MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Kitava, el Insaciable
Demonio
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [15000]
monster slain experience +% [250]
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No te pueden aturdir
cant possess this [1]
cant touch this [1]
Kitava, the Insatiable
Spectre
AreaEl techo de la catedral
Tagsbludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
Vida
7200%
Ailment Threshold
3000%
Resistencia
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
201%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
300%
Model Size
100%
Type
Kitava
Metadata
Kitava1
Nivel
45
Vida
99,000
Armadura
4,350
Evasión
1,979
Damage
224
Daño de hechizos
224
Precisión
228
Attack Time
6
Experiencia
13,245
Minion Life
26,568
Minion Damage
170
Ailment Threshold
41,250
Chill
130
Shock
130
Brittle
738
Scorch
130
Sap
360
Phys Convert Ele
125%
KitavaSlamMiddle
Attack
Base Damage: 213235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Inflige un 25% menos de daño
apply gauntlet ruin on hit [1]
global cannot crit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRight
Attack
Base Damage: 213235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Inflige un 25% menos de daño
apply gauntlet ruin on hit [1]
global cannot crit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeft
Attack
Base Damage: 213235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Inflige un 25% menos de daño
apply gauntlet ruin on hit [1]
global cannot crit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRight
Attack
Base Damage: 213235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Inflige un 25% menos de daño
apply gauntlet ruin on hit [1]
global cannot crit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeft
Attack
Base Damage: 213235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Inflige un 25% menos de daño
apply gauntlet ruin on hit [1]
global cannot crit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 213235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Inflige un 80% menos de daño
No se puede evadir
cannot stun [1]
global cannot crit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 213235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Inflige un 80% menos de daño
No se puede evadir
cannot stun [1]
global cannot crit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeft
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 213235
Probabilidad de golpe crítico: 5%
Daño de ataque: 62.5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 37.5% menos de daño de ataque
Inflige un 10% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más velocidad de ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRight
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 213235
Probabilidad de golpe crítico: 5%
Daño de ataque: 62.5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 37.5% menos de daño de ataque
Inflige un 10% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más velocidad de ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoCone
Attack
Base Damage: 213235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Inflige un 25% menos de daño
apply gauntlet ruin on hit [1]
global cannot crit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoCone
Attack
Base Damage: 213235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Inflige un 25% menos de daño
apply gauntlet ruin on hit [1]
global cannot crit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]

Object Type

version 2
extends "Metadata/Monsters/ActBoss"

Positioned
{
	update_max_entity_size = true
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_cannot_be_knocked_back = 1
	set_immune_vaal_lighting_warp = 1
	set_item_drop_slots = 0
	set_monster_no_drops = 1
	set_monster_has_second_form = 1
	set_curse_orb_additional_height = -500
	set_curse_orb_additional_radius = 200
}

Life
{
	corpse_usable = false
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KitavaBoss/Kitava1"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Kitava, the Insatiable",
    life = 72,
    damage = 2.01,
    damageSpread = 0.05,
    attackTime = 6,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "KitavaSwipeRight",
        "KitavaSwipeLeft",
        "KitavaSlamMiddle",
        "KitavaSlamRight",
        "KitavaSlamLeft",
        "KitavaSlamMiddleRight",
        "KitavaSlamMiddleLeft",
        "KitavaSlamRightNoCone",
        "KitavaSlamLeftNoCone",
        "KitavaThrowDebrisLeft",
        "KitavaThrowDebrisRight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeRight"] = {
    name = "KitavaSwipeRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
        "cannot_stun",
    },
    levels = {
        [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSwipeLeft"] = {
    name = "KitavaSwipeLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_always_hit",
        "global_cannot_crit",
        "cannot_stun",
    },
    levels = {
        [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddle"] = {
    name = "KitavaSlamMiddle",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRight"] = {
    name = "KitavaSlamRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeft"] = {
    name = "KitavaSlamLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleRight"] = {
    name = "KitavaSlamMiddleRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamMiddleLeft"] = {
    name = "KitavaSlamMiddleLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamRightNoCone"] = {
    name = "KitavaSlamRightNoCone",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaSlamLeftNoCone"] = {
    name = "KitavaSlamLeftNoCone",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisLeft"] = {
    name = "KitavaThrowDebrisLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        attack = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, -10, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KitavaThrowDebrisRight"] = {
    name = "KitavaThrowDebrisRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesNotFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        attack = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_attack_speed_+%_final",
        "base_is_projectile",
        "is_area_damage",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, -10, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [250]
FamilyMonsterActBoss
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 15000 15000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base 1 1 Global — Valor fijo
  • movement speed cannot be reduced below base 1 1 Global — Valor fijo
  • Craft TagsVelocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • FamilyBossHealOnPlayerDeath
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • heal aura owner % max life on death 0 0 Global
  • heal_on_nearby_death
    Radio: 120
    heal aura owner % max life on death [0]
    No te pueden aturdir
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base cannot be stunned 1 1 Global — Valor fijo
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — Valor fijo
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor fijo
  • keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_be_knocked_back1
    Stats.immune_vaal_lighting_warp1
    Stats.monster_no_drops1
    Stats.monster_has_second_form1
    Stats.curse_orb_additional_height-500
    Stats.curse_orb_additional_radius200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.update_max_entity_sizetrue
    BaseEvents.server_onlytrue
    BaseEvents.is_act_bosstrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2
    Actor.slow_animations_go_to_idletrue
    Pathfinding.immobiletrue
    Life.corpse_usablefalse
    Kitava, el Insaciable
    Demonio
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [250]
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No te pueden aturdir
    monster gauntlet ruin enabled [1]
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    Spectre
    Tagsbludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    Vida
    7200%
    Ailment Threshold
    3000%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    201%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experiencia
    300%
    Model Size
    100%
    Type
    Kitava
    Metadata
    Kitava1Gauntlet
    Nivel
    68
    Vida
    463,201
    Armadura
    28,790
    Evasión
    4,739
    Damage
    751
    Daño de hechizos
    751
    Precisión
    580
    Attack Time
    6
    Experiencia
    30,765
    Minion Life
    100,472
    Minion Damage
    600
    Ailment Threshold
