCentreStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleRightStandalone"] = {
        name = "KitavaBeamSweepDoubleRightStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleLeftStandalone"] = {
        name = "KitavaBeamSweepDoubleLeftStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathMiddleStandalone"] = {
        name = "KitavaDeathBreathMiddleStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathRightStandalone"] = {
        name = "KitavaDeathBreathRightStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathLeftStandalone"] = {
        name = "KitavaDeathBreathLeftStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddleStandalone"] = {
        name = "KitavaBeamOrbMiddleStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddleFinalPhaseStandalone"] = {
        name = "KitavaBeamOrbMiddleFinalPhaseStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRightStandalone"] = {
        name = "KitavaBeamOrbRightStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRightFinalPhaseStandalone"] = {
        name = "KitavaBeamOrbRightFinalPhaseStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeftStandalone"] = {
        name = "KitavaBeamOrbLeftStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeftFinalPhaseStandalone"] = {
        name = "KitavaBeamOrbLeftFinalPhaseStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathRightStandalone"] = {
        name = "KitavaUltimateDeathBreathRightStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathLeftStandalone"] = {
        name = "KitavaUltimateDeathBreathLeftStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOStandaloneKitavaXNuke"] = {
        name = "SOStandaloneKitavaXNuke",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTStandaloneKitavaXNuke"] = {
        name = "GTStandaloneKitavaXNuke",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Los monstruos otorgan la experiencia aumentada un 400%
    La rareza de los objetos arrojados está aumentada un 20000%
    IdMonsterActBossAct10
    FamilyMonsterActBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 400 Max: 400 Global
  • monster dropped item rarity +% Min: 20000 Max: 20000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • No puedes ser aturdido
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • Edit

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