Sorcières stridentes Banshee2

Sorcières stridentes
Taille du groupe : 3-7 monstres
Démons flottants
Pousse un hurlement qui applique Chaînes temporelles
Shrieking Witch
Sorcière stridente
Démon
Infligez au Toucher la Malédiction Chaînes temporelles aux Ennemis
Shrieking Witch
SpectreY
AreaLe Toit de la cathédrale
TagsLanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement
Packs
  • Le Toit de la cathédrale: Sorcière stridente, Sorcière stridente
  • Vie
    90%
    Energy Shield From Life
    25%
    Évasion
    +25%
    Ailment Threshold
    90%
    Résistance
    0 40 0 0
    Damage
    105%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    Banshee
    Metadata
    Banshee2
    Niveau
    64
    Vie
    4,291
    Armure
    20,943
    Évasion
    5,140
    Bouclier d'énergie
    1,192
    Damage
    320
    Dégâts des sorts
    320
    Précision
    247
    Attack Time
    2.25
    Expérience
    13,925
    Ailment Threshold
    4,291
    Chill
    14
    Shock
    14
    Brittle
    77
    Scorch
    14
    Sap
    37
    BansheeScreech
    Spell, Multicastable, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 1.5 sec.
    Inflige 277.7 à 416.5 Dégâts de foudre
    is area damage [1]
    BansheeScreechGeometrySpell
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 1.5 sec.
    Inflige 277.7 à 416.5 Dégâts de foudre
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/Banshee2"] = {
        name = "Shrieking Witch",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Infligez au Toucher la Malédiction Chaînes temporelles aux Ennemis
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Sorcière stridente
    Démon
    Infligez au Toucher la Malédiction Chaînes temporelles aux Ennemis
    Shrieking Witch
    SpectreY
    TagsLanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement
    Packs
  • Sorcière stridente, Sorcière stridente
  • Vie
    90%
    Energy Shield From Life
    25%
    Évasion
    +25%
    Ailment Threshold
    90%
    Résistance
    0 40 0 0
    Damage
    105%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    Banshee
    Metadata
    Banshee2Hellscape
    Niveau
    68
    Vie
    5,790
    Armure
    28,790
    Évasion
    5,924
    Bouclier d'énergie
    1,532
    Damage
    392
    Dégâts des sorts
    392
    Précision
    290
    Attack Time
    2.25
    Expérience
    15,383
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    BansheeScreech
    Spell, Multicastable, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 1.5 sec.
    Inflige 826.5 à 1240 Dégâts de foudre
    is area damage [1]
    BansheeScreechGeometrySpell
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 1.5 sec.
    Inflige 826.5 à 1240 Dégâts de foudre
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/Banshee2Hellscape"] = {
        name = "Shrieking Witch",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Infligez au Toucher la Malédiction Chaînes temporelles aux Ennemis
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Sorcière stridente
    Démon
    Infligez au Toucher la Malédiction Chaînes temporelles aux Ennemis
    Shrieking Witch
    SpectreY
    AreaLe Toit de la cathédrale
    TagsLanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement
    Packs
  • Le Toit de la cathédrale: Sorcière stridente, Sorcière stridente
  • Vie
    90%
    Energy Shield From Life
    25%
    Évasion
    +25%
    Ailment Threshold
    90%
    Résistance
    0 40 0 0
    Damage
    105%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    Banshee
    Metadata
    Banshee3_
    Niveau
    64
    Vie
    4,291
    Armure
    20,943
    Évasion
    5,140
    Bouclier d'énergie
    1,192
    Damage
    320
    Dégâts des sorts
    320
    Précision
    247
    Attack Time
    2.25
    Expérience
    13,925
    Ailment Threshold
    4,291
    Chill
    14
    Shock
    14
    Brittle
    77
    Scorch
    14
    Sap
    37
    BansheeScreech
    Spell, Multicastable, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 1.5 sec.
    Inflige 277.7 à 416.5 Dégâts de foudre
    is area damage [1]
    BansheeScreechGeometrySpell
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 1.5 sec.
    Inflige 277.7 à 416.5 Dégâts de foudre
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/Banshee3_"] = {
        name = "Shrieking Witch",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Infligez au Toucher la Malédiction Chaînes temporelles aux Ennemis
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Sorcière stridente
    Démon
    Infligez au Toucher la Malédiction Chaînes temporelles aux Ennemis
    Shrieking Witch
    SpectreY
    TagsLanceur de sorts, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement
    Packs
  • Sorcière stridente, Sorcière stridente
  • Vie
    90%
    Energy Shield From Life
    25%
    Évasion
    +25%
    Ailment Threshold
    90%
    Résistance
    0 40 0 0
    Damage
    105%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    Banshee
    Metadata
    Banshee3_Hellscape
    Niveau
    68
    Vie
    5,790
    Armure
    28,790
    Évasion
    5,924
    Bouclier d'énergie
    1,532
    Damage
    392
    Dégâts des sorts
    392
    Précision
    290
    Attack Time
    2.25
    Expérience
    15,383
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    BansheeScreech
    Spell, Multicastable, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 1.5 sec.
    Inflige 826.5 à 1240 Dégâts de foudre
    is area damage [1]
    BansheeScreechGeometrySpell
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 1.5 sec.
    Inflige 826.5 à 1240 Dégâts de foudre
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/Banshee3_Hellscape"] = {
        name = "Shrieking Witch",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Infligez au Toucher la Malédiction Chaînes temporelles aux Ennemis
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Edit

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