Frozen Legion
Level: (1–20)
Cost: (12–23) Mana
Cooldown Time: 0.80 sec (6 Times)
Cast Time: 0.70 sec
Requires Level (39–70), (56–98) Str, (39–68) Int
This spell consumes multiple cooldown uses to summon icy Statues in a ring. Each Statue uses your Frozen Sweep attack once before vanishing. Requires an Axe, Mace, Sceptre, or Staff. This skill cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or Mines.
Consumes one Cooldown Use per Statue Summoned

Additional Effects From Quality:
(0–20)% increased Cooldown Recovery Rate
Frozen Sweep
Attack Speed: 70% of base
Attack Damage: (170–281)% of base
Effectiveness of Added Damage: (170–281)%
This attack is used by your Statues to deal damage in an area around them while stepping forward. This skill cannot repeat and can only be used by Statues from Frozen Legion.
100% of Physical Damage Converted to Cold Damage
You cannot use this Skill yourself, your Statues will use this Skill for you
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Consumes one Cooldown Use per Statue Summoned
100% of Physical Damage Converted to Cold Damage
You cannot use this Skill yourself, your Statues will use this Skill for you
LevelRequires LevelStrIntCostExperience
139563912252,595
241594113314,394
343624314388,734
445644515477,437
547674715583,786
649704816710,359
7517250161,355,511
8537552171,138,877
9557854171,368,233
10578056181,638,338
11598358181,956,648
12618660193,655,184
13638861193,017,327
14649062203,576,232
15659163209,164,731
166692642117,861,428
176794652146,032,386
186895662287,248,039
1969966722157,972,052
2070986823
217224
227424
237625
247825
258026
268226
278427
288627
298828
309028
319128
329229
339329
349429
359529
369630
379730
389830
399930
4010031
Attribute /10

Frozen Legion

KeyValue
CostiLvl 1: Normal: 1xOrb of Chance
AcronymCooldown
DropLevel 34
BaseType Frozen Legion
Class Skill Gems
WeaponOne Hand Axes, One Hand Maces, Staves, Two Hand Axes, Two Hand Maces, Sceptres, Warstaves
TargetTypesGround, Enemy
TypeSpell, Cooldown, Cold
ItemTypeMetadata/Items/Gems/SkillGemFrozenLegion
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)100% more Frozen Legion and General's Cry Cooldown Recovery Rate
Frozen Sweep deals 30% less Damage
General's Cry has -2 to maximum number of Mirage Warriors
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Frozen Sweep Damage 1Frozen Sweep deals 25% increased Damage100
The Eternal LabyrinthEnchantment Frozen Sweep Damage 2Frozen Sweep deals 40% increased Damage100
The Merciless LabyrinthEnchantment Frozen Legion Cooldown Recovery 1Frozen Legion has 20% increased Cooldown Recovery Rate100
The Eternal LabyrinthEnchantment Frozen Legion Cooldown Recovery 2Frozen Legion has 30% increased Cooldown Recovery Rate100
The Merciless LabyrinthEnchantment Frozen Legion Additional Cooldown 1Frozen Legion has +1 Cooldown Use100
The Eternal LabyrinthEnchantment Frozen Legion Additional Cooldown 2Frozen Legion has +2 Cooldown Uses100
Supported By /3 ⍟
  • Active Type: Spell, Cooldown, Cold
  • IconName
    Faster Casting Support
    Supports non-instant spell skills.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Frozen Sweep
    Level: (1–40)
    Attack Speed: 70% of base
    Requires Level (39–100)
    This attack is used by your Statues to deal damage in an area around them while stepping forward. This skill cannot repeat and can only be used by Statues from Frozen Legion.
    100% of Physical Damage Converted to Cold Damage
    You cannot use this Skill yourself, your Statues will use this Skill for you
    base skill show average damage instead of dps [1]
    is area damage [1]
    Level Effect /40
    Implicit
    100% of Physical Damage Converted to Cold Damage
    You cannot use this Skill yourself, your Statues will use this Skill for you
    LevelRequires LevelBase DamageExperience
    139170%
    241175.8%
    343181.7%
    445187.5%
    547193.4%
    649199.2%
    751205.1%
    853210.9%
    955216.7%
    1057222.6%
    1159228.4%
    1261234.3%
    1363240.1%
    1464245.9%
    1565251.8%
    1666257.6%
    1767263.5%
    1868269.3%
    1969275.2%
    2070281%
    2172286.8%
    2274292.7%
    2376298.5%
    2478304.4%
    2580310.2%
    2682316.1%
    2784321.9%
    2886327.7%
    2988333.6%
    3090339.4%
    3191342.3%
    3292345.3%
    3393348.2%
    3494351.1%
    3595354%
    3696356.9%
    3797359.9%
    3898362.8%
    3999365.7%
    40100368.6%
    Attribute /7

    Frozen Sweep

    KeyValue
    CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 10000xGold
    AcronymIgnite
    BaseType Frozen Sweep
    WeaponOne Hand Axes, One Hand Maces, Staves, Two Hand Axes, Two Hand Maces, Sceptres, Warstaves
    TargetTypesGround
    TypeAttack, Melee, Area, Cold, NonRepeatable, OtherThingUsesSkill, OwnerCannotUse
    ActiveSkillsCodefrozen_sweep
    Crucible Weapon /1
    WeightDesc
    1000 (T5)100% more Frozen Legion and General's Cry Cooldown Recovery Rate
    Frozen Sweep deals 30% less Damage
    General's Cry has -2 to maximum number of Mirage Warriors
    Supported By /97
  • Active Type: Attack, Melee, Area, Cold, NonRepeatable, OtherThingUsesSkill, OwnerCannotUse
  • IconName
    Added Fire Damage Support
    Supports any skill that hits enemies.
    Faster Attacks Support
    Supports attack skills.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Additional Accuracy Support
    Supports attack skills.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Mana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Melee Physical Damage Support
    Supports melee attack skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Damage with Attacks Support
    Supports attack skills.
    Bloodlust Support
    Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
    Life Gain on Hit Support
    Supports attack skills.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Damage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast on Melee Kill Support
    Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Endurance Charge on Melee Stun Support
    Supports melee attack skills.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Fortify Support
    Supports melee attack skills that are not triggered.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills. Cannot support skills that create minions.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Maim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Momentum Support
    Supports attack skills that aren't triggered.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Withering Touch Support
    Supports attack skills.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Close Combat Support
    Supports melee attack skills. Cannot support skills which create minions.
    Impale Support
    Supports attack skills.
    Pulverise Support
    Supports melee attack skills.
    Rage Support
    Supports melee attack skills. Minions cannot gain rage.
    Nightblade Support
    Supports attack skills. Cannot support skills which create minions.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Elemental Damage with Attacks Support
    Supports attack skills.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Melee Physical Damage Support
    Supports melee attack skills.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Bloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Prismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Controlled Blaze Support
    Supports melee attack skills.
    Volatility Support
    Supports attack skills.

    Community Wiki

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    Frozen Legion

    Version history

    VersionChanges
    3.20.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.