奇塔弗
恶魔
区域: 教堂顶楼
怪物提供的经验值提高 250%
掉落的物品稀有度提高 15000%
你的移动速度加成不会让你减速至基础速度以下
你的行动速度无法被减速至基础以下
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
免疫晕眩
cant possess this [1]
cant touch this [1]
Kitava, the Insatiable
幽魂N
地区教堂顶楼
标签bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
生命
7200%
异常状态临界值
3000%
抗性
40 40 40 25
伤害
201%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
6 秒
伤害分布
±5%
经验值
300%
Model Size
100%
类型
Kitava
Metadata
Kitava1
等级
45
生命
99,000
护甲
4,350
闪避值
1,979
伤害
224
法术伤害
224
命中
228
攻击间隔
6
经验值
13,245
Minion Life
26,568
Minion Damage
170
异常状态临界值
41,250
冰缓
130
Shock
130
Brittle
738
Scorch
130
Sap
360
KitavaSlamMiddle
攻击
基本伤害: 213–235
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 25%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRight
攻击
基本伤害: 213–235
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 25%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeft
攻击
基本伤害: 213–235
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 25%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRight
攻击
基本伤害: 213–235
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 25%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeft
攻击
基本伤害: 213–235
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 25%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
攻击
基本伤害: 213–235
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
无法造成暴击
伤害总降 80%
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
攻击
基本伤害: 213–235
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 10 秒
你的击中不能眩晕敌人
无法造成暴击
伤害总降 80%
无法闪避
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeft
攻击, 投射物, ProjectilesNotFromUser
基本伤害: 213–235
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 7 秒
伤害总降 10%
将物理伤害的 50% 转化为火焰伤害
攻击速度总增 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRight
攻击, 投射物, ProjectilesNotFromUser
基本伤害: 213–235
暴击几率: 5%
攻击间隔: 6 秒
冷却时间: 7 秒
伤害总降 10%
将物理伤害的 50% 转化为火焰伤害
攻击速度总增 25%
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoCone
攻击
基本伤害: 213–235
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 25%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoCone
攻击
基本伤害: 213–235
暴击几率: 5%
攻击间隔: 6 秒
无法造成暴击
伤害总降 25%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]

Object Type

version 2
extends "Metadata/Monsters/ActBoss"

Positioned
{
	update_max_entity_size = true
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_cannot_be_knocked_back = 1
	set_immune_vaal_lighting_warp = 1
	set_item_drop_slots = 0
	set_monster_no_drops = 1
	set_monster_has_second_form = 1
	set_curse_orb_additional_height = -500
	set_curse_orb_additional_radius = 200
}

Life
{
	corpse_usable = false
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/ActBoss"

Render
{
	selection_height_override = 600.0
	allow_attached_arrows = false
	visual_size_index = 3
}

BaseEvents
{
}

Transitionable
{
	create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();"
}

