Kitava, el Insaciable
Demonio
Área: El techo de la catedral
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No te pueden aturdir
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No te pueden aturdir
cant possess this [1]
cant touch this [1]
cant touch this [1]
Kitava, the Insatiable
Spectre | N |
---|---|
Area | El techo de la catedral |
Tags | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Vida
7200%
Ailment Threshold
3000%
Resistencia
40 40 40 25
Damage
201%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
300%
Model Size
100%
Type
Kitava
Metadata
Kitava1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
45
Vida
99,000
Armadura
4,350
Evasión
1,979
Escudo de energía
0
Damage
224
Daño de hechizos
224
Precisión
114
Attack Time
6
Experiencia
13,245
Ailment Threshold
41,250
Chill
130
Shock
130
Brittle
738
Scorch
130
Sap
360
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddle
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRight
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeft
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRight
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeft
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeft
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 10% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRight
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 10% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoCone
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoCone
Attack
Base Damage: 213–235
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/ActBoss" Positioned { update_max_entity_size = true } Pathfinding { immobile = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_item_drop_slots = 0 set_monster_no_drops = 1 set_monster_has_second_form = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "Emerge2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/ActBoss" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { } Transitionable { create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();" } Animated { on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava1"] = { name = "Kitava, the Insatiable", life = 72, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.01, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaSwipeRight", "KitavaSwipeLeft", "KitavaSlamMiddle", "KitavaSlamRight", "KitavaSlamLeft", "KitavaSlamMiddleRight", "KitavaSlamMiddleLeft", "KitavaSlamRightNoCone", "KitavaSlamLeftNoCone", "KitavaThrowDebrisLeft", "KitavaThrowDebrisRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRight"] = { name = "KitavaSwipeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeft"] = { name = "KitavaSwipeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddle"] = { name = "KitavaSlamMiddle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRight"] = { name = "KitavaSlamRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeft"] = { name = "KitavaSlamLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRight"] = { name = "KitavaSlamMiddleRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeft"] = { name = "KitavaSlamMiddleLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoCone"] = { name = "KitavaSlamRightNoCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoCone"] = { name = "KitavaSlamLeftNoCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisLeft"] = { name = "KitavaThrowDebrisLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisRight"] = { name = "KitavaThrowDebrisRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterActBossAct5 |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeathMinor |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Radio: 120
heal aura owner % max life on death [0]
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Kitava, the Insatiable
Demonio
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No te pueden aturdir
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No te pueden aturdir
cant possess this [1]
cant touch this [1]
cant touch this [1]
Spectre | N |
---|---|
Tags | bludgeoning_weapon, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Vida
7200%
Ailment Threshold
3000%
Resistencia
40 40 40 25
Damage
201%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
300%
Model Size
100%
Type
Kitava
Metadata
Kitava1Gauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
463,201
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
751
Daño de hechizos
751
Precisión
290
Attack Time
6
Experiencia
30,765
Ailment Threshold
193,001
Chill
610
Shock
610
Brittle
3,453
Scorch
610
Sap
1,686
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddle
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRight
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeft
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRight
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeft
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaThrowDebrisLeft
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 10% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRight
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 10% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoCone
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoCone
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava1Gauntlet"] = { name = "Kitava, the Insatiable", life = 72, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.01, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaSwipeRight", "KitavaSwipeLeft", "KitavaSlamMiddle", "KitavaSlamRight", "KitavaSlamLeft", "KitavaSlamMiddleRight", "KitavaSlamMiddleLeft", "KitavaSlamRightNoCone", "KitavaSlamLeftNoCone", "KitavaThrowDebrisLeft", "KitavaThrowDebrisRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRight"] = { name = "KitavaSwipeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeft"] = { name = "KitavaSwipeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddle"] = { name = "KitavaSlamMiddle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRight"] = { name = "KitavaSlamRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeft"] = { name = "KitavaSlamLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRight"] = { name = "KitavaSlamMiddleRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeft"] = { name = "KitavaSlamMiddleLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoCone"] = { name = "KitavaSlamRightNoCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoCone"] = { name = "KitavaSlamLeftNoCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisLeft"] = { name = "KitavaThrowDebrisLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisRight"] = { name = "KitavaThrowDebrisRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterActBossAct5 |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeathMinor |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Radio: 120
heal aura owner % max life on death [0]
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Kitava, el Insaciable
Demonio
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No te pueden aturdir
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No te pueden aturdir
cant possess this [1]
cant touch this [1]
cant touch this [1]
Kitava, the Insatiable
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Vida
7200%
Ailment Threshold
3000%
Resistencia