    193,001
    Chill
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    Phys Convert Ele
    240%
    KitavaSlamMiddle
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRight
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeft
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRight
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeft
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRight
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 10 seg
    Inflige un 80% menos de daño
    No se puede evadir
    cannot stun [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeft
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 10 seg
    Inflige un 80% menos de daño
    No se puede evadir
    cannot stun [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaThrowDebrisLeft
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 62.5%
    Attack Time: 6 seg
    Tiempo de recarga: 7 seg
    Inflige un 37.5% menos de daño de ataque
    Inflige un 10% menos de daño
    El 50% del daño físico se convierte en daño de fuego
    25% más velocidad de ataque
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaThrowDebrisRight
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 62.5%
    Attack Time: 6 seg
    Tiempo de recarga: 7 seg
    Inflige un 37.5% menos de daño de ataque
    Inflige un 10% menos de daño
    El 50% del daño físico se convierte en daño de fuego
    25% más velocidad de ataque
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaSlamRightNoCone
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoCone
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava1Gauntlet"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Kitava, the Insatiable",
        life = 72,
        damage = 2.01,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaSwipeRight",
            "KitavaSwipeLeft",
            "KitavaSlamMiddle",
            "KitavaSlamRight",
            "KitavaSlamLeft",
            "KitavaSlamMiddleRight",
            "KitavaSlamMiddleLeft",
            "KitavaSlamRightNoCone",
            "KitavaSlamLeftNoCone",
            "KitavaThrowDebrisLeft",
            "KitavaThrowDebrisRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRight"] = {
        name = "KitavaSwipeRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeft"] = {
        name = "KitavaSwipeLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddle"] = {
        name = "KitavaSlamMiddle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRight"] = {
        name = "KitavaSlamRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeft"] = {
        name = "KitavaSlamLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRight"] = {
        name = "KitavaSlamMiddleRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeft"] = {
        name = "KitavaSlamMiddleLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoCone"] = {
        name = "KitavaSlamRightNoCone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoCone"] = {
        name = "KitavaSlamLeftNoCone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisLeft"] = {
        name = "KitavaThrowDebrisLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -10, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisRight"] = {
        name = "KitavaThrowDebrisRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -10, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [250]
    FamilyMonsterActBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 15000 15000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base 1 1 Global — Valor fijo
  • movement speed cannot be reduced below base 1 1 Global — Valor fijo
  • Craft TagsVelocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • FamilyBossHealOnPlayerDeath
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • heal aura owner % max life on death 0 0 Global
  • heal_on_nearby_death
    Radio: 120
    heal aura owner % max life on death [0]
    No te pueden aturdir
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base cannot be stunned 1 1 Global — Valor fijo
  • monster gauntlet ruin enabled [1]
    FamilyMonsterGauntletRuinEnabled
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster gauntlet ruin enabled 1 1 Global — Valor fijo
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — Valor fijo
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor fijo
  • Kitava, el Insaciable
    Demonio
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [250]
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No te pueden aturdir
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    Spectre
    Tagsbludgeoning_weapon, Lanzador de hechizos, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    Vida
    7200%
    Ailment Threshold
    3000%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    201%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experiencia
    300%
    Model Size
    100%
    Type
    Kitava
    Metadata
    Kitava2
    Nivel
    68
    Vida
    463,201
    Armadura
    28,790
    Evasión
    4,739
    Damage
    751
    Daño de hechizos
    751
    Precisión
    580
    Attack Time
    6
    Experiencia
    30,765
    Minion Life
    100,472
    Minion Damage
    600
    Ailment Threshold
    193,001
    Chill
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    Phys Convert Ele
    240%
    KitavaSlamMiddle
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRight
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeft
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRight
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeft
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRight
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 10 seg
    Inflige un 80% menos de daño
    No se puede evadir
    cannot stun [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeft
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 10 seg
    Inflige un 80% menos de daño
    No se puede evadir
    cannot stun [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaDevouringDarknessRight
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    La duración base es de 6 segundos
    La duración secundaria base es de 3 segundos
    base physical damage to deal per minute [66286]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDevouringDarknessLeft
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    La duración base es de 6 segundos
    La duración secundaria base es de 3 segundos
    base physical damage to deal per minute [66286]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaXBlast
    Spell
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 10 seg
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [1344]
    spell minimum base physical damage [1100]
    KitavaThrowDebrisLeft
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 62.5%
    Attack Time: 6 seg
    Tiempo de recarga: 7 seg
    Inflige un 37.5% menos de daño de ataque
    Inflige un 10% menos de daño
    El 50% del daño físico se convierte en daño de fuego
    25% más velocidad de ataque
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaThrowDebrisRight
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 62.5%
    Attack Time: 6 seg
    Tiempo de recarga: 7 seg
    Inflige un 37.5% menos de daño de ataque
    Inflige un 10% menos de daño
    El 50% del daño físico se convierte en daño de fuego
    25% más velocidad de ataque
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaSlamRightNoCone
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoCone
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops = 1
    	set_monster_has_second_form = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    
    Transitionable
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava2"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Kitava, the Insatiable",
        life = 72,
        damage = 2.01,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlast",
            "KitavaSwipeRight",
            "KitavaSwipeLeft",
            "KitavaSlamMiddle",
            "KitavaSlamRight",
            "KitavaSlamLeft",
            "KitavaSlamMiddleRight",
            "KitavaSlamMiddleLeft",
            "KitavaSlamRightNoCone",
            "KitavaSlamLeftNoCone",
            "KitavaDevouringDarknessRight",
            "KitavaDevouringDarknessLeft",
            "KitavaThrowDebrisLeft",
            "KitavaThrowDebrisRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlast"] = {
        name = "KitavaXBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRight"] = {