Animated
{
	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava1"] = {
    name = "Kitava, the Insatiable",
    life = 72,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.01,
    damageSpread = 0.05,
    attackTime = 6,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "KitavaSwipeRight",
        "KitavaSwipeLeft",
        "KitavaSlamMiddle",
        "KitavaSlamRight",
        "KitavaSlamLeft",
        "KitavaSlamMiddleRight",
        "KitavaSlamMiddleLeft",
        "KitavaSlamRightNoCone",
        "KitavaSlamLeftNoCone",
        "KitavaThrowDebrisLeft",
        "KitavaThrowDebrisRight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRight"] = {
    name = "KitavaSwipeRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
        "cannot_stun",
    },
    levels = {
        [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeft"] = {
    name = "KitavaSwipeLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
        "cannot_stun",
    },
    levels = {
        [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddle"] = {
    name = "KitavaSlamMiddle",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRight"] = {
    name = "KitavaSlamRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeft"] = {
    name = "KitavaSlamLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRight"] = {
    name = "KitavaSlamMiddleRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeft"] = {
    name = "KitavaSlamMiddleLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoCone"] = {
    name = "KitavaSlamRightNoCone",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoCone"] = {
    name = "KitavaSlamLeftNoCone",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisLeft"] = {
    name = "KitavaThrowDebrisLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        attack = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisRight"] = {
    name = "KitavaThrowDebrisRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        attack = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
怪物提供的经验值提高 250%
掉落的物品稀有度提高 15000%
IdMonsterActBossAct5
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 250 Max: 250 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 全域
  • movement speed cannot be reduced below base Min: 1 Max: 1 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeathMinor
    FamilyBossHealOnPlayerDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 全域
  • heal_on_nearby_death
    范围: 120
    heal aura owner % max life on death [0]
    免疫晕眩
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 全域
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 全域
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • Kitava, the Insatiable
    恶魔
    怪物提供的经验值提高 250%
    掉落的物品稀有度提高 15000%
    你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    免疫晕眩
    cant possess this [1]
    cant touch this [1]
    幽魂N
    标签bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    生命
    7200%
    异常状态临界值
    3000%
    抗性
    40 40 40 25
    伤害
    201%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    6 秒
    伤害分布
    ±5%
    经验值
    300%
    Model Size
    100%
    类型
    Kitava
    Metadata
    Kitava1Gauntlet
    等级
    68
    生命
    463,201
    护甲
    28,790
    闪避值
    4,739
    伤害
    751
    法术伤害
    751
    命中
    580
    攻击间隔
    6
    经验值
    30,765
    Minion Life
    100,472
    Minion Damage
    600
    异常状态临界值
    193,001
    冰缓
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    KitavaSlamMiddle
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRight
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeft
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRight
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeft
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRight
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 10 秒
    你的击中不能眩晕敌人
    无法造成暴击
    伤害总降 80%
    无法闪避
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeft
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 10 秒
    你的击中不能眩晕敌人
    无法造成暴击
    伤害总降 80%
    无法闪避
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaThrowDebrisLeft
    攻击, 投射物, ProjectilesNotFromUser
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 7 秒
    伤害总降 10%
    将物理伤害的 50% 转化为火焰伤害
    攻击速度总增 25%
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaThrowDebrisRight
    攻击, 投射物, ProjectilesNotFromUser
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 7 秒
    伤害总降 10%
    将物理伤害的 50% 转化为火焰伤害
    攻击速度总增 25%
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaSlamRightNoCone
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoCone
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava1Gauntlet"] = {
        name = "Kitava, the Insatiable",
        life = 72,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.01,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaSwipeRight",
            "KitavaSwipeLeft",
            "KitavaSlamMiddle",
            "KitavaSlamRight",
            "KitavaSlamLeft",
            "KitavaSlamMiddleRight",
            "KitavaSlamMiddleLeft",
            "KitavaSlamRightNoCone",
            "KitavaSlamLeftNoCone",
            "KitavaThrowDebrisLeft",
            "KitavaThrowDebrisRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRight"] = {
        name = "KitavaSwipeRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeft"] = {
        name = "KitavaSwipeLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddle"] = {
        name = "KitavaSlamMiddle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRight"] = {
        name = "KitavaSlamRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeft"] = {
        name = "KitavaSlamLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRight"] = {
        name = "KitavaSlamMiddleRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeft"] = {
        name = "KitavaSlamMiddleLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoCone"] = {
        name = "KitavaSlamRightNoCone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoCone"] = {
        name = "KitavaSlamLeftNoCone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisLeft"] = {
        name = "KitavaThrowDebrisLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisRight"] = {
        name = "KitavaThrowDebrisRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    怪物提供的经验值提高 250%
    掉落的物品稀有度提高 15000%
    IdMonsterActBossAct5
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 全域
  • movement speed cannot be reduced below base Min: 1 Max: 1 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeathMinor
    FamilyBossHealOnPlayerDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 全域
  • heal_on_nearby_death
    范围: 120
    heal aura owner % max life on death [0]
    免疫晕眩
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 全域
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 全域
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • 奇塔弗
    恶魔
    怪物提供的经验值提高 250%
    掉落的物品稀有度提高 15000%
    你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    免疫晕眩
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    幽魂N
    标签bludgeoning_weapon, 施法, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    生命
    7200%
    异常状态临界值
    3000%
    抗性
    40 40 40 25
    伤害
    201%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    6 秒
    伤害分布
    ±5%
    经验值
    300%
    Model Size
    100%
    类型
    Kitava
    Metadata
    Kitava2
    等级
    68
    生命
    463,201
    护甲
    28,790
    闪避值
    4,739
    伤害
    751
    法术伤害
    751
    命中
    580
    攻击间隔
    6
    经验值
    30,765
    Minion Life
    100,472
    Minion Damage
    600
    异常状态临界值
    193,001
    冰缓
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    KitavaSlamMiddle
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRight
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeft
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRight
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeft
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRight
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 10 秒
    你的击中不能眩晕敌人
    无法造成暴击
    伤害总降 80%
    无法闪避
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeft
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 10 秒
    你的击中不能眩晕敌人
    无法造成暴击
    伤害总降 80%
    无法闪避
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaDevouringDarknessRight
    法术
    施放间隔: 3 秒
    冷却时间: 18 秒
    每秒造成 778.1 点基础物理伤害
    基础持续时间为 6
    基础额外效果持续时间 3
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDevouringDarknessLeft
    法术
    施放间隔: 3 秒
    冷却时间: 18 秒
    每秒造成 778.1 点基础物理伤害
    基础持续时间为 6
    基础额外效果持续时间 3
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaXBlast
    法术
    施放间隔: 2.5 秒
    冷却时间: 10 秒
    造成 774.5 - 946.7 物理伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaThrowDebrisLeft
    攻击, 投射物, ProjectilesNotFromUser
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 7 秒
    伤害总降 10%
    将物理伤害的 50% 转化为火焰伤害
    攻击速度总增 25%
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaThrowDebrisRight
    攻击, 投射物, ProjectilesNotFromUser
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 7 秒
    伤害总降 10%
    将物理伤害的 50% 转化为火焰伤害
    攻击速度总增 25%
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaSlamRightNoCone
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoCone
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops = 1
    	set_monster_has_second_form = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    }
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();"
    }
    