40 40 40 25
Damage
201%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
300%
Model Size
100%
Type
Kitava
Metadata
Kitava2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
463,201
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
751
Daño de hechizos
751
Precisión
290
Attack Time
6
Experiencia
30,765
Ailment Threshold
193,001
Chill
610
Shock
610
Brittle
3,453
Scorch
610
Sap
1,686
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddle
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRight
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeft
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRight
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeft
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRight
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 18 seg
Inflige 778.1 de daño físico base por segundo
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeft
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 18 seg
Inflige 778.1 de daño físico base por segundo
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlast
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 10 seg
Inflige de 774.5 a 946.7 de daño físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaThrowDebrisLeft
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 10% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRight
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 10% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoCone
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoCone
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/ActBoss" Positioned { update_max_entity_size = true } Pathfinding { immobile = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_item_drop_slots = 0 set_monster_no_drops = 1 set_monster_has_second_form = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "Emerge2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/ActBoss" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { } Transitionable { create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();" } Animated { on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava2"] = { name = "Kitava, the Insatiable", life = 72, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.01, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaXBlast", "KitavaSwipeRight", "KitavaSwipeLeft", "KitavaSlamMiddle", "KitavaSlamRight", "KitavaSlamLeft", "KitavaSlamMiddleRight", "KitavaSlamMiddleLeft", "KitavaSlamRightNoCone", "KitavaSlamLeftNoCone", "KitavaDevouringDarknessRight", "KitavaDevouringDarknessLeft", "KitavaThrowDebrisLeft", "KitavaThrowDebrisRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaXBlast"] = { name = "KitavaXBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRight"] = { name = "KitavaSwipeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeft"] = { name = "KitavaSwipeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddle"] = { name = "KitavaSlamMiddle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRight"] = { name = "KitavaSlamRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeft"] = { name = "KitavaSlamLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRight"] = { name = "KitavaSlamMiddleRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeft"] = { name = "KitavaSlamMiddleLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoCone"] = { name = "KitavaSlamRightNoCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoCone"] = { name = "KitavaSlamLeftNoCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessRight"] = { name = "KitavaDevouringDarknessRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.2000000476837, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessLeft"] = { name = "KitavaDevouringDarknessLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.2000000476837, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisLeft"] = { name = "KitavaThrowDebrisLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisRight"] = { name = "KitavaThrowDebrisRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterActBossAct5 |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeathMinor |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Radio: 120
heal aura owner % max life on death [0]
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Kitava, the Insatiable
Demonio
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No te pueden aturdir
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No te pueden aturdir
cant possess this [1]
cant touch this [1]
cant touch this [1]
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Vida
7200%
Ailment Threshold
3000%
Resistencia
40 40 40 25
Damage
201%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
300%
Model Size
100%
Type
Kitava
Metadata
Kitava2Gauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
463,201
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
751
Daño de hechizos
751
Precisión
290
Attack Time
6
Experiencia
30,765
Ailment Threshold
193,001
Chill
610
Shock
610
Brittle
3,453
Scorch
610
Sap
1,686
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaSlamMiddle
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamRight
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeft
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleRight
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamMiddleLeft
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSwipeRight
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeft
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 10 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 80% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaDevouringDarknessRight
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 18 seg
Inflige 778.1 de daño físico base por segundo
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDevouringDarknessLeft
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 18 seg
Inflige 778.1 de daño físico base por segundo
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
La duración base es de 6 segundos
La duración secundaria base es de 3 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaXBlast
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 10 seg
Inflige de 774.5 a 946.7 de daño físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaThrowDebrisLeft
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 10% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaThrowDebrisRight
Attack, Projectile, ProjectilesNotFromUser
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 7 seg
Inflige un 10% menos de daño
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
El 50% del daño físico se convierte en daño de fuego
25% más Velocidad de Ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
KitavaSlamRightNoCone
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaSlamLeftNoCone
Attack
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Nunca infliges golpes críticos
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige un 25% menos de daño