        name = "KitavaSwipeRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeft"] = {
        name = "KitavaSwipeLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddle"] = {
        name = "KitavaSlamMiddle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRight"] = {
        name = "KitavaSlamRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeft"] = {
        name = "KitavaSlamLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRight"] = {
        name = "KitavaSlamMiddleRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeft"] = {
        name = "KitavaSlamMiddleLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoCone"] = {
        name = "KitavaSlamRightNoCone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoCone"] = {
        name = "KitavaSlamLeftNoCone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessRight"] = {
        name = "KitavaDevouringDarknessRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.2000000476837, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessLeft"] = {
        name = "KitavaDevouringDarknessLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.2000000476837, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisLeft"] = {
        name = "KitavaThrowDebrisLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -10, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisRight"] = {
        name = "KitavaThrowDebrisRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -10, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [250]
    FamilyMonsterActBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 15000 15000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base 1 1 Global — Valor fijo
  • movement speed cannot be reduced below base 1 1 Global — Valor fijo
  • Craft TagsVelocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • FamilyBossHealOnPlayerDeath
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • heal aura owner % max life on death 0 0 Global
  • heal_on_nearby_death
    Radio: 120
    heal aura owner % max life on death [0]
    No te pueden aturdir
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base cannot be stunned 1 1 Global — Valor fijo
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — Valor fijo
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor fijo
  • keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_be_knocked_back1
    Stats.immune_vaal_lighting_warp1
    Stats.monster_no_drops1
    Stats.monster_has_second_form1
    Stats.curse_orb_additional_height-500
    Stats.curse_orb_additional_radius200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.update_max_entity_sizetrue
    BaseEvents.server_onlytrue
    BaseEvents.is_act_bosstrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2, ChangeToStance1, ChangeToStance2
    Actor.slow_animations_go_to_idletrue
    Pathfinding.immobiletrue
    Life.corpse_usablefalse
    Kitava, el Insaciable
    Demonio
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [250]
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No te pueden aturdir
    monster gauntlet ruin enabled [1]
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    Spectre
    Tagsbludgeoning_weapon, Lanzador de hechizos, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    Vida
    7200%
    Ailment Threshold
    3000%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    201%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experiencia
    300%
    Model Size
    100%
    Type
    Kitava
    Metadata
    Kitava2Gauntlet
    Nivel
    68
    Vida
    463,201
    Armadura
    28,790
    Evasión
    4,739
    Damage
    751
    Daño de hechizos
    751
    Precisión
    580
    Attack Time
    6
    Experiencia
    30,765
    Minion Life
    100,472
    Minion Damage
    600
    Ailment Threshold
    193,001
    Chill
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    Phys Convert Ele
    240%
    KitavaSlamMiddle
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamRight
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeft
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleRight
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamMiddleLeft
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSwipeRight
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 10 seg
    Inflige un 80% menos de daño
    No se puede evadir
    cannot stun [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeft
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 10 seg
    Inflige un 80% menos de daño
    No se puede evadir
    cannot stun [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaDevouringDarknessRight
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    La duración base es de 6 segundos
    La duración secundaria base es de 3 segundos
    base physical damage to deal per minute [66286]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDevouringDarknessLeft
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    La duración base es de 6 segundos
    La duración secundaria base es de 3 segundos
    base physical damage to deal per minute [66286]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaXBlast
    Spell
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 10 seg
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base physical damage [1344]
    spell minimum base physical damage [1100]
    KitavaThrowDebrisLeft
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 62.5%
    Attack Time: 6 seg
    Tiempo de recarga: 7 seg
    Inflige un 37.5% menos de daño de ataque
    Inflige un 10% menos de daño
    El 50% del daño físico se convierte en daño de fuego
    25% más velocidad de ataque
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaThrowDebrisRight
    Attack, Projectile, ProjectilesNotFromUser
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 62.5%
    Attack Time: 6 seg
    Tiempo de recarga: 7 seg
    Inflige un 37.5% menos de daño de ataque
    Inflige un 10% menos de daño
    El 50% del daño físico se convierte en daño de fuego
    25% más velocidad de ataque
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]
    KitavaSlamRightNoCone
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaSlamLeftNoCone
    Attack
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Inflige un 25% menos de daño
    apply gauntlet ruin on hit [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops = 1
    	set_monster_has_second_form = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    
    Transitionable
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava2Gauntlet"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Kitava, the Insatiable",
        life = 72,
        damage = 2.01,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlast",
            "KitavaSwipeRight",
            "KitavaSwipeLeft",
            "KitavaSlamMiddle",
            "KitavaSlamRight",
            "KitavaSlamLeft",
            "KitavaSlamMiddleRight",
            "KitavaSlamMiddleLeft",
            "KitavaSlamRightNoCone",
            "KitavaSlamLeftNoCone",
            "KitavaDevouringDarknessRight",
            "KitavaDevouringDarknessLeft",
            "KitavaThrowDebrisLeft",
            "KitavaThrowDebrisRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlast"] = {
        name = "KitavaXBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRight"] = {
        name = "KitavaSwipeRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeft"] = {
        name = "KitavaSwipeLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
        },
        levels = {
            [1] = {-80, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddle"] = {
        name = "KitavaSlamMiddle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRight"] = {
        name = "KitavaSlamRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeft"] = {
        name = "KitavaSlamLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleRight"] = {
        name = "KitavaSlamMiddleRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamMiddleLeft"] = {
        name = "KitavaSlamMiddleLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamRightNoCone"] = {
        name = "KitavaSlamRightNoCone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSlamLeftNoCone"] = {
        name = "KitavaSlamLeftNoCone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-25, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessRight"] = {
        name = "KitavaDevouringDarknessRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.2000000476837, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDevouringDarknessLeft"] = {
        name = "KitavaDevouringDarknessLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.2000000476837, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisLeft"] = {
        name = "KitavaThrowDebrisLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -10, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaThrowDebrisRight"] = {
        name = "KitavaThrowDebrisRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            attack = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_attack_speed_+%_final",
            "base_is_projectile",
            "is_area_damage",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {50, -10, -30, 25, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [250]
    FamilyMonsterActBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 15000 15000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base 1 1 Global — Valor fijo
  • movement speed cannot be reduced below base 1 1 Global — Valor fijo
  • Craft TagsVelocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • FamilyBossHealOnPlayerDeath
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • heal aura owner % max life on death 0 0 Global
  • heal_on_nearby_death
    Radio: 120
    heal aura owner % max life on death [0]
    No te pueden aturdir
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base cannot be stunned 1 1 Global — Valor fijo
  • monster gauntlet ruin enabled [1]
    FamilyMonsterGauntletRuinEnabled
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster gauntlet ruin enabled 1 1 Global — Valor fijo
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — Valor fijo
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor fijo
  • Kitava, el Insaciable
    Demonio
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [250]
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No te pueden aturdir
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    Spectre
    Tagsbludgeoning_weapon, demon, extra_extra_large_height, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement
    Vida
    7200%
    Ailment Threshold
    3000%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    201%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experiencia
    300%
    Model Size
    100%
    Type
    Kitava
    Metadata
    Kitava3
    Nivel
    68
    Vida
    463,201
    Armadura
    28,790
    Evasión
    4,739
    Damage
    751
    Daño de hechizos
    751
    Precisión
    580
    Attack Time
    6
    Experiencia
    30,765
    Minion Life
    100,472
    Minion Damage
    600
    Ailment Threshold
    193,001
    Chill
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 713788
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops = 1
    	set_monster_has_second_form = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    
    Transitionable
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/Kitava3"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Kitava, the Insatiable",
        life = 72,
        damage = 2.01,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [250]
    FamilyMonsterActBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 15000 15000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base 1 1 Global — Valor fijo
  • movement speed cannot be reduced below base 1 1 Global — Valor fijo
  • Craft TagsVelocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • FamilyBossHealOnPlayerDeath
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • heal aura owner % max life on death 0 0 Global
  • heal_on_nearby_death
    Radio: 120
    heal aura owner % max life on death [0]
    No te pueden aturdir
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base cannot be stunned 1 1 Global — Valor fijo
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — Valor fijo
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor fijo
  • keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_be_knocked_back1
    Stats.immune_vaal_lighting_warp1
    Stats.monster_no_drops1
    Stats.monster_has_second_form1
    Stats.base_cannot_be_damaged1
    Stats.base_cannot_be_stunned1
    Stats.cannot_die1
    Stats.not_affected_by_action_speed_modifiers1
    Stats.curse_orb_additional_height-500
    Stats.curse_orb_additional_radius200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.update_max_entity_sizetrue
    BaseEvents.server_onlytrue
    BaseEvents.is_act_bosstrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, KitavaDestroySign
    Actor.slow_animations_go_to_idletrue
    Pathfinding.immobiletrue
    Life.corpse_usablefalse
    Kitava, el Insaciable
    Demonio
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [20000]
    monster slain experience +% [400]
    monster dropped item rarity +% [20000]
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No te pueden aturdir
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    Spectre
    AreaEl comedero
    Tagsbludgeoning_weapon, Lanzador de hechizos, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    Vida
    5500%
    Ailment Threshold
    3000%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experiencia
    200%
    Model Size
    100%
    Type
    KitavaFinal
    Metadata
    KitavaFinal
    Nivel
    67
    Vida
    326,077
    Armadura
    26,597
    Evasión
    4,575
    Damage
    710
    Daño de hechizos
    710
    Precisión
    558
    Attack Time
    6
    Experiencia
    20,028
    Minion Life
    71,379
    Minion Damage
    565
    Ailment Threshold
    177,860
    Chill
    562
    Shock
    562
    Brittle
    3,182
    Scorch
    562
    Sap
    1,554
    Phys Convert Ele
    235%
    KitavaXBlastFinal
    Spell
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 10 seg
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    spell maximum base physical damage [933.7]
    spell minimum base physical damage [763.9]
    KitavaSwipeRightFinal
    Attack
    Base Damage: 675746
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 20 seg
    Inflige un 90% menos de daño
    No se puede evadir
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeftFinal
    Attack
    Base Damage: 675746
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 20 seg
    Inflige un 90% menos de daño
    No se puede evadir
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamSweepFrontCentre
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [136.6]
    spell minimum base physical damage [111.7]
    KitavaXNuke
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 20 seg
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-90]
    spell maximum base physical damage [1276]
    spell minimum base physical damage [1044]
    KitavaDeathBreathMiddle
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Inflige de 583.8 a 713.5 de daño de fuego
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathRight
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Inflige de 583.8 a 713.5 de daño de fuego
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathLeft
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Inflige de 583.8 a 713.5 de daño de fuego
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaBeamSweepFrontRight
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [136.6]
    spell minimum base physical damage [111.7]
    KitavaBeamSweepFrontLeft
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [136.6]
    spell minimum base physical damage [111.7]
    KitavaBeamSweepMiddleCentre
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [136.6]
    spell minimum base physical damage [111.7]
    KitavaBeamSweepMiddleRight
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [136.6]
    spell minimum base physical damage [111.7]
    KitavaBeamSweepMiddleLeft
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [136.6]
    spell minimum base physical damage [111.7]
    KitavaBeamSweepBackCentre
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [136.6]
    spell minimum base physical damage [111.7]
    KitavaBeamSweepBackRight
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [136.6]
    spell minimum base physical damage [111.7]
    KitavaBeamSweepBackLeft
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [136.6]
    spell minimum base physical damage [111.7]
    KitavaBeamSweepDoubleCentre
    Spell
    Tiempo de lanzamiento: 7 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [136.6]
    spell minimum base physical damage [111.7]
    KitavaBeamSweepDoubleRight
    Spell
    Tiempo de lanzamiento: 7 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [136.6]