    Animated
    {
    	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava2"] = {
        name = "Kitava, the Insatiable",
        life = 72,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.01,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlast",
            "KitavaSwipeRight",
            "KitavaSwipeLeft",
            "KitavaSlamMiddle",
            "KitavaSlamRight",
            "KitavaSlamLeft",
            "KitavaSlamMiddleRight",
            "KitavaSlamMiddleLeft",
            "KitavaSlamRightNoCone",
            "KitavaSlamLeftNoCone",
            "KitavaDevouringDarknessRight",
            "KitavaDevouringDarknessLeft",
            "KitavaThrowDebrisLeft",
            "KitavaThrowDebrisRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlast"] = {
        name = "KitavaXBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRight"] = {
        name = "KitavaSwipeRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeft"] = {
        name = "KitavaSwipeLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddle"] = {
        name = "KitavaSlamMiddle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRight"] = {
        name = "KitavaSlamRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeft"] = {
        name = "KitavaSlamLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRight"] = {
        name = "KitavaSlamMiddleRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeft"] = {
        name = "KitavaSlamMiddleLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoCone"] = {
        name = "KitavaSlamRightNoCone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoCone"] = {
        name = "KitavaSlamLeftNoCone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessRight"] = {
        name = "KitavaDevouringDarknessRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.2000000476837, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessLeft"] = {
        name = "KitavaDevouringDarknessLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.2000000476837, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisLeft"] = {
        name = "KitavaThrowDebrisLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisRight"] = {
        name = "KitavaThrowDebrisRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    怪物提供的经验值提高 250%
    掉落的物品稀有度提高 15000%
    IdMonsterActBossAct5
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 全域
  • movement speed cannot be reduced below base Min: 1 Max: 1 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeathMinor
    FamilyBossHealOnPlayerDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 全域
  • heal_on_nearby_death
    范围: 120
    heal aura owner % max life on death [0]
    免疫晕眩
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 全域
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 全域
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • Kitava, the Insatiable
    恶魔
    怪物提供的经验值提高 250%
    掉落的物品稀有度提高 15000%
    你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    免疫晕眩
    cant possess this [1]
    cant touch this [1]
    幽魂N
    标签bludgeoning_weapon, 施法, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    生命
    7200%
    异常状态临界值
    3000%
    抗性
    40 40 40 25
    伤害
    201%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    6 秒
    伤害分布
    ±5%
    经验值
    300%
    Model Size
    100%
    类型
    Kitava
    Metadata
    Kitava2Gauntlet
    等级
    68
    生命
    463,201
    护甲
    28,790
    闪避值
    4,739
    伤害
    751
    法术伤害
    751
    命中
    580
    攻击间隔
    6
    经验值
    30,765
    Minion Life
    100,472
    Minion Damage
    600
    异常状态临界值
    193,001
    冰缓
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    KitavaSlamMiddle
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRight
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeft
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRight
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeft
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRight
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 10 秒
    你的击中不能眩晕敌人
    无法造成暴击
    伤害总降 80%
    无法闪避
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeft
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 10 秒
    你的击中不能眩晕敌人
    无法造成暴击
    伤害总降 80%
    无法闪避
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaDevouringDarknessRight
    法术
    施放间隔: 3 秒
    冷却时间: 18 秒
    每秒造成 778.1 点基础物理伤害
    基础持续时间为 6
    基础额外效果持续时间 3
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDevouringDarknessLeft
    法术
    施放间隔: 3 秒
    冷却时间: 18 秒
    每秒造成 778.1 点基础物理伤害
    基础持续时间为 6
    基础额外效果持续时间 3
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaXBlast
    法术
    施放间隔: 2.5 秒
    冷却时间: 10 秒
    造成 774.5 - 946.7 物理伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaThrowDebrisLeft
    攻击, 投射物, ProjectilesNotFromUser
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 7 秒
    伤害总降 10%
    将物理伤害的 50% 转化为火焰伤害
    攻击速度总增 25%
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaThrowDebrisRight
    攻击, 投射物, ProjectilesNotFromUser
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 7 秒
    伤害总降 10%
    将物理伤害的 50% 转化为火焰伤害
    攻击速度总增 25%
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaSlamRightNoCone
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoCone
    攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    无法造成暴击
    伤害总降 25%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops = 1
    	set_monster_has_second_form = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    }
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();"
    }
    
    Animated
    {
    	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava2Gauntlet"] = {
        name = "Kitava, the Insatiable",
        life = 72,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.01,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlast",
            "KitavaSwipeRight",
            "KitavaSwipeLeft",
            "KitavaSlamMiddle",
            "KitavaSlamRight",
            "KitavaSlamLeft",
            "KitavaSlamMiddleRight",
            "KitavaSlamMiddleLeft",
            "KitavaSlamRightNoCone",
            "KitavaSlamLeftNoCone",
            "KitavaDevouringDarknessRight",
            "KitavaDevouringDarknessLeft",
            "KitavaThrowDebrisLeft",
            "KitavaThrowDebrisRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlast"] = {
        name = "KitavaXBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRight"] = {
        name = "KitavaSwipeRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeft"] = {
        name = "KitavaSwipeLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddle"] = {
        name = "KitavaSlamMiddle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRight"] = {
        name = "KitavaSlamRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeft"] = {
        name = "KitavaSlamLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRight"] = {
        name = "KitavaSlamMiddleRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeft"] = {
        name = "KitavaSlamMiddleLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoCone"] = {
        name = "KitavaSlamRightNoCone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoCone"] = {
        name = "KitavaSlamLeftNoCone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessRight"] = {
        name = "KitavaDevouringDarknessRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.2000000476837, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessLeft"] = {
        name = "KitavaDevouringDarknessLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.2000000476837, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisLeft"] = {
        name = "KitavaThrowDebrisLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisRight"] = {
        name = "KitavaThrowDebrisRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    怪物提供的经验值提高 250%
    掉落的物品稀有度提高 15000%
    IdMonsterActBossAct5
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 全域
  • movement speed cannot be reduced below base Min: 1 Max: 1 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeathMinor
    FamilyBossHealOnPlayerDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 全域
  • heal_on_nearby_death
    范围: 120
    heal aura owner % max life on death [0]
    免疫晕眩
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 全域
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 全域
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • 奇塔弗
    恶魔
    怪物提供的经验值提高 250%
    掉落的物品稀有度提高 15000%
    你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    免疫晕眩
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    幽魂N
    标签bludgeoning_weapon, demon, extra_extra_large_height, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement
    生命
    7200%
    异常状态临界值
    3000%
    抗性
    40 40 40 25
    伤害
    201%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    6 秒
    伤害分布
    ±5%
    经验值
    300%
    Model Size
    100%
    类型
    Kitava
    Metadata
    Kitava3
    等级
    68
    生命
    463,201
    护甲
    28,790
    闪避值
    4,739
    伤害
    751
    法术伤害
    751
    命中
    580
    攻击间隔
    6
    经验值
    30,765
    Minion Life
    100,472
    Minion Damage
    600
    异常状态临界值
    193,001
    冰缓
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 713–788
    暴击几率: 5%
    攻击间隔: 6 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops = 1
    	set_monster_has_second_form = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    }
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();"
    }
    