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/ActBoss" Positioned { update_max_entity_size = true } Pathfinding { immobile = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_item_drop_slots = 0 set_monster_no_drops = 1 set_monster_has_second_form = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "Emerge2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/ActBoss" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { } Transitionable { create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();" } Animated { on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava2Gauntlet"] = { name = "Kitava, the Insatiable", life = 72, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.01, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaXBlast", "KitavaSwipeRight", "KitavaSwipeLeft", "KitavaSlamMiddle", "KitavaSlamRight", "KitavaSlamLeft", "KitavaSlamMiddleRight", "KitavaSlamMiddleLeft", "KitavaSlamRightNoCone", "KitavaSlamLeftNoCone", "KitavaDevouringDarknessRight", "KitavaDevouringDarknessLeft", "KitavaThrowDebrisLeft", "KitavaThrowDebrisRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaXBlast"] = { name = "KitavaXBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRight"] = { name = "KitavaSwipeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeft"] = { name = "KitavaSwipeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-80, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddle"] = { name = "KitavaSlamMiddle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRight"] = { name = "KitavaSlamRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeft"] = { name = "KitavaSlamLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleRight"] = { name = "KitavaSlamMiddleRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamMiddleLeft"] = { name = "KitavaSlamMiddleLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamRightNoCone"] = { name = "KitavaSlamRightNoCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSlamLeftNoCone"] = { name = "KitavaSlamLeftNoCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-25, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessRight"] = { name = "KitavaDevouringDarknessRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.2000000476837, 6000, 3000, -50, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDevouringDarknessLeft"] = { name = "KitavaDevouringDarknessLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.2000000476837, 6000, 3000, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisLeft"] = { name = "KitavaThrowDebrisLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaThrowDebrisRight"] = { name = "KitavaThrowDebrisRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_attack_speed_+%_final", "base_is_projectile", "is_area_damage", "projectile_uses_contact_position", }, levels = { [1] = {50, -10, -30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterActBossAct5 |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeathMinor |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Radio: 120
heal aura owner % max life on death [0]
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Kitava, el Insaciable
Demonio
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No te pueden aturdir
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No te pueden aturdir
cant possess this [1]
cant touch this [1]
cant touch this [1]
Kitava, the Insatiable
Spectre | N |
---|---|
Tags | bludgeoning_weapon, demon, extra_extra_large_height, flesh_armour, is_unarmed, melee, physical_affinity, red_blood, very_slow_movement |
Vida
7200%
Ailment Threshold
3000%
Resistencia
40 40 40 25
Damage
201%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
300%
Model Size
100%
Type
Kitava
Metadata
Kitava3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
463,201
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
751
Daño de hechizos
751
Precisión
290
Attack Time
6
Experiencia
30,765
Ailment Threshold
193,001
Chill
610
Shock
610
Brittle
3,453
Scorch
610
Sap
1,686
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 713–788
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/ActBoss" Positioned { update_max_entity_size = true } Pathfinding { immobile = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_item_drop_slots = 0 set_monster_no_drops = 1 set_monster_has_second_form = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "Emerge2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/ActBoss" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { } Transitionable { create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();" } Animated { on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/Kitava3"] = { name = "Kitava, the Insatiable", life = 72, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.01, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterActBossAct5 |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeathMinor |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Radio: 120
heal aura owner % max life on death [0]
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Kitava, el Insaciable
Demonio
Área: El comedero
Los monstruos otorgan la experiencia aumentada un 400%
La rareza de los objetos arrojados está aumentada un 20000%
La rareza de los objetos arrojados está aumentada un 20000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No te pueden aturdir
La rareza de los objetos arrojados está aumentada un 20000%
La rareza de los objetos arrojados está aumentada un 20000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No te pueden aturdir
cant possess this [1]
cant touch this [1]
cant touch this [1]
Kitava, the Insatiable
Spectre | N |
---|---|
Area | El comedero |
Tags | bludgeoning_weapon, Lanzador de hechizos, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Vida
5500%
Ailment Threshold
3000%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
200%
Model Size
100%
Type
KitavaFinal
Metadata
KitavaFinal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
67
Vida
326,077
Armadura
26,597
Evasión
4,575
Escudo de energía
0
Damage
710
Daño de hechizos
710
Precisión
279
Attack Time
6
Experiencia
20,028
Ailment Threshold
177,860
Chill
562
Shock
562
Brittle
3,182
Scorch
562
Sap
1,554
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaXBlastFinal
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 10 seg
Inflige de 545 a 666.2 de daño físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeRightFinal
Attack
Base Damage: 675–746
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 20 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 90% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 90% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeftFinal
Attack
Base Damage: 675–746
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 20 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 90% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 90% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaBeamSweepFrontCentre
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 127.5 a 155.8 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaXNuke
Spell
Tiempo de lanzamiento: 5 seg
Tiempo de recarga: 20 seg
Inflige de 744.8 a 910.3 de daño físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-90]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-90]
KitavaDeathBreathMiddle
Spell
Tiempo de lanzamiento: 5 seg
Tiempo de recarga: 15 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 416.5 a 509.1 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige de 416.5 a 509.1 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDeathBreathRight
Spell
Tiempo de lanzamiento: 5 seg
Tiempo de recarga: 15 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 416.5 a 509.1 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige de 416.5 a 509.1 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDeathBreathLeft
Spell
Tiempo de lanzamiento: 5 seg
Tiempo de recarga: 15 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 416.5 a 509.1 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige de 416.5 a 509.1 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaBeamSweepFrontRight
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 127.5 a 155.8 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepFrontLeft
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 127.5 a 155.8 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepMiddleCentre
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 127.5 a 155.8 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepMiddleRight
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 127.5 a 155.8 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepMiddleLeft
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 127.5 a 155.8 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepBackCentre
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 127.5 a 155.8 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepBackRight
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 127.5 a 155.8 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepBackLeft
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 127.5 a 155.8 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepDoubleCentre
Spell
Tiempo de lanzamiento: 7 seg
Inflige de 127.5 a 155.8 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepDoubleRight
Spell
Tiempo de lanzamiento: 7 seg
Inflige de 127.5 a 155.8 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepDoubleLeft
Spell
Tiempo de lanzamiento: 7 seg
Inflige de 127.5 a 155.8 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaFinalDevouringDarknessRight
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 25 seg
Inflige 419.9 de daño físico base por segundo
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaFinalDevouringDarknessLeft
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 25 seg
Inflige 419.9 de daño físico base por segundo
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaFinalDevouringDarknessBoth
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 25 seg
Inflige 419.9 de daño físico base por segundo
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaBeamOrbMiddle
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 15 seg
Inflige de 374.9 a 458.2 de daño físico
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaBeamOrbRight
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 15 seg
Inflige de 374.9 a 458.2 de daño físico
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaBeamOrbLeft
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 15 seg
Inflige de 374.9 a 458.2 de daño físico
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaUltimateDeathBreathRight
Spell
Tiempo de lanzamiento: 11 seg
Tiempo de recarga: 25 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 361 a 441.2 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
Inflige de 361 a 441.2 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
KitavaUltimateDeathBreathLeft
Spell
Tiempo de lanzamiento: 11 seg
Tiempo de recarga: 25 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 361 a 441.2 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
Inflige de 361 a 441.2 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
KitavaBeamOrbMiddleFinalPhase
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 10 seg
Inflige de 374.9 a 458.2 de daño físico
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaBeamOrbRightFinalPhase
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 10 seg
Inflige de 374.9 a 458.2 de daño físico
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaBeamOrbLeftFinalPhase
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 10 seg
Inflige de 374.9 a 458.2 de daño físico
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Object Type
version 2 extends "Metadata/Monsters/ActBoss" Positioned { update_max_entity_size = true } Pathfinding { immobile = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_item_drop_slots = 0 set_monster_no_drops = 1 set_monster_has_second_form = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "Emerge2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/ActBoss" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { } Transitionable { create_untransitioned = "PlayAnimation( phase1_transition_in ); PauseAnimation();" } Animated { on_event_attachbundle = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" on_event_detachbundle = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/mortar/projectile/lumpofstuff.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/KitavaFinal"] = { name = "Kitava, the Insatiable", life = 55, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaXBlastFinal", "KitavaXNuke", "KitavaSwipeRightFinal", "KitavaSwipeLeftFinal", "KitavaFinalDevouringDarknessRight", "KitavaFinalDevouringDarknessLeft", "KitavaFinalDevouringDarknessBoth", "KitavaBeamSweepFrontCentre", "KitavaBeamSweepFrontRight", "KitavaBeamSweepFrontLeft", "KitavaBeamSweepMiddleCentre", "KitavaBeamSweepMiddleRight", "KitavaBeamSweepMiddleLeft", "KitavaBeamSweepBackCentre", "KitavaBeamSweepBackRight", "KitavaBeamSweepBackLeft", "KitavaBeamSweepDoubleCentre", "KitavaBeamSweepDoubleRight", "KitavaBeamSweepDoubleLeft", "KitavaDeathBreathMiddle", "KitavaDeathBreathRight", "KitavaDeathBreathLeft", "KitavaBeamOrbMiddle", "KitavaBeamOrbMiddleFinalPhase", "KitavaBeamOrbRight", "KitavaBeamOrbRightFinalPhase", "KitavaBeamOrbLeft", "KitavaBeamOrbLeftFinalPhase", "KitavaUltimateDeathBreathRight", "KitavaUltimateDeathBreathLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaXBlastFinal"] = { name = "KitavaXBlastFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaXNuke"] = { name = "KitavaXNuke", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -90, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRightFinal"] = { name = "KitavaSwipeRightFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-90, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeftFinal"] = { name = "KitavaSwipeLeftFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-90, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaFinalDevouringDarknessRight"] = { name = "KitavaFinalDevouringDarknessRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaFinalDevouringDarknessLeft"] = { name = "KitavaFinalDevouringDarknessLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaFinalDevouringDarknessBoth"] = { name = "KitavaFinalDevouringDarknessBoth", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepFrontCentre"] = { name = "KitavaBeamSweepFrontCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepFrontRight"] = { name = "KitavaBeamSweepFrontRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepFrontLeft"] = { name = "KitavaBeamSweepFrontLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepMiddleCentre"] = { name = "KitavaBeamSweepMiddleCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepMiddleRight"] = { name = "KitavaBeamSweepMiddleRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepMiddleLeft"] = { name = "KitavaBeamSweepMiddleLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepBackCentre"] = { name = "KitavaBeamSweepBackCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepBackRight"] = { name = "KitavaBeamSweepBackRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepBackLeft"] = { name = "KitavaBeamSweepBackLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepDoubleCentre"] = { name = "KitavaBeamSweepDoubleCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepDoubleRight"] = { name = "KitavaBeamSweepDoubleRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepDoubleLeft"] = { name = "KitavaBeamSweepDoubleLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDeathBreathMiddle"] = { name = "KitavaDeathBreathMiddle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDeathBreathRight"] = { name = "KitavaDeathBreathRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDeathBreathLeft"] = { name = "KitavaDeathBreathLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbMiddle"] = { name = "KitavaBeamOrbMiddle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbMiddleFinalPhase"] = { name = "KitavaBeamOrbMiddleFinalPhase", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbRight"] = { name = "KitavaBeamOrbRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbRightFinalPhase"] = { name = "KitavaBeamOrbRightFinalPhase", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbLeft"] = { name = "KitavaBeamOrbLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbLeftFinalPhase"] = { name = "KitavaBeamOrbLeftFinalPhase", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaUltimateDeathBreathRight"] = { name = "KitavaUltimateDeathBreathRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 11, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -95, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaUltimateDeathBreathLeft"] = { name = "KitavaUltimateDeathBreathLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 11, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -95, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 400%
La rareza de los objetos arrojados está aumentada un 20000%
Id | MonsterActBossAct10 |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La rareza de los objetos arrojados está aumentada un 20000%
Id | MonsterActBossAct10BonusRarity_ |
---|---|
Family | MonsterDroppedItemRarity |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Radio: 120
heal aura owner % max life on death [0]
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Kitava, the Insatiable
Demonio
Los monstruos otorgan la experiencia aumentada un 400%
La rareza de los objetos arrojados está aumentada un 20000%
La rareza de los objetos arrojados está aumentada un 20000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No te pueden aturdir
La rareza de los objetos arrojados está aumentada un 20000%
La rareza de los objetos arrojados está aumentada un 20000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
No te pueden aturdir
cant possess this [1]
cant touch this [1]
cant touch this [1]
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, demon, extra_extra_large_height, fire_affinity, flesh_armour, is_unarmed, physical_affinity, red_blood, very_slow_movement |
Vida
5500%
Ailment Threshold
3000%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
200%
Model Size
100%
Type
KitavaFinal
Metadata
KitavaFinalGauntlet___
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
353,834
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
747
Daño de hechizos
747
Precisión
290
Attack Time
6
Experiencia
20,510
Ailment Threshold
193,001
Chill
610
Shock
610
Brittle
3,453
Scorch
610
Sap
1,686
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaXBlastFinal
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 10 seg
Inflige de 563 a 688.1 de daño físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeRightFinal
Attack
Base Damage: 710–784
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 20 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 90% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 90% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeftFinal
Attack
Base Damage: 710–784
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 20 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 90% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 90% menos de daño
No se puede evadir
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaBeamSweepFrontCentre
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaXNuke
Spell
Tiempo de lanzamiento: 5 seg
Tiempo de recarga: 20 seg
Inflige de 774.5 a 946.7 de daño físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-90]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-90]
KitavaDeathBreathMiddle
Spell
Tiempo de lanzamiento: 5 seg
Tiempo de recarga: 15 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 429 a 524.3 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige de 429 a 524.3 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDeathBreathRight
Spell
Tiempo de lanzamiento: 5 seg
Tiempo de recarga: 15 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 429 a 524.3 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige de 429 a 524.3 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDeathBreathLeft
Spell
Tiempo de lanzamiento: 5 seg
Tiempo de recarga: 15 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 429 a 524.3 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige de 429 a 524.3 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaBeamSweepFrontRight
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepFrontLeft
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepMiddleCentre
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepMiddleRight
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepMiddleLeft
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepBackCentre
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepBackRight
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepBackLeft
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepDoubleCentre
Spell
Tiempo de lanzamiento: 7 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepDoubleRight
Spell
Tiempo de lanzamiento: 7 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepDoubleLeft
Spell
Tiempo de lanzamiento: 7 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaFinalDevouringDarknessRight
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 25 seg
Inflige 440.9 de daño físico base por segundo
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaFinalDevouringDarknessLeft
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 25 seg
Inflige 440.9 de daño físico base por segundo
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaFinalDevouringDarknessBoth
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 25 seg
Inflige 440.9 de daño físico base por segundo
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaBeamOrbMiddle
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 15 seg
Inflige de 386.1 a 471.9 de daño físico
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaBeamOrbRight
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 15 seg