    spell minimum base physical damage [111.7]
    KitavaBeamSweepDoubleLeft
    Spell
    Tiempo de lanzamiento: 7 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [136.6]
    spell minimum base physical damage [111.7]
    KitavaFinalDevouringDarknessRight
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 25 seg
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    base physical damage to deal per minute [35313]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessLeft
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 25 seg
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    base physical damage to deal per minute [35313]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessBoth
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 25 seg
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    base physical damage to deal per minute [35313]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamOrbMiddle
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [401.4]
    spell minimum base physical damage [328.4]
    KitavaBeamOrbRight
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [401.4]
    spell minimum base physical damage [328.4]
    KitavaBeamOrbLeft
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [401.4]
    spell minimum base physical damage [328.4]
    KitavaUltimateDeathBreathRight
    Spell
    Tiempo de lanzamiento: 11 seg
    Tiempo de recarga: 25 seg
    Inflige de 505.9 a 618.4 de daño de fuego
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaUltimateDeathBreathLeft
    Spell
    Tiempo de lanzamiento: 11 seg
    Tiempo de recarga: 25 seg
    Inflige de 505.9 a 618.4 de daño de fuego
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaBeamOrbMiddleFinalPhase
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [401.4]
    spell minimum base physical damage [328.4]
    KitavaBeamOrbRightFinalPhase
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [401.4]
    spell minimum base physical damage [328.4]
    KitavaBeamOrbLeftFinalPhase
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [401.4]
    spell minimum base physical damage [328.4]

    Object Type

    version 2
    extends "Metadata/Monsters/ActBoss"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_cannot_be_knocked_back = 1
    	set_immune_vaal_lighting_warp = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops = 1
    	set_monster_has_second_form = 1
    	set_curse_orb_additional_height = -500
    	set_curse_orb_additional_radius = 200
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    
    Transitionable
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/KitavaFinal"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Kitava, the Insatiable",
        life = 55,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlastFinal",
            "KitavaXNuke",
            "KitavaSwipeRightFinal",
            "KitavaSwipeLeftFinal",
            "KitavaFinalDevouringDarknessRight",
            "KitavaFinalDevouringDarknessLeft",
            "KitavaFinalDevouringDarknessBoth",
            "KitavaBeamSweepFrontCentre",
            "KitavaBeamSweepFrontRight",
            "KitavaBeamSweepFrontLeft",
            "KitavaBeamSweepMiddleCentre",
            "KitavaBeamSweepMiddleRight",
            "KitavaBeamSweepMiddleLeft",
            "KitavaBeamSweepBackCentre",
            "KitavaBeamSweepBackRight",
            "KitavaBeamSweepBackLeft",
            "KitavaBeamSweepDoubleCentre",
            "KitavaBeamSweepDoubleRight",
            "KitavaBeamSweepDoubleLeft",
            "KitavaDeathBreathMiddle",
            "KitavaDeathBreathRight",
            "KitavaDeathBreathLeft",
            "KitavaBeamOrbMiddle",
            "KitavaBeamOrbMiddleFinalPhase",
            "KitavaBeamOrbRight",
            "KitavaBeamOrbRightFinalPhase",
            "KitavaBeamOrbLeft",
            "KitavaBeamOrbLeftFinalPhase",
            "KitavaUltimateDeathBreathRight",
            "KitavaUltimateDeathBreathLeft",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinal"] = {
        name = "KitavaXBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXNuke"] = {
        name = "KitavaXNuke",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -90, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRightFinal"] = {
        name = "KitavaSwipeRightFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeftFinal"] = {
        name = "KitavaSwipeLeftFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessRight"] = {
        name = "KitavaFinalDevouringDarknessRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessLeft"] = {
        name = "KitavaFinalDevouringDarknessLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessBoth"] = {
        name = "KitavaFinalDevouringDarknessBoth",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontCentre"] = {
        name = "KitavaBeamSweepFrontCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontRight"] = {
        name = "KitavaBeamSweepFrontRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontLeft"] = {
        name = "KitavaBeamSweepFrontLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleCentre"] = {
        name = "KitavaBeamSweepMiddleCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleRight"] = {
        name = "KitavaBeamSweepMiddleRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleLeft"] = {
        name = "KitavaBeamSweepMiddleLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackCentre"] = {
        name = "KitavaBeamSweepBackCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackRight"] = {
        name = "KitavaBeamSweepBackRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackLeft"] = {
        name = "KitavaBeamSweepBackLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleCentre"] = {
        name = "KitavaBeamSweepDoubleCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleRight"] = {
        name = "KitavaBeamSweepDoubleRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleLeft"] = {
        name = "KitavaBeamSweepDoubleLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathMiddle"] = {
        name = "KitavaDeathBreathMiddle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathRight"] = {
        name = "KitavaDeathBreathRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathLeft"] = {
        name = "KitavaDeathBreathLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddle"] = {
        name = "KitavaBeamOrbMiddle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddleFinalPhase"] = {
        name = "KitavaBeamOrbMiddleFinalPhase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRight"] = {
        name = "KitavaBeamOrbRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRightFinalPhase"] = {
        name = "KitavaBeamOrbRightFinalPhase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeft"] = {
        name = "KitavaBeamOrbLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeftFinalPhase"] = {
        name = "KitavaBeamOrbLeftFinalPhase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathRight"] = {
        name = "KitavaUltimateDeathBreathRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathLeft"] = {
        name = "KitavaUltimateDeathBreathLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [20000]
    monster slain experience +% [400]
    FamilyMonsterActBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 400 400 Global
  • monster dropped item rarity +% 20000 20000 Global
  • monster dropped item rarity +% [20000]
    FamilyMonsterDroppedItemRarity
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 20000 20000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base 1 1 Global — Valor fijo
  • movement speed cannot be reduced below base 1 1 Global — Valor fijo
  • Craft TagsVelocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • FamilyBossHealOnPlayerDeath
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • heal aura owner % max life on death 0 0 Global
  • heal_on_nearby_death
    Radio: 120
    heal aura owner % max life on death [0]
    No te pueden aturdir
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base cannot be stunned 1 1 Global — Valor fijo
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — Valor fijo
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor fijo
  • keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.cannot_be_knocked_back1
    Stats.immune_vaal_lighting_warp1
    Stats.monster_no_drops1
    Stats.cannot_die1
    Stats.curse_orb_additional_height-500
    Stats.curse_orb_additional_radius200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.update_max_entity_sizetrue