    Animated
    {
    	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava3"] = {
        name = "Kitava, the Insatiable",
        life = 72,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.01,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    怪物提供的经验值提高 250%
    掉落的物品稀有度提高 15000%
    IdMonsterActBossAct5
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 全域
  • movement speed cannot be reduced below base Min: 1 Max: 1 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeathMinor
    FamilyBossHealOnPlayerDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 全域
  • heal_on_nearby_death
    范围: 120
    heal aura owner % max life on death [0]
    免疫晕眩
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 全域
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 全域
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • 奇塔弗
    恶魔
    区域: 饲槽
    怪物提供的经验值提高 400%
    掉落的物品稀有度提高 20000%
    掉落的物品稀有度提高 20000%
    你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    免疫晕眩
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    幽魂N
    地区饲槽
    标签bludgeoning_weapon, 施法, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    生命
    5500%
    异常状态临界值
    3000%
    抗性
    40 40 40 25
    伤害
    200%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    6 秒
    伤害分布
    ±5%
    经验值
    200%
    Model Size
    100%
    类型
    KitavaFinal
    Metadata
    KitavaFinal
    等级
    67
    生命
    326,077
    护甲
    26,597
    闪避值
    4,575
    伤害
    710
    法术伤害
    710
    命中
    558
    攻击间隔
    6
    经验值
    20,028
    Minion Life
    71,379
    Minion Damage
    565
    异常状态临界值
    177,860
    冰缓
    562
    Shock
    562
    Brittle
    3,182
    Scorch
    562
    Sap
    1,554
    KitavaXBlastFinal
    法术
    施放间隔: 2.5 秒
    冷却时间: 10 秒
    造成 545 - 666.2 物理伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeRightFinal
    攻击
    基本伤害: 675–746
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 20 秒
    你的击中不能眩晕敌人
    无法造成暴击
    伤害总降 90%
    无法闪避
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeftFinal
    攻击
    基本伤害: 675–746
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 20 秒
    你的击中不能眩晕敌人
    无法造成暴击
    伤害总降 90%
    无法闪避
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamSweepFrontCentre
    法术
    施放间隔: 4.5 秒
    造成 127.5 - 155.8 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaXNuke
    法术
    施放间隔: 5 秒
    冷却时间: 20 秒
    造成 744.8 - 910.3 物理伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-90]
    KitavaDeathBreathMiddle
    法术
    施放间隔: 5 秒
    冷却时间: 15 秒
    你的击中不能眩晕敌人
    造成 416.5 - 509.1 火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathRight
    法术
    施放间隔: 5 秒
    冷却时间: 15 秒
    你的击中不能眩晕敌人
    造成 416.5 - 509.1 火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathLeft
    法术
    施放间隔: 5 秒
    冷却时间: 15 秒
    你的击中不能眩晕敌人
    造成 416.5 - 509.1 火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaBeamSweepFrontRight
    法术
    施放间隔: 4.5 秒
    造成 127.5 - 155.8 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepFrontLeft
    法术
    施放间隔: 4.5 秒
    造成 127.5 - 155.8 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleCentre
    法术
    施放间隔: 4.5 秒
    造成 127.5 - 155.8 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleRight
    法术
    施放间隔: 4.5 秒
    造成 127.5 - 155.8 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleLeft
    法术
    施放间隔: 4.5 秒
    造成 127.5 - 155.8 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackCentre
    法术
    施放间隔: 4.5 秒
    造成 127.5 - 155.8 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackRight
    法术
    施放间隔: 4.5 秒
    造成 127.5 - 155.8 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackLeft
    法术
    施放间隔: 4.5 秒
    造成 127.5 - 155.8 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleCentre
    法术
    施放间隔: 7 秒
    造成 127.5 - 155.8 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleRight
    法术
    施放间隔: 7 秒
    造成 127.5 - 155.8 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleLeft
    法术
    施放间隔: 7 秒
    造成 127.5 - 155.8 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaFinalDevouringDarknessRight
    法术
    施放间隔: 3 秒
    冷却时间: 25 秒
    每秒造成 419.9 点基础物理伤害
    基础持续时间为 12
    基础额外效果持续时间 4
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessLeft
    法术
    施放间隔: 3 秒
    冷却时间: 25 秒
    每秒造成 419.9 点基础物理伤害
    基础持续时间为 12
    基础额外效果持续时间 4
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessBoth
    法术
    施放间隔: 3 秒
    冷却时间: 25 秒
    每秒造成 419.9 点基础物理伤害
    基础持续时间为 12
    基础额外效果持续时间 4
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamOrbMiddle
    法术
    施放间隔: 4 秒
    冷却时间: 15 秒
    造成 374.9 - 458.2 物理伤害
    基础持续时间为 15
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbRight
    法术
    施放间隔: 4 秒
    冷却时间: 15 秒
    造成 374.9 - 458.2 物理伤害
    基础持续时间为 15
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbLeft
    法术
    施放间隔: 4 秒
    冷却时间: 15 秒
    造成 374.9 - 458.2 物理伤害
    基础持续时间为 15
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaUltimateDeathBreathRight
    法术
    施放间隔: 11 秒
    冷却时间: 25 秒
    你的击中不能眩晕敌人
    造成 361 - 441.2 火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaUltimateDeathBreathLeft
    法术
    施放间隔: 11 秒
    冷却时间: 25 秒
    你的击中不能眩晕敌人
    造成 361 - 441.2 火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaBeamOrbMiddleFinalPhase
    法术
    施放间隔: 4 秒
    冷却时间: 10 秒
    造成 374.9 - 458.2 物理伤害
    基础持续时间为 20
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbRightFinalPhase
    法术
    施放间隔: 4 秒
    冷却时间: 10 秒
    造成 374.9 - 458.2 物理伤害
    基础持续时间为 20
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbLeftFinalPhase
    法术
    施放间隔: 4 秒
    冷却时间: 10 秒
    造成 374.9 - 458.2 物理伤害
    基础持续时间为 20
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops = 1
    	set_monster_has_second_form = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Render
    {
    	selection_height_override = 600.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    }
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();"
    }
    