Inflige de 386.1 a 471.9 de daño físico
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaBeamOrbLeft
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 15 seg
Inflige de 386.1 a 471.9 de daño físico
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaUltimateDeathBreathRight
Spell
Tiempo de lanzamiento: 11 seg
Tiempo de recarga: 25 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 371.8 a 454.4 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
Inflige de 371.8 a 454.4 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
KitavaUltimateDeathBreathLeft
Spell
Tiempo de lanzamiento: 11 seg
Tiempo de recarga: 25 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 371.8 a 454.4 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
Inflige de 371.8 a 454.4 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
KitavaBeamOrbMiddleFinalPhase
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 10 seg
Inflige de 386.1 a 471.9 de daño físico
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaBeamOrbRightFinalPhase
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 10 seg
Inflige de 386.1 a 471.9 de daño físico
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaBeamOrbLeftFinalPhase
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 10 seg
Inflige de 386.1 a 471.9 de daño físico
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/KitavaFinalGauntlet___"] = { name = "Kitava, the Insatiable", life = 55, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaXBlastFinal", "KitavaXNuke", "KitavaSwipeRightFinal", "KitavaSwipeLeftFinal", "KitavaFinalDevouringDarknessRight", "KitavaFinalDevouringDarknessLeft", "KitavaFinalDevouringDarknessBoth", "KitavaBeamSweepFrontCentre", "KitavaBeamSweepFrontRight", "KitavaBeamSweepFrontLeft", "KitavaBeamSweepMiddleCentre", "KitavaBeamSweepMiddleRight", "KitavaBeamSweepMiddleLeft", "KitavaBeamSweepBackCentre", "KitavaBeamSweepBackRight", "KitavaBeamSweepBackLeft", "KitavaBeamSweepDoubleCentre", "KitavaBeamSweepDoubleRight", "KitavaBeamSweepDoubleLeft", "KitavaDeathBreathMiddle", "KitavaDeathBreathRight", "KitavaDeathBreathLeft", "KitavaBeamOrbMiddle", "KitavaBeamOrbMiddleFinalPhase", "KitavaBeamOrbRight", "KitavaBeamOrbRightFinalPhase", "KitavaBeamOrbLeft", "KitavaBeamOrbLeftFinalPhase", "KitavaUltimateDeathBreathRight", "KitavaUltimateDeathBreathLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaXBlastFinal"] = { name = "KitavaXBlastFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaXNuke"] = { name = "KitavaXNuke", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -90, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRightFinal"] = { name = "KitavaSwipeRightFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-90, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeftFinal"] = { name = "KitavaSwipeLeftFinal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", }, levels = { [1] = {-90, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaFinalDevouringDarknessRight"] = { name = "KitavaFinalDevouringDarknessRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaFinalDevouringDarknessLeft"] = { name = "KitavaFinalDevouringDarknessLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaFinalDevouringDarknessBoth"] = { name = "KitavaFinalDevouringDarknessBoth", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.0199999809265, 12000, 4000, -70, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepFrontCentre"] = { name = "KitavaBeamSweepFrontCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepFrontRight"] = { name = "KitavaBeamSweepFrontRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepFrontLeft"] = { name = "KitavaBeamSweepFrontLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepMiddleCentre"] = { name = "KitavaBeamSweepMiddleCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepMiddleRight"] = { name = "KitavaBeamSweepMiddleRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepMiddleLeft"] = { name = "KitavaBeamSweepMiddleLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepBackCentre"] = { name = "KitavaBeamSweepBackCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepBackRight"] = { name = "KitavaBeamSweepBackRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepBackLeft"] = { name = "KitavaBeamSweepBackLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepDoubleCentre"] = { name = "KitavaBeamSweepDoubleCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepDoubleRight"] = { name = "KitavaBeamSweepDoubleRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepDoubleLeft"] = { name = "KitavaBeamSweepDoubleLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDeathBreathMiddle"] = { name = "KitavaDeathBreathMiddle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDeathBreathRight"] = { name = "KitavaDeathBreathRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDeathBreathLeft"] = { name = "KitavaDeathBreathLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbMiddle"] = { name = "KitavaBeamOrbMiddle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbMiddleFinalPhase"] = { name = "KitavaBeamOrbMiddleFinalPhase", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbRight"] = { name = "KitavaBeamOrbRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbRightFinalPhase"] = { name = "KitavaBeamOrbRightFinalPhase", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbLeft"] = { name = "KitavaBeamOrbLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbLeftFinalPhase"] = { name = "KitavaBeamOrbLeftFinalPhase", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaUltimateDeathBreathRight"] = { name = "KitavaUltimateDeathBreathRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 11, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -95, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaUltimateDeathBreathLeft"] = { name = "KitavaUltimateDeathBreathLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 11, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -95, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 400%
La rareza de los objetos arrojados está aumentada un 20000%
Id | MonsterActBossAct10 |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La rareza de los objetos arrojados está aumentada un 20000%
Id | MonsterActBossAct10BonusRarity_ |
---|---|
Family | MonsterDroppedItemRarity |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Radio: 120
heal aura owner % max life on death [0]
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
Kitava, el Insaciable
Demonio
Los monstruos otorgan la experiencia aumentada un 400%
La rareza de los objetos arrojados está aumentada un 20000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No te pueden aturdir
La rareza de los objetos arrojados está aumentada un 20000%
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
No te pueden aturdir
cant possess this [1]
cant touch this [1]
cant touch this [1]
Kitava, the Insatiable
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, demon, fire_affinity, flesh_armour, immobile, is_unarmed, large_model, physical_affinity, red_blood |
Vida
5500%
Ailment Threshold
3000%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
6 Second
Damage Spread
±5%
Experiencia
200%
Model Size
50%
Type
KitavaFinalStandalone
Metadata
KitavaFinalStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
353,834
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
747
Daño de hechizos
747
Precisión
290
Attack Time
6
Experiencia
20,510
Ailment Threshold
193,001
Chill
610
Shock
610
Brittle
3,453
Scorch
610
Sap
1,686
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KitavaXBlastFinalStandalone
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 5 seg
Inflige de 563 a 688.1 de daño físico
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
active skill area of effect radius +% final [-30]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeRightFinalStandalone
Attack
Base Damage: 710–784
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 20 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 90% menos de daño
No se puede evadir
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 90% menos de daño
No se puede evadir
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaSwipeLeftFinalStandalone
Attack
Base Damage: 710–784
Probabilidad de golpe crítico: 5%
Attack Time: 6 seg
Tiempo de recarga: 20 seg
Tus golpes no pueden aturdir a los enemigos
Nunca infliges golpes críticos
Inflige un 90% menos de daño
No se puede evadir
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Nunca infliges golpes críticos
Inflige un 90% menos de daño
No se puede evadir
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaBeamSweepFrontCentreStandalone
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaDeathBreathMiddleStandalone
Spell
Tiempo de lanzamiento: 5 seg
Tiempo de recarga: 15 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 429 a 524.3 de daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige de 429 a 524.3 de daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDeathBreathRightStandalone
Spell
Tiempo de lanzamiento: 5 seg
Tiempo de recarga: 15 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 429 a 524.3 de daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige de 429 a 524.3 de daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaDeathBreathLeftStandalone
Spell
Tiempo de lanzamiento: 5 seg
Tiempo de recarga: 15 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 429 a 524.3 de daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Inflige de 429 a 524.3 de daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
KitavaBeamSweepFrontRightStandalone
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepFrontLeftStandalone
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepMiddleCentreStandalone
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepMiddleRightStandalone
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepMiddleLeftStandalone
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepBackCentreStandalone
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepBackRightStandalone
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepBackLeftStandalone
Spell
Tiempo de lanzamiento: 4.5 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepDoubleCentreStandalone
Spell
Tiempo de lanzamiento: 7 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepDoubleRightStandalone
Spell
Tiempo de lanzamiento: 7 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaBeamSweepDoubleLeftStandalone
Spell
Tiempo de lanzamiento: 7 seg
Inflige de 131.3 a 160.5 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Tus golpes no pueden aturdir a los enemigos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
KitavaFinalDevouringDarknessRightMapStandalone
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 18 seg
Inflige 277.4 de daño físico base por segundo
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaFinalDevouringDarknessLeftMapStandalone
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 18 seg
Inflige 277.4 de daño físico base por segundo
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaFinalDevouringDarknessBothMapStandalone
Spell
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 18 seg
Inflige 277.4 de daño físico base por segundo
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
La duración base es de 12 segundos
La duración secundaria base es de 4 segundos
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
KitavaBeamOrbMiddleStandalone
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 15 seg
Inflige de 386.1 a 471.9 de daño físico
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaBeamOrbRightStandalone
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 15 seg
Inflige de 386.1 a 471.9 de daño físico
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaBeamOrbLeftStandalone
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 15 seg
Inflige de 386.1 a 471.9 de daño físico
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 15 segundos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaUltimateDeathBreathRightStandalone
Spell
Tiempo de lanzamiento: 11 seg
Tiempo de recarga: 25 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 371.8 a 454.4 de daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
Inflige de 371.8 a 454.4 de daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
KitavaUltimateDeathBreathLeftStandalone
Spell
Tiempo de lanzamiento: 11 seg
Tiempo de recarga: 25 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 371.8 a 454.4 de daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
Inflige de 371.8 a 454.4 de daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-95]
KitavaBeamOrbMiddleFinalPhaseStandalone
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 10 seg
Inflige de 386.1 a 471.9 de daño físico
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaBeamOrbRightFinalPhaseStandalone
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 10 seg
Inflige de 386.1 a 471.9 de daño físico
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
KitavaBeamOrbLeftFinalPhaseStandalone
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 10 seg
Inflige de 386.1 a 471.9 de daño físico
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
La duración base es de 20 segundos
El 50% del daño físico se convierte en daño de fuego
action do not face target [1]
active skill area of effect radius +% final [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
GTStandaloneKitavaXNuke
Triggerable, Spell
Tiempo de lanzamiento: 5 seg
Tiempo de recarga: 10 seg
SOStandaloneKitavaXNuke
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
GSStandaloneKitavaXNuke