    BaseEvents.server_onlytrue
    BaseEvents.is_act_bosstrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance1, ChangeToStance2, KitavaGrabSin, KitavaGrabInnocence, KitavaRelease, Emerge
    Actor.slow_animations_go_to_idletrue
    Pathfinding.immobiletrue
    Life.corpse_usablefalse
    Kitava, el Insaciable
    Demonio
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [20000]
    monster slain experience +% [400]
    monster dropped item rarity +% [20000]
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No te pueden aturdir
    monster gauntlet ruin enabled [1]
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    Spectre
    Tagsbludgeoning_weapon, Lanzador de hechizos, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement
    Vida
    5500%
    Ailment Threshold
    3000%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experiencia
    200%
    Model Size
    100%
    Type
    KitavaFinal
    Metadata
    KitavaFinalGauntlet___
    Nivel
    68
    Vida
    353,834
    Armadura
    28,790
    Evasión
    4,739
    Damage
    747
    Daño de hechizos
    747
    Precisión
    580
    Attack Time
    6
    Experiencia
    20,510
    Minion Life
    76,750
    Minion Damage
    597
    Ailment Threshold
    193,001
    Chill
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    Phys Convert Ele
    240%
    KitavaXBlastFinal
    Spell
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 10 seg
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    spell maximum base physical damage [977]
    spell minimum base physical damage [799.4]
    KitavaSwipeRightFinal
    Attack
    Base Damage: 710784
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 20 seg
    Inflige un 90% menos de daño
    No se puede evadir
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeftFinal
    Attack
    Base Damage: 710784
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 20 seg
    Inflige un 90% menos de daño
    No se puede evadir
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamSweepFrontCentre
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaXNuke
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 20 seg
    apply gauntlet ruin on hit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-90]
    spell maximum base physical damage [1344]
    spell minimum base physical damage [1100]
    KitavaDeathBreathMiddle
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Inflige de 609.1 a 744.5 de daño de fuego
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathRight
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Inflige de 609.1 a 744.5 de daño de fuego
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathLeft
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Inflige de 609.1 a 744.5 de daño de fuego
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaBeamSweepFrontRight
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepFrontLeft
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepMiddleCentre
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepMiddleRight
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepMiddleLeft
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepBackCentre
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepBackRight
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepBackLeft
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepDoubleCentre
    Spell
    Tiempo de lanzamiento: 7 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepDoubleRight
    Spell
    Tiempo de lanzamiento: 7 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepDoubleLeft
    Spell
    Tiempo de lanzamiento: 7 seg
    El 50% del daño físico se convierte en daño de fuego
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaFinalDevouringDarknessRight
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 25 seg
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    base physical damage to deal per minute [37562]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessLeft
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 25 seg
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    base physical damage to deal per minute [37562]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessBoth
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 25 seg
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    base physical damage to deal per minute [37562]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamOrbMiddle
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [418.8]
    spell minimum base physical damage [342.6]
    KitavaBeamOrbRight
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [418.8]
    spell minimum base physical damage [342.6]
    KitavaBeamOrbLeft
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [418.8]
    spell minimum base physical damage [342.6]
    KitavaUltimateDeathBreathRight
    Spell
    Tiempo de lanzamiento: 11 seg
    Tiempo de recarga: 25 seg
    Inflige de 527.9 a 645.2 de daño de fuego
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaUltimateDeathBreathLeft
    Spell
    Tiempo de lanzamiento: 11 seg
    Tiempo de recarga: 25 seg
    Inflige de 527.9 a 645.2 de daño de fuego
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaBeamOrbMiddleFinalPhase
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [418.8]
    spell minimum base physical damage [342.6]
    KitavaBeamOrbRightFinalPhase
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [418.8]
    spell minimum base physical damage [342.6]
    KitavaBeamOrbLeftFinalPhase
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [418.8]
    spell minimum base physical damage [342.6]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/KitavaFinalGauntlet___"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Kitava, the Insatiable",
        life = 55,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlastFinal",
            "KitavaXNuke",
            "KitavaSwipeRightFinal",
            "KitavaSwipeLeftFinal",
            "KitavaFinalDevouringDarknessRight",
            "KitavaFinalDevouringDarknessLeft",
            "KitavaFinalDevouringDarknessBoth",
            "KitavaBeamSweepFrontCentre",
            "KitavaBeamSweepFrontRight",
            "KitavaBeamSweepFrontLeft",
            "KitavaBeamSweepMiddleCentre",
            "KitavaBeamSweepMiddleRight",
            "KitavaBeamSweepMiddleLeft",
            "KitavaBeamSweepBackCentre",
            "KitavaBeamSweepBackRight",
            "KitavaBeamSweepBackLeft",
            "KitavaBeamSweepDoubleCentre",
            "KitavaBeamSweepDoubleRight",
            "KitavaBeamSweepDoubleLeft",
            "KitavaDeathBreathMiddle",
            "KitavaDeathBreathRight",
            "KitavaDeathBreathLeft",
            "KitavaBeamOrbMiddle",
            "KitavaBeamOrbMiddleFinalPhase",
            "KitavaBeamOrbRight",
            "KitavaBeamOrbRightFinalPhase",
            "KitavaBeamOrbLeft",
            "KitavaBeamOrbLeftFinalPhase",
            "KitavaUltimateDeathBreathRight",
            "KitavaUltimateDeathBreathLeft",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinal"] = {
        name = "KitavaXBlastFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXNuke"] = {
        name = "KitavaXNuke",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -90, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRightFinal"] = {
        name = "KitavaSwipeRightFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeftFinal"] = {
        name = "KitavaSwipeLeftFinal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessRight"] = {
        name = "KitavaFinalDevouringDarknessRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessLeft"] = {
        name = "KitavaFinalDevouringDarknessLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessBoth"] = {
        name = "KitavaFinalDevouringDarknessBoth",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontCentre"] = {
        name = "KitavaBeamSweepFrontCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontRight"] = {
        name = "KitavaBeamSweepFrontRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontLeft"] = {
        name = "KitavaBeamSweepFrontLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleCentre"] = {
        name = "KitavaBeamSweepMiddleCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleRight"] = {
        name = "KitavaBeamSweepMiddleRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleLeft"] = {
        name = "KitavaBeamSweepMiddleLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackCentre"] = {
        name = "KitavaBeamSweepBackCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackRight"] = {
        name = "KitavaBeamSweepBackRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackLeft"] = {
        name = "KitavaBeamSweepBackLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleCentre"] = {
        name = "KitavaBeamSweepDoubleCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleRight"] = {
        name = "KitavaBeamSweepDoubleRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleLeft"] = {
        name = "KitavaBeamSweepDoubleLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathMiddle"] = {
        name = "KitavaDeathBreathMiddle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathRight"] = {
        name = "KitavaDeathBreathRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathLeft"] = {
        name = "KitavaDeathBreathLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddle"] = {
        name = "KitavaBeamOrbMiddle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddleFinalPhase"] = {
        name = "KitavaBeamOrbMiddleFinalPhase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRight"] = {
        name = "KitavaBeamOrbRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRightFinalPhase"] = {
        name = "KitavaBeamOrbRightFinalPhase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeft"] = {
        name = "KitavaBeamOrbLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeftFinalPhase"] = {
        name = "KitavaBeamOrbLeftFinalPhase",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathRight"] = {
        name = "KitavaUltimateDeathBreathRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathLeft"] = {
        name = "KitavaUltimateDeathBreathLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [20000]
    monster slain experience +% [400]
    FamilyMonsterActBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 400 400 Global
  • monster dropped item rarity +% 20000 20000 Global
  • monster dropped item rarity +% [20000]
    FamilyMonsterDroppedItemRarity
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 20000 20000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base 1 1 Global — Valor fijo
  • movement speed cannot be reduced below base 1 1 Global — Valor fijo
  • Craft TagsVelocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • FamilyBossHealOnPlayerDeath
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • heal aura owner % max life on death 0 0 Global
  • heal_on_nearby_death
    Radio: 120
    heal aura owner % max life on death [0]
    No te pueden aturdir
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base cannot be stunned 1 1 Global — Valor fijo
  • monster gauntlet ruin enabled [1]
    FamilyMonsterGauntletRuinEnabled
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster gauntlet ruin enabled 1 1 Global — Valor fijo
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — Valor fijo
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor fijo
  • Kitava, el Insaciable
    Demonio
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [20000]
    monster slain experience +% [400]
    La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    No te pueden aturdir
    cant possess this [1]
    cant touch this [1]
    Kitava, the Insatiable
    Spectre
    Tagsbludgeoning_weapon, Lanzador de hechizos, demon, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood
    Vida
    5500%
    Ailment Threshold
    3000%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    6 Second
    Damage Spread
    ±5%
    Experiencia
    200%
    Model Size
    50%
    Type
    KitavaFinalStandalone
    Metadata
    KitavaFinalStandalone
    Nivel
    68
    Vida
    353,834
    Armadura
    28,790
    Evasión
    4,739
    Damage
    747
    Daño de hechizos
    747
    Precisión
    580
    Attack Time
    6
    Experiencia
    20,510
    Minion Life
    76,750
    Minion Damage
    597
    Ailment Threshold
    193,001
    Chill
    610
    Shock
    610
    Brittle
    3,453
    Scorch
    610
    Sap
    1,686
    Phys Convert Ele
    240%
    KitavaXBlastFinalStandalone
    Spell
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 5 seg
    active skill area of effect radius +% final [-30]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    spell maximum base physical damage [977]
    spell minimum base physical damage [799.4]
    KitavaSwipeRightFinalStandalone
    Attack
    Base Damage: 710784
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 20 seg
    Inflige un 90% menos de daño
    No se puede evadir
    action do not face target [1]
    cannot stun [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaSwipeLeftFinalStandalone
    Attack
    Base Damage: 710784
    Probabilidad de golpe crítico: 5%
    Attack Time: 6 seg
    Tiempo de recarga: 20 seg
    Inflige un 90% menos de daño
    No se puede evadir
    action do not face target [1]
    cannot stun [1]
    global cannot crit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamSweepFrontCentreStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaDeathBreathMiddleStandalone
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Inflige de 609.1 a 744.5 de daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathRightStandalone
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Inflige de 609.1 a 744.5 de daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaDeathBreathLeftStandalone
    Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 15 seg
    Inflige de 609.1 a 744.5 de daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    KitavaBeamSweepFrontRightStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepFrontLeftStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepMiddleCentreStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepMiddleRightStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepMiddleLeftStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepBackCentreStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepBackRightStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepBackLeftStandalone
    Spell
    Tiempo de lanzamiento: 4.5 seg
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepDoubleCentreStandalone
    Spell
    Tiempo de lanzamiento: 7 seg
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepDoubleRightStandalone
    Spell
    Tiempo de lanzamiento: 7 seg
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaBeamSweepDoubleLeftStandalone
    Spell
    Tiempo de lanzamiento: 7 seg
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    spell maximum base physical damage [142.5]
    spell minimum base physical damage [116.6]
    KitavaFinalDevouringDarknessRightMapStandalone
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    base physical damage to deal per minute [23635]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessLeftMapStandalone
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    base physical damage to deal per minute [23635]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaFinalDevouringDarknessBothMapStandalone
    Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 18 seg
    La duración base es de 12 segundos
    La duración secundaria base es de 4 segundos
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    base physical damage to deal per minute [23635]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]
    KitavaBeamOrbMiddleStandalone
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [418.8]
    spell minimum base physical damage [342.6]
    KitavaBeamOrbRightStandalone
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [418.8]
    spell minimum base physical damage [342.6]
    KitavaBeamOrbLeftStandalone
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 15 seg
    La duración base es de 15 segundos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [418.8]
    spell minimum base physical damage [342.6]
    KitavaUltimateDeathBreathRightStandalone
    Spell
    Tiempo de lanzamiento: 11 seg
    Tiempo de recarga: 25 seg
    Inflige de 527.9 a 645.2 de daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaUltimateDeathBreathLeftStandalone
    Spell
    Tiempo de lanzamiento: 11 seg
    Tiempo de recarga: 25 seg
    Inflige de 527.9 a 645.2 de daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    cannot stun [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-95]
    KitavaBeamOrbMiddleFinalPhaseStandalone
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [418.8]
