그위넨
인간형
stance movement speed +% final [-71]
1초마다 생명력의 2% 재생
은신 500% 증가
Gwennen
SpectreY
Tagsfast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
생명력
100%
방어도
+100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
82%
정확도
500%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 11
Attack Time
1.17 Second
Damage Spread
±20%
경험치
100%
Model Size
92%
Type
ExpeditionGwennen
Metadata
ExpeditionGwennen_
레벨
68
생명력
6,433
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
306
주문 피해
306
정확도
1,450
Attack Time
1.17
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 245–368
치명타 확률: 5%
Attack Time: 1.17 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

Animated
{
	animated_object = "Metadata/NPC/League/Expedition/Gwennen/Gwennen.ao"
}

StateMachine
{
	define_shared_state = "weapon_visibility;"
}

Object Type Codes

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

StateMachine
{
	on_or_create_state_weapon_visibility_1 = "ShowWeapons( 1, 0 ); HideMeshSegments( sword_meshShape, sword_straps_meshShape, ribbons_meshShape );"
	on_or_create_state_weapon_visibility_0 = "HideWeapons( 1, 0 ); ShowMeshSegments( sword_meshShape, sword_straps_meshShape, ribbons_meshShape );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionGwennen_"] = {
    name = "Gwennen",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.82,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 11,
    accuracy = 5,
    weaponType1 = "Two Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
stance movement speed +% final [-71]
IdStanceExpeditionGwennenWalk
FamilyStance
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • stance movement speed +% final Min: -71 Max: -71 Global
  • Craft Tagsspeed
    1초마다 생명력의 2% 재생
    IdExpeditionNPCLifeRegen_
    FamilyLifeRegenerationRatePercentage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life
    은신 500% 증가
    IdExpeditionNPCStealth_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stealth +% Min: 500 Max: 500 Global
  • 그위넨 CheatSheet

    그위넨 Topic /3 ⍟
    NPC이름
    중개인 로그절대 거짓말을 하지 않는 여자요. 듣고 싶은 대로 들으시오.
    거간꾼 투젠그위넨은 내 먼 친척이야. 그래서 난 최대한 그위넨을 지켜 주려 하지. 근데 걔는 세상에 대해 이상한 생각을 품고 있어. 믿음이 사건의 결과를 결정할 수 있다나 뭐라나. 정말 그랬다면 지난번 작전에서 패배하지도 않았겠지.
    도박사 그위넨

    Community Wiki

    Edit

    PoE Gwennen Gamble Guide

    Gwennen, the Gambler is a cynical gambler who claims luck depends on how hard you believe. So you really need to convince yourself you’re going to get that Headhunter. If you don’t, it’s your fault.

    1. Gamble a magic item

    Gwennen shows you a set of base types with unknown properties. When you gamble by buying one, you’ll receive a random item of that base type back. It could easily be a random magic item that you have no use for.

    2. Gamble a rare or unique item

    Sometimes, it can be a very valuable rare or unique item. It’s probably best to prioritise gambling on base types that are most relevant to your character.

    3. Refresh the inventory

    Once you have exhausted all the items that interest you, it’s possible to use a specific new currency item to reroll the gamble window to a set of new items of your current level.

    4. Gamble failed

    Sometimes a base type shows up that is a lot more expensive than it would usually be, and gambling on this item has a higher expected value than normal. You’re taking the risk that it could still be junk though!

    Can Gwennen provide more valuable unique items?

    GGG has reviewed this and will be increasing the chance for players to get the most valuable unique items from Gwennen's gambling window. GGG is aiming to get this into Patch 3.15.1 or shortly after.

    PoE Challenges: Gamble with Gwennen (8)

    Obtain 8 of the following 12 items by gambling with Gwennen, the Gambler.

    • Magic Item
    • Rare Item
    • Unique Amulet
    • Unique Belt
    • Unique Body Armour
    • Unique Boots
    • Unique Gloves
    • Unique Helmet
    • Unique Jewel
    • Unique Ring
    • Unique Shield or Quiver
    • Unique Weapon

    Quests


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.