    Animated
    {
    	on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    	on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/KitavaFinal"] = {
        name = "Kitava, the Insatiable",
        life = 55,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlastFinal",
            "KitavaXNuke",
            "KitavaSwipeRightFinal",
            "KitavaSwipeLeftFinal",
            "KitavaFinalDevouringDarknessRight",
            "KitavaFinalDevouringDarknessLeft",
            "KitavaFinalDevouringDarknessBoth",
            "KitavaBeamSweepFrontCentre",
            "KitavaBeamSweepFrontRight",
            "KitavaBeamSweepFrontLeft",
            "KitavaBeamSweepMiddleCentre",
            "KitavaBeamSweepMiddleRight",
            "KitavaBeamSweepMiddleLeft",
            "KitavaBeamSweepBackCentre",
            "KitavaBeamSweepBackRight",
            "KitavaBeamSweepBackLeft",
            "KitavaBeamSweepDoubleCentre",
            "KitavaBeamSweepDoubleRight",
            "KitavaBeamSweepDoubleLeft",
            "KitavaDeathBreathMiddle",
            "KitavaDeathBreathRight",
            "KitavaDeathBreathLeft",
            "KitavaBeamOrbMiddle",
            "KitavaBeamOrbMiddleFinalPhase",
            "KitavaBeamOrbRight",
            "KitavaBeamOrbRightFinalPhase",
            "KitavaBeamOrbLeft",
            "KitavaBeamOrbLeftFinalPhase",
            "KitavaUltimateDeathBreathRight",
            "KitavaUltimateDeathBreathLeft",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinal"] = {
        name = "KitavaXBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXNuke"] = {
        name = "KitavaXNuke",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -90, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRightFinal"] = {
        name = "KitavaSwipeRightFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeftFinal"] = {
        name = "KitavaSwipeLeftFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessRight"] = {
        name = "KitavaFinalDevouringDarknessRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessLeft"] = {
        name = "KitavaFinalDevouringDarknessLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessBoth"] = {
        name = "KitavaFinalDevouringDarknessBoth",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontCentre"] = {
        name = "KitavaBeamSweepFrontCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontRight"] = {
        name = "KitavaBeamSweepFrontRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontLeft"] = {
        name = "KitavaBeamSweepFrontLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleCentre"] = {
        name = "KitavaBeamSweepMiddleCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleRight"] = {
        name = "KitavaBeamSweepMiddleRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleLeft"] = {
        name = "KitavaBeamSweepMiddleLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackCentre"] = {
        name = "KitavaBeamSweepBackCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackRight"] = {
        name = "KitavaBeamSweepBackRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackLeft"] = {
        name = "KitavaBeamSweepBackLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleCentre"] = {
        name = "KitavaBeamSweepDoubleCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleRight"] = {
        name = "KitavaBeamSweepDoubleRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleLeft"] = {
        name = "KitavaBeamSweepDoubleLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathMiddle"] = {
        name = "KitavaDeathBreathMiddle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathRight"] = {
        name = "KitavaDeathBreathRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathLeft"] = {
        name = "KitavaDeathBreathLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddle"] = {
        name = "KitavaBeamOrbMiddle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddleFinalPhase"] = {
        name = "KitavaBeamOrbMiddleFinalPhase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRight"] = {
        name = "KitavaBeamOrbRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRightFinalPhase"] = {
        name = "KitavaBeamOrbRightFinalPhase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeft"] = {
        name = "KitavaBeamOrbLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeftFinalPhase"] = {
        name = "KitavaBeamOrbLeftFinalPhase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathRight"] = {
        name = "KitavaUltimateDeathBreathRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathLeft"] = {
        name = "KitavaUltimateDeathBreathLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    怪物提供的经验值提高 400%
    掉落的物品稀有度提高 20000%
    IdMonsterActBossAct10
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 400 Max: 400 全域
  • monster dropped item rarity +% Min: 20000 Max: 20000 全域
  • 掉落的物品稀有度提高 20000%
    IdMonsterActBossAct10BonusRarity_
    FamilyMonsterDroppedItemRarity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 20000 Max: 20000 全域
  • 你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 全域
  • movement speed cannot be reduced below base Min: 1 Max: 1 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeath
    FamilyBossHealOnPlayerDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 全域
  • heal_on_nearby_death
    范围: 120
    heal aura owner % max life on death [0]
    免疫晕眩
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 全域
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 全域
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • Kitava, the Insatiable
    恶魔
    怪物提供的经验值提高 400%
    掉落的物品稀有度提高 20000%
    掉落的物品稀有度提高 20000%
    你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    免疫晕眩
    cant possess this [1]
    cant touch this [1]
    幽魂N
    标签bludgeoning_weapon, 施法, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    生命
    5500%
    异常状态临界值
    3000%
    抗性
    40 40 40 25
    伤害
    200%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    6 秒
    伤害分布
    ±5%
    经验值
    200%
    Model Size
    100%
    类型
    KitavaFinal
    Metadata
    KitavaFinalGauntlet___
    等级
    68
    生命
    353,834
    护甲
    28,790
    闪避值
    4,739
    伤害
    747
    法术伤害
    747
    命中
    580
    攻击间隔
    6
    经验值
    20,510
    Minion Life
    76,750
    Minion Damage
    597
    异常状态临界值
    193,001
    冰缓
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    KitavaXBlastFinal
    法术
    施放间隔: 2.5 秒
    冷却时间: 10 秒
    造成 563 - 688.1 物理伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeRightFinal
    攻击
    基本伤害: 710–784
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 20 秒
    你的击中不能眩晕敌人
    无法造成暴击
    伤害总降 90%
    无法闪避
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeftFinal
    攻击
    基本伤害: 710–784
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 20 秒
