Sturmfeuer

Sturmfeuer
Opalring
Ring
Qualität: +20%
Erfordert Stufe 80
(15–25)% erhöhter Elementarschaden
(40–45)% erhöhte Manaregenerations-Rate
+(20–30)% zu Feuer- und Blitzwiderstand
Euer Blitzschaden kann entzünden
(8–12)% erhöhter Brandschaden für jedes kürzliche Schocken eines nicht-geschockten Gegners, bis zu einem Maximum von 120%
Fügt Treffern gegen entzündete Gegner (1–3) bis (62–70) Blitzschaden hinzu
(Kürzlich bezieht sich auf die letzten 4 Sekunden)
Wenn sich Eure Haut löst und Euer Blut kocht,
wünscht Ihr Euch, der Blitz hätte Euch getötet.
Stormfire
Sturmfeuer Attr /7
NameVollständige Beschreibung zeigen
Der MarktDer Markt
AcronymHit, Burning, Regeneration, Widerstand, Ignite, Shock, Recently
IconArt/2DItems/Rings/StormFire
Icon
Release VersionBestiary
BaseTypeOpalring
Referencepoe.ninja, Community Wiki
(15–25)% erhöhter Elementarschaden
FamilyElementalDamagePercent
DomainsGegenstand (1)
GenerationTypeeinzigartig (3)
Req. level100 (Effective: 80)
Stats
  • elemental damage +% Min: 15 Max: 25 Global
  • Craft Tagselemental_damage damage elemental
    KatalysatorenStürmischer Katalysator
    (40–45)% erhöhte Manaregenerations-Rate
    FamilyManaRegeneration
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • mana regeneration rate +% Min: 40 Max: 45 Global
  • Craft Tagsresource mana
    KatalysatorenFruchtbarer Katalysator
    +(20–30)% zu Feuer- und Blitzwiderstand
    FamilyFireAndLightningResistance
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • fire and lightning damage resistance % Min: 20 Max: 30 Global
  • Craft Tagselemental fire lightning resistance
    KatalysatorenPrismatischer Katalysator
    (8–12)% erhöhter Brandschaden für jedes kürzliche Schocken eines nicht-geschockten Gegners, bis zu einem Maximum von 120%
    FamilyBurnDamage
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • burning damage +% per non shocked enemy shocked recently up to 120% Min: 8 Max: 12 Global
  • Craft Tagselemental_damage damage elemental fire
    KatalysatorenStürmischer Katalysator
    Fügt Treffern gegen entzündete Gegner (1–3) bis (62–70) Blitzschaden hinzu
    FamilyAddedLightningDamage
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • global maximum added lightning damage vs ignited enemies Min: 62 Max: 70 Global
  • global minimum added lightning damage vs ignited enemies Min: 1 Max: 3 Global
  • Craft Tagselemental_damage damage elemental lightning
    KatalysatorenStürmischer Katalysator
    Euer Blitzschaden kann entzünden
    FamilyLightningDamageCanIgnite
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level100 (Effective: 80)
    Stats
  • lightning damage can ignite Min: 1 Max: 1 Global
  • Craft Tagselemental fire ailment
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvUmluZ3MvU3Rvcm1GaXJlIiwidyI6MSwiaCI6MSwic2NhbGUiOjF9XQ/6b3db4e8df/StormFire.png", "league": "Affliction", "name": "Stormfire", "typeLine": "Opal Ring", "baseType": "Opal Ring", "rarity": "Unique", "ilvl": 83, "requirements": [ { "name": "Level", "values": [ [ "80", 0 ] ], "displayMode": 0, "type": 62 } ], "implicitMods": [ "25% increased Elemental Damage" ], "explicitMods": [ "40% increased Mana Regeneration Rate", "+21% to Fire and Lightning Resistances", "11% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120%", "Adds 3 to 65 Lightning Damage to Hits against Ignited Enemies", "Your Lightning Damage can Ignite" ], "flavourText": [ "When your skin sloughs, and your blood cooks,\r", "you'll wish the lightning strike had killed you." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3441501978", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_789117908", "min": 40, "max": 45 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3285748758", "min": 8, "max": 12 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2870108850", "min": 1, "max": 3 }, { "hash": "explicit.stat_2870108850", "min": 62, "max": 70 } ] }, { "name": "", "tier": "", "level": 100, "magnitudes": [ { "hash": "explicit.stat_3121133045", "min": 1, "max": 1 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 100, "magnitudes": [ { "hash": "implicit.stat_3141070085", "min": 15, "max": 25 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_789117908", [ 1 ] ], [ "explicit.stat_3441501978", [ 0 ] ], [ "explicit.stat_3285748758", [ 2 ] ], [ "explicit.stat_2870108850", [ 3 ] ], [ "explicit.stat_3121133045", [ 4 ] ] ], "implicit": [ [ "implicit.stat_3141070085", [ 0 ] ] ] }, "text": "Item Class: Rings
    Rarity: Unique
    Stormfire
    Opal Ring
    --------
    Requirements:
    Level: 80
    --------
    Item Level: 83
    --------
    25% increased Elemental Damage (implicit)
    --------
    40% increased Mana Regeneration Rate
    +21% to Fire and Lightning Resistances
    11% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120%
    Adds 3 to 65 Lightning Damage to Hits against Ignited Enemies
    Your Lightning Damage can Ignite
    --------
    When your skin sloughs, and your blood cooks,
    you'll wish the lightning strike had killed you.
    --------
    Note: ~price 1 chaos
    " } }

    Community Wiki

    Edit

    Stormfire

    Mechanics

    • Your Lightning Damage can Ignite: Stormfire allows the character's lightning damage to ignite enemies, in addition to shocking. The burning damage from ignites caused by lightning damage is lightning damage that has been converted to fire, so it will follow the usual rules for damage conversion and can be affected by both lightning and fire modifiers (along with other usual modifiers to ignite).

    Version history

    VersionChanges
    3.17.0
  • Update the Stormfire Unique Ring so the increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently will be capped at 120%. To compensate, the base values of the damage increase will be raised to 8-12% increased Burning Damage. Existing items will be affected by this cap, but a Divine Orb will need to be used in order to update the increased Burning Damage values.
  • 3.3.0
  • The "increased Burning Damage for each Enemy you have Shocked Recently" mod now only applies to enemies that were not already shocked. The description has been updated to clarify this.
  • 3.2.0
  • Introduced to the game.

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