    spell minimum base physical damage [342.6]
    KitavaBeamOrbRightFinalPhaseStandalone
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [418.8]
    spell minimum base physical damage [342.6]
    KitavaBeamOrbLeftFinalPhaseStandalone
    Spell
    Tiempo de lanzamiento: 4 seg
    Tiempo de recarga: 10 seg
    La duración base es de 20 segundos
    El 50% del daño físico se convierte en daño de fuego
    action do not face target [1]
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-60]
    spell maximum base physical damage [418.8]
    spell minimum base physical damage [342.6]
    GTStandaloneKitavaXNuke
    Triggerable, Spell
    Tiempo de lanzamiento: 5 seg
    Tiempo de recarga: 10 seg
    SOStandaloneKitavaXNuke
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    GSStandaloneKitavaXNuke
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-90]
    spell maximum base physical damage [1344]
    spell minimum base physical damage [1100]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -250
    	set_curse_orb_additional_radius = 100
    }
    
    StateMachine
    {
    	define_shared_state = "blood_pool;"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KitavaBoss/KitavaFinalStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Kitava, the Insatiable",
        life = 55,
        damage = 2,
        damageSpread = 0.05,
        attackTime = 6,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "KitavaXBlastFinalStandalone",
            "KitavaSwipeRightFinalStandalone",
            "KitavaSwipeLeftFinalStandalone",
            "KitavaFinalDevouringDarknessRightMapStandalone",
            "KitavaFinalDevouringDarknessLeftMapStandalone",
            "KitavaFinalDevouringDarknessBothMapStandalone",
            "GSStandaloneKitavaXNuke",
            "KitavaBeamSweepFrontCentreStandalone",
            "KitavaBeamSweepFrontRightStandalone",
            "KitavaBeamSweepFrontLeftStandalone",
            "KitavaBeamSweepMiddleCentreStandalone",
            "KitavaBeamSweepMiddleRightStandalone",
            "KitavaBeamSweepMiddleLeftStandalone",
            "KitavaBeamSweepBackCentreStandalone",
            "KitavaBeamSweepBackRightStandalone",
            "KitavaBeamSweepBackLeftStandalone",
            "KitavaBeamSweepDoubleCentreStandalone",
            "KitavaBeamSweepDoubleRightStandalone",
            "KitavaBeamSweepDoubleLeftStandalone",
            "KitavaDeathBreathMiddleStandalone",
            "KitavaDeathBreathRightStandalone",
            "KitavaDeathBreathLeftStandalone",
            "KitavaBeamOrbMiddleStandalone",
            "KitavaBeamOrbMiddleFinalPhaseStandalone",
            "KitavaBeamOrbRightStandalone",
            "KitavaBeamOrbRightFinalPhaseStandalone",
            "KitavaBeamOrbLeftStandalone",
            "KitavaBeamOrbLeftFinalPhaseStandalone",
            "KitavaUltimateDeathBreathRightStandalone",
            "KitavaUltimateDeathBreathLeftStandalone",
            "SOStandaloneKitavaXNuke",
            "GTStandaloneKitavaXNuke",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaXBlastFinalStandalone"] = {
        name = "KitavaXBlastFinalStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeRightFinalStandalone"] = {
        name = "KitavaSwipeRightFinalStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaSwipeLeftFinalStandalone"] = {
        name = "KitavaSwipeLeftFinalStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 6.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_always_hit",
            "global_cannot_crit",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {-90, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessRightMapStandalone"] = {
        name = "KitavaFinalDevouringDarknessRightMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessLeftMapStandalone"] = {
        name = "KitavaFinalDevouringDarknessLeftMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaFinalDevouringDarknessBothMapStandalone"] = {
        name = "KitavaFinalDevouringDarknessBothMapStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1.0199999809265, 12000, 4000, -70, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSStandaloneKitavaXNuke"] = {
        name = "GSStandaloneKitavaXNuke",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -90, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontCentreStandalone"] = {
        name = "KitavaBeamSweepFrontCentreStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontRightStandalone"] = {
        name = "KitavaBeamSweepFrontRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepFrontLeftStandalone"] = {
        name = "KitavaBeamSweepFrontLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleCentreStandalone"] = {
        name = "KitavaBeamSweepMiddleCentreStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleRightStandalone"] = {
        name = "KitavaBeamSweepMiddleRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepMiddleLeftStandalone"] = {
        name = "KitavaBeamSweepMiddleLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackCentreStandalone"] = {
        name = "KitavaBeamSweepBackCentreStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackRightStandalone"] = {
        name = "KitavaBeamSweepBackRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepBackLeftStandalone"] = {
        name = "KitavaBeamSweepBackLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleCentreStandalone"] = {
        name = "KitavaBeamSweepDoubleCentreStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleRightStandalone"] = {
        name = "KitavaBeamSweepDoubleRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamSweepDoubleLeftStandalone"] = {
        name = "KitavaBeamSweepDoubleLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathMiddleStandalone"] = {
        name = "KitavaDeathBreathMiddleStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathRightStandalone"] = {
        name = "KitavaDeathBreathRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaDeathBreathLeftStandalone"] = {
        name = "KitavaDeathBreathLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddleStandalone"] = {
        name = "KitavaBeamOrbMiddleStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbMiddleFinalPhaseStandalone"] = {
        name = "KitavaBeamOrbMiddleFinalPhaseStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRightStandalone"] = {
        name = "KitavaBeamOrbRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbRightFinalPhaseStandalone"] = {
        name = "KitavaBeamOrbRightFinalPhaseStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeftStandalone"] = {
        name = "KitavaBeamOrbLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaBeamOrbLeftFinalPhaseStandalone"] = {
        name = "KitavaBeamOrbLeftFinalPhaseStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathRightStandalone"] = {
        name = "KitavaUltimateDeathBreathRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KitavaUltimateDeathBreathLeftStandalone"] = {
        name = "KitavaUltimateDeathBreathLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 11,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -95, -50, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOStandaloneKitavaXNuke"] = {
        name = "SOStandaloneKitavaXNuke",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTStandaloneKitavaXNuke"] = {
        name = "GTStandaloneKitavaXNuke",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [20000]
    monster slain experience +% [400]
    FamilyMonsterActBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 400 400 Global
  • monster dropped item rarity +% 20000 20000 Global
  • La velocidad de acción no se puede modificar por debajo de su valor base
    La velocidad de movimiento no se puede modificar por debajo de su valor base
    FamilyMonsterCannotBeSlowed
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base 1 1 Global — Valor fijo
  • movement speed cannot be reduced below base 1 1 Global — Valor fijo
  • Craft TagsVelocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • No te pueden aturdir
    FamilyMonsterCannotBeStunned
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base cannot be stunned 1 1 Global — Valor fijo
  • cant possess this [1]
    FamilyCantPossessThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this 1 1 Global — Valor fijo
  • cant touch this [1]
    FamilyCantTouchThis
    Domainsmonstruo (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor fijo
  • Edit

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