    你的击中不能眩晕敌人
    无法造成暴击
    伤害总降 90%
    无法闪避
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamSweepFrontCentre
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaXNuke
    法术
    施放间隔: 5 秒
    冷却时间: 20 秒
    造成 774.5 - 946.7 物理伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-90]
    KitavaDeathBreathMiddle
    法术
    施放间隔: 5 秒
    冷却时间: 15 秒
    你的击中不能眩晕敌人
    造成 429 - 524.3 火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathRight
    法术
    施放间隔: 5 秒
    冷却时间: 15 秒
    你的击中不能眩晕敌人
    造成 429 - 524.3 火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathLeft
    法术
    施放间隔: 5 秒
    冷却时间: 15 秒
    你的击中不能眩晕敌人
    造成 429 - 524.3 火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaBeamSweepFrontRight
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepFrontLeft
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleCentre
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleRight
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleLeft
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackCentre
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackRight
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackLeft
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleCentre
    法术
    施放间隔: 7 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleRight
    法术
    施放间隔: 7 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleLeft
    法术
    施放间隔: 7 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaFinalDevouringDarknessRight
    法术
    施放间隔: 3 秒
    冷却时间: 25 秒
    每秒造成 440.9 点基础物理伤害
    基础持续时间为 12
    基础额外效果持续时间 4
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessLeft
    法术
    施放间隔: 3 秒
    冷却时间: 25 秒
    每秒造成 440.9 点基础物理伤害
    基础持续时间为 12
    基础额外效果持续时间 4
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessBoth
    法术
    施放间隔: 3 秒
    冷却时间: 25 秒
    每秒造成 440.9 点基础物理伤害
    基础持续时间为 12
    基础额外效果持续时间 4
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamOrbMiddle
    法术
    施放间隔: 4 秒
    冷却时间: 15 秒
    造成 386.1 - 471.9 物理伤害
    基础持续时间为 15
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbRight
    法术
    施放间隔: 4 秒
    冷却时间: 15 秒
    造成 386.1 - 471.9 物理伤害
    基础持续时间为 15
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbLeft
    法术
    施放间隔: 4 秒
    冷却时间: 15 秒
    造成 386.1 - 471.9 物理伤害
    基础持续时间为 15
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaUltimateDeathBreathRight
    法术
    施放间隔: 11 秒
    冷却时间: 25 秒
    你的击中不能眩晕敌人
    造成 371.8 - 454.4 火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaUltimateDeathBreathLeft
    法术
    施放间隔: 11 秒
    冷却时间: 25 秒
    你的击中不能眩晕敌人
    造成 371.8 - 454.4 火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaBeamOrbMiddleFinalPhase
    法术
    施放间隔: 4 秒
    冷却时间: 10 秒
    造成 386.1 - 471.9 物理伤害
    基础持续时间为 20
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbRightFinalPhase
    法术
    施放间隔: 4 秒
    冷却时间: 10 秒
    造成 386.1 - 471.9 物理伤害
    基础持续时间为 20
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbLeftFinalPhase
    法术
    施放间隔: 4 秒
    冷却时间: 10 秒
    造成 386.1 - 471.9 物理伤害
    基础持续时间为 20
    将物理伤害的 50% 转化为火焰伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/KitavaFinalGauntlet___"] = {
        name = "Kitava, the Insatiable",
        life = 55,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlastFinal",
            "KitavaXNuke",
            "KitavaSwipeRightFinal",
            "KitavaSwipeLeftFinal",
            "KitavaFinalDevouringDarknessRight",
            "KitavaFinalDevouringDarknessLeft",
            "KitavaFinalDevouringDarknessBoth",
            "KitavaBeamSweepFrontCentre",
            "KitavaBeamSweepFrontRight",
            "KitavaBeamSweepFrontLeft",
            "KitavaBeamSweepMiddleCentre",
            "KitavaBeamSweepMiddleRight",
            "KitavaBeamSweepMiddleLeft",
            "KitavaBeamSweepBackCentre",
            "KitavaBeamSweepBackRight",
            "KitavaBeamSweepBackLeft",
            "KitavaBeamSweepDoubleCentre",
            "KitavaBeamSweepDoubleRight",
            "KitavaBeamSweepDoubleLeft",
            "KitavaDeathBreathMiddle",
            "KitavaDeathBreathRight",
            "KitavaDeathBreathLeft",
            "KitavaBeamOrbMiddle",
            "KitavaBeamOrbMiddleFinalPhase",
            "KitavaBeamOrbRight",
            "KitavaBeamOrbRightFinalPhase",
            "KitavaBeamOrbLeft",
            "KitavaBeamOrbLeftFinalPhase",
            "KitavaUltimateDeathBreathRight",
            "KitavaUltimateDeathBreathLeft",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinal"] = {
        name = "KitavaXBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXNuke"] = {
        name = "KitavaXNuke",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -90, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRightFinal"] = {
        name = "KitavaSwipeRightFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeftFinal"] = {
        name = "KitavaSwipeLeftFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessRight"] = {
        name = "KitavaFinalDevouringDarknessRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessLeft"] = {
        name = "KitavaFinalDevouringDarknessLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessBoth"] = {
        name = "KitavaFinalDevouringDarknessBoth",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontCentre"] = {
        name = "KitavaBeamSweepFrontCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontRight"] = {
        name = "KitavaBeamSweepFrontRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontLeft"] = {
        name = "KitavaBeamSweepFrontLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleCentre"] = {
        name = "KitavaBeamSweepMiddleCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleRight"] = {
        name = "KitavaBeamSweepMiddleRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleLeft"] = {
        name = "KitavaBeamSweepMiddleLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackCentre"] = {
        name = "KitavaBeamSweepBackCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackRight"] = {
        name = "KitavaBeamSweepBackRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackLeft"] = {
        name = "KitavaBeamSweepBackLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleCentre"] = {
        name = "KitavaBeamSweepDoubleCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleRight"] = {
        name = "KitavaBeamSweepDoubleRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleLeft"] = {
        name = "KitavaBeamSweepDoubleLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathMiddle"] = {
        name = "KitavaDeathBreathMiddle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathRight"] = {
        name = "KitavaDeathBreathRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathLeft"] = {
        name = "KitavaDeathBreathLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddle"] = {