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 774.5 a 946.7 de daño físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-90]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-90]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Positioned { update_max_entity_size = true } Stats { set_curse_orb_additional_height = -250 set_curse_orb_additional_radius = 100 } StateMachine { define_shared_state = "blood_pool;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Render { selection_height_override = 300.0 allow_attached_arrows = false visual_size_index = 3 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/Kitava/bodyfx/cavity/cavity_attachment.epk );" } StateMachine { on_state_blood_pool_0 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadeout );" on_state_blood_pool_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, fadein ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop ); " create_state_blood_pool_1 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Kitava2/ao/blood_pool.ao, loop ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KitavaBoss/KitavaFinalStandalone"] = { name = "Kitava, the Insatiable", life = 55, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.05, attackTime = 6, attackRange = 6, accuracy = 1, skillList = { "KitavaXBlastFinalStandalone", "KitavaSwipeRightFinalStandalone", "KitavaSwipeLeftFinalStandalone", "KitavaFinalDevouringDarknessRightMapStandalone", "KitavaFinalDevouringDarknessLeftMapStandalone", "KitavaFinalDevouringDarknessBothMapStandalone", "GSStandaloneKitavaXNuke", "KitavaBeamSweepFrontCentreStandalone", "KitavaBeamSweepFrontRightStandalone", "KitavaBeamSweepFrontLeftStandalone", "KitavaBeamSweepMiddleCentreStandalone", "KitavaBeamSweepMiddleRightStandalone", "KitavaBeamSweepMiddleLeftStandalone", "KitavaBeamSweepBackCentreStandalone", "KitavaBeamSweepBackRightStandalone", "KitavaBeamSweepBackLeftStandalone", "KitavaBeamSweepDoubleCentreStandalone", "KitavaBeamSweepDoubleRightStandalone", "KitavaBeamSweepDoubleLeftStandalone", "KitavaDeathBreathMiddleStandalone", "KitavaDeathBreathRightStandalone", "KitavaDeathBreathLeftStandalone", "KitavaBeamOrbMiddleStandalone", "KitavaBeamOrbMiddleFinalPhaseStandalone", "KitavaBeamOrbRightStandalone", "KitavaBeamOrbRightFinalPhaseStandalone", "KitavaBeamOrbLeftStandalone", "KitavaBeamOrbLeftFinalPhaseStandalone", "KitavaUltimateDeathBreathRightStandalone", "KitavaUltimateDeathBreathLeftStandalone", "SOStandaloneKitavaXNuke", "GTStandaloneKitavaXNuke", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KitavaXBlastFinalStandalone"] = { name = "KitavaXBlastFinalStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -70, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeRightFinalStandalone"] = { name = "KitavaSwipeRightFinalStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {-90, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaSwipeLeftFinalStandalone"] = { name = "KitavaSwipeLeftFinalStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_always_hit", "global_cannot_crit", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {-90, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaFinalDevouringDarknessRightMapStandalone"] = { name = "KitavaFinalDevouringDarknessRightMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {1.0199999809265, 12000, 4000, -70, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaFinalDevouringDarknessLeftMapStandalone"] = { name = "KitavaFinalDevouringDarknessLeftMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {1.0199999809265, 12000, 4000, -70, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaFinalDevouringDarknessBothMapStandalone"] = { name = "KitavaFinalDevouringDarknessBothMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {1.0199999809265, 12000, 4000, -70, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSStandaloneKitavaXNuke"] = { name = "GSStandaloneKitavaXNuke", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -90, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepFrontCentreStandalone"] = { name = "KitavaBeamSweepFrontCentreStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepFrontRightStandalone"] = { name = "KitavaBeamSweepFrontRightStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepFrontLeftStandalone"] = { name = "KitavaBeamSweepFrontLeftStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepMiddleCentreStandalone"] = { name = "KitavaBeamSweepMiddleCentreStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepMiddleRightStandalone"] = { name = "KitavaBeamSweepMiddleRightStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepMiddleLeftStandalone"] = { name = "KitavaBeamSweepMiddleLeftStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepBackCentreStandalone"] = { name = "KitavaBeamSweepBackCentreStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepBackRightStandalone"] = { name = "KitavaBeamSweepBackRightStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepBackLeftStandalone"] = { name = "KitavaBeamSweepBackLeftStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepDoubleCentreStandalone"] = { name = "KitavaBeamSweepDoubleCentreStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepDoubleRightStandalone"] = { name = "KitavaBeamSweepDoubleRightStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamSweepDoubleLeftStandalone"] = { name = "KitavaBeamSweepDoubleLeftStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, -30, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDeathBreathMiddleStandalone"] = { name = "KitavaDeathBreathMiddleStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDeathBreathRightStandalone"] = { name = "KitavaDeathBreathRightStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDeathBreathLeftStandalone"] = { name = "KitavaDeathBreathLeftStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbMiddleStandalone"] = { name = "KitavaBeamOrbMiddleStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbMiddleFinalPhaseStandalone"] = { name = "KitavaBeamOrbMiddleFinalPhaseStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbRightStandalone"] = { name = "KitavaBeamOrbRightStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbRightFinalPhaseStandalone"] = { name = "KitavaBeamOrbRightFinalPhaseStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbLeftStandalone"] = { name = "KitavaBeamOrbLeftStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 15000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaBeamOrbLeftFinalPhaseStandalone"] = { name = "KitavaBeamOrbLeftFinalPhaseStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 20000, 50, -60, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaUltimateDeathBreathRightStandalone"] = { name = "KitavaUltimateDeathBreathRightStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 11, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -95, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaUltimateDeathBreathLeftStandalone"] = { name = "KitavaUltimateDeathBreathLeftStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 11, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", "action_do_not_face_target", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -95, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOStandaloneKitavaXNuke"] = { name = "SOStandaloneKitavaXNuke", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTStandaloneKitavaXNuke"] = { name = "GTStandaloneKitavaXNuke", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 400%
La rareza de los objetos arrojados está aumentada un 20000%
Id | MonsterActBossAct10 |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo de su valor base
La velocidad de movimiento no se puede modificar por debajo de su valor base
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No te pueden aturdir
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cant possess this [1]
Id | TormentCantPossessThis |
---|---|
Family | CantPossessThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |
cant touch this [1]
Id | TormentCantTouchThis |
---|---|
Family | CantTouchThis |
Domains | monstruo (3) |
GenerationType | Torment (7) |
Req. level | 1 |
Stats |