        name = "KitavaBeamOrbMiddle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddleFinalPhase"] = {
        name = "KitavaBeamOrbMiddleFinalPhase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRight"] = {
        name = "KitavaBeamOrbRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRightFinalPhase"] = {
        name = "KitavaBeamOrbRightFinalPhase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeft"] = {
        name = "KitavaBeamOrbLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeftFinalPhase"] = {
        name = "KitavaBeamOrbLeftFinalPhase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathRight"] = {
        name = "KitavaUltimateDeathBreathRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathLeft"] = {
        name = "KitavaUltimateDeathBreathLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    怪物提供的经验值提高 400%
    掉落的物品稀有度提高 20000%
    IdMonsterActBossAct10
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 400 Max: 400 全域
  • monster dropped item rarity +% Min: 20000 Max: 20000 全域
  • 掉落的物品稀有度提高 20000%
    IdMonsterActBossAct10BonusRarity_
    FamilyMonsterDroppedItemRarity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 20000 Max: 20000 全域
  • 你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 全域
  • movement speed cannot be reduced below base Min: 1 Max: 1 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeath
    FamilyBossHealOnPlayerDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 全域
  • heal_on_nearby_death
    范围: 120
    heal aura owner % max life on death [0]
    免疫晕眩
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 全域
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 全域
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • 黑暗之灵奇塔弗
    恶魔
    怪物提供的经验值提高 400%
    掉落的物品稀有度提高 20000%
    你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    免疫晕眩
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    幽魂N
    标签bludgeoning_weapon, 施法, demon, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood
    生命
    5500%
    异常状态临界值
    3000%
    抗性
    40 40 40 25
    伤害
    200%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    6 秒
    伤害分布
    ±5%
    经验值
    200%
    Model Size
    50%
    类型
    KitavaFinalStandalone
    Metadata
    KitavaFinalStandalone
    等级
    68
    生命
    353,834
    护甲
    28,790
    闪避值
    4,739
    伤害
    747
    法术伤害
    747
    命中
    580
    攻击间隔
    6
    经验值
    20,510
    Minion Life
    76,750
    Minion Damage
    597
    异常状态临界值
    193,001
    冰缓
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    KitavaXBlastFinalStandalone
    法术
    施放间隔: 2.5 秒
    冷却时间: 5 秒
    造成 563 - 688.1 物理伤害
    active skill area of effect radius +% final [-30]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeRightFinalStandalone
    攻击
    基本伤害: 710–784
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 20 秒
    你的击中不能眩晕敌人
    无法造成暴击
    伤害总降 90%
    无法闪避
    action do not face target [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeftFinalStandalone
    攻击
    基本伤害: 710–784
    暴击几率: 5%
    攻击间隔: 6 秒
    冷却时间: 20 秒
    你的击中不能眩晕敌人
    无法造成暴击
    伤害总降 90%
    无法闪避
    action do not face target [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamSweepFrontCentreStandalone
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaDeathBreathMiddleStandalone
    法术
    施放间隔: 5 秒
    冷却时间: 15 秒
    你的击中不能眩晕敌人
    造成 429 - 524.3 火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathRightStandalone
    法术
    施放间隔: 5 秒
    冷却时间: 15 秒
    你的击中不能眩晕敌人
    造成 429 - 524.3 火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathLeftStandalone
    法术
    施放间隔: 5 秒
    冷却时间: 15 秒
    你的击中不能眩晕敌人
    造成 429 - 524.3 火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaBeamSweepFrontRightStandalone
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepFrontLeftStandalone
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleCentreStandalone
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleRightStandalone
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepMiddleLeftStandalone
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackCentreStandalone
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackRightStandalone
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepBackLeftStandalone
    法术
    施放间隔: 4.5 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleCentreStandalone
    法术
    施放间隔: 7 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleRightStandalone
    法术
    施放间隔: 7 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaBeamSweepDoubleLeftStandalone
    法术
    施放间隔: 7 秒
    造成 131.3 - 160.5 物理伤害
    你的击中不能眩晕敌人
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    KitavaFinalDevouringDarknessRightMapStandalone
    法术
    施放间隔: 3 秒
    冷却时间: 18 秒
    每秒造成 277.4 点基础物理伤害
    基础持续时间为 12
    基础额外效果持续时间 4
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessLeftMapStandalone
    法术
    施放间隔: 3 秒
    冷却时间: 18 秒
    每秒造成 277.4 点基础物理伤害
    基础持续时间为 12
    基础额外效果持续时间 4
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessBothMapStandalone
    法术
    施放间隔: 3 秒
    冷却时间: 18 秒
    每秒造成 277.4 点基础物理伤害
    基础持续时间为 12
    基础额外效果持续时间 4
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamOrbMiddleStandalone
    法术
    施放间隔: 4 秒
    冷却时间: 15 秒
    造成 386.1 - 471.9 物理伤害
    基础持续时间为 15
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbRightStandalone
    法术
    施放间隔: 4 秒
    冷却时间: 15 秒
    造成 386.1 - 471.9 物理伤害
    基础持续时间为 15
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbLeftStandalone
    法术
    施放间隔: 4 秒
    冷却时间: 15 秒
    造成 386.1 - 471.9 物理伤害
    基础持续时间为 15
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaUltimateDeathBreathRightStandalone
    法术
    施放间隔: 11 秒
    冷却时间: 25 秒
    你的击中不能眩晕敌人
    造成 371.8 - 454.4 火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaUltimateDeathBreathLeftStandalone
    法术
    施放间隔: 11 秒
    冷却时间: 25 秒
    你的击中不能眩晕敌人
    造成 371.8 - 454.4 火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaBeamOrbMiddleFinalPhaseStandalone
    法术
    施放间隔: 4 秒
    冷却时间: 10 秒
    造成 386.1 - 471.9 物理伤害
    基础持续时间为 20
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbRightFinalPhaseStandalone
    法术
    施放间隔: 4 秒
    冷却时间: 10 秒
    造成 386.1 - 471.9 物理伤害
    基础持续时间为 20
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    KitavaBeamOrbLeftFinalPhaseStandalone
    法术
    施放间隔: 4 秒
    冷却时间: 10 秒
    造成 386.1 - 471.9 物理伤害
    基础持续时间为 20
    将物理伤害的 50% 转化为火焰伤害
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    GTStandaloneKitavaXNuke
    可触发, 法术
    施放间隔: 5 秒
    冷却时间: 10 秒
    SOStandaloneKitavaXNuke
    可触发, 法术
    施放间隔: 1 秒
    GSStandaloneKitavaXNuke
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    造成 774.5 - 946.7 物理伤害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-90]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -250
    	set_curse_orb_additional_radius = 100
    }
    
    StateMachine
    {
    	define_shared_state = "blood_pool;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Render
    {
    	selection_height_override = 300.0
    	allow_attached_arrows = false
    	visual_size_index = 3
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );"
    }
    
    StateMachine
    {
    	on_state_blood_pool_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadeout );"
    
    	on_state_blood_pool_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadein );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop );
    	"
    
    	create_state_blood_pool_1 =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,  );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/KitavaFinalStandalone"] = {
        name = "Kitava, the Insatiable",
        life = 55,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlastFinalStandalone",
            "KitavaSwipeRightFinalStandalone",
            "KitavaSwipeLeftFinalStandalone",
            "KitavaFinalDevouringDarknessRightMapStandalone",
            "KitavaFinalDevouringDarknessLeftMapStandalone",
            "KitavaFinalDevouringDarknessBothMapStandalone",
            "GSStandaloneKitavaXNuke",
            "KitavaBeamSweepFrontCentreStandalone",
            "KitavaBeamSweepFrontRightStandalone",
            "KitavaBeamSweepFrontLeftStandalone",
            "KitavaBeamSweepMiddleCentreStandalone",
            "KitavaBeamSweepMiddleRightStandalone",
            "KitavaBeamSweepMiddleLeftStandalone",
            "KitavaBeamSweepBackCentreStandalone",
            "KitavaBeamSweepBackRightStandalone",
            "KitavaBeamSweepBackLeftStandalone",
            "KitavaBeamSweepDoubleCentreStandalone",
            "KitavaBeamSweepDoubleRightStandalone",
            "KitavaBeamSweepDoubleLeftStandalone",
            "KitavaDeathBreathMiddleStandalone",
            "KitavaDeathBreathRightStandalone",
            "KitavaDeathBreathLeftStandalone",
            "KitavaBeamOrbMiddleStandalone",
            "KitavaBeamOrbMiddleFinalPhaseStandalone",
            "KitavaBeamOrbRightStandalone",
            "KitavaBeamOrbRightFinalPhaseStandalone",
            "KitavaBeamOrbLeftStandalone",
            "KitavaBeamOrbLeftFinalPhaseStandalone",
            "KitavaUltimateDeathBreathRightStandalone",
            "KitavaUltimateDeathBreathLeftStandalone",
            "SOStandaloneKitavaXNuke",
            "GTStandaloneKitavaXNuke",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinalStandalone"] = {
        name = "KitavaXBlastFinalStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRightFinalStandalone"] = {
        name = "KitavaSwipeRightFinalStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeftFinalStandalone"] = {
        name = "KitavaSwipeLeftFinalStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessRightMapStandalone"] = {
        name = "KitavaFinalDevouringDarknessRightMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessLeftMapStandalone"] = {
        name = "KitavaFinalDevouringDarknessLeftMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessBothMapStandalone"] = {
        name = "KitavaFinalDevouringDarknessBothMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSStandaloneKitavaXNuke"] = {
        name = "GSStandaloneKitavaXNuke",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -90, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontCentreStandalone"] = {
        name = "KitavaBeamSweepFrontCentreStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontRightStandalone"] = {
        name = "KitavaBeamSweepFrontRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontLeftStandalone"] = {
        name = "KitavaBeamSweepFrontLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleCentreStandalone"] = {
        name = "KitavaBeamSweepMiddleCentreStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleRightStandalone"] = {
        name = "KitavaBeamSweepMiddleRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleLeftStandalone"] = {
        name = "KitavaBeamSweepMiddleLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackCentreStandalone"] = {
        name = "KitavaBeamSweepBackCentreStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackRightStandalone"] = {
        name = "KitavaBeamSweepBackRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackLeftStandalone"] = {
        name = "KitavaBeamSweepBackLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleCentreStandalone"] = {
        name = "KitavaBeamSweepDoubleCentreStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleRightStandalone"] = {
        name = "KitavaBeamSweepDoubleRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleLeftStandalone"] = {
        name = "KitavaBeamSweepDoubleLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathMiddleStandalone"] = {
        name = "KitavaDeathBreathMiddleStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathRightStandalone"] = {
        name = "KitavaDeathBreathRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathLeftStandalone"] = {
        name = "KitavaDeathBreathLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddleStandalone"] = {
        name = "KitavaBeamOrbMiddleStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddleFinalPhaseStandalone"] = {
        name = "KitavaBeamOrbMiddleFinalPhaseStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRightStandalone"] = {
        name = "KitavaBeamOrbRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRightFinalPhaseStandalone"] = {
        name = "KitavaBeamOrbRightFinalPhaseStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeftStandalone"] = {
        name = "KitavaBeamOrbLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeftFinalPhaseStandalone"] = {
        name = "KitavaBeamOrbLeftFinalPhaseStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathRightStandalone"] = {
        name = "KitavaUltimateDeathBreathRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathLeftStandalone"] = {
        name = "KitavaUltimateDeathBreathLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOStandaloneKitavaXNuke"] = {
        name = "SOStandaloneKitavaXNuke",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTStandaloneKitavaXNuke"] = {
        name = "GTStandaloneKitavaXNuke",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    怪物提供的经验值提高 400%
    掉落的物品稀有度提高 20000%
    IdMonsterActBossAct10
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 400 Max: 400 全域
  • monster dropped item rarity +% Min: 20000 Max: 20000 全域
  • 你的移动速度加成不会让你减速至基础速度以下
    你的行动速度无法被减速至基础以下
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 全域
  • movement speed cannot be reduced below base Min: 1 Max: 1 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 免疫晕眩
    IdMonsterImplicitCannotBeStunned1
    FamilyMonsterCannotBeStunned
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 全域
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 全域
  • cant touch this [1]
    IdTormentCantTouchThis
    FamilyCantTouchThis
    Domains怪物 (3)
    GenerationType罪魂 (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • Edit

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