Redemoinho Infestado
Construto
Resiliente à Torres de Gelo
Blighted Maelström
SpectreN
Tagsblight_monster, Conjurador, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, no_strider_mod, not_dex, not_str, puncturing_weapon, ranged, very_slow_movement, water, water_elemental
Vida
450%
Energy Shield From Life
50%
Ailment Threshold
450%
Resistência
20 20 20 0
Damage
180%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
0.87 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightColdWaterSpiral
Metadata
BlightWaterSpiral
Nível
68
Vida
28,950
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,064
Damage
672
Dano Mágico
672
Precisão
290
Attack Time
0.87
Experiência
10,255
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
BlightWaterSpiralIceSpike
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 855.9 a 1284 de Dano de Gelo
Dispara Projéteis em um círculo
base is projectile [1]
monster projectile variation [123]
projectile uses contact position [1]
GeometryAttackBlightWaterSpiralSpin
Triggerable, Attack
Base Damage: 538–807
Chance de Crítico: 5%
Attack Time: 0.87 seg
Causa 45.95% mais Dano
50% do Dano Físico Convertido para Dano de Gelo
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
    //turn_duration = 0.5
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Cold/BlightWaterSpiral"] = {
    name = "Blighted Maelström",
    life = 4.5,
    energyShield = 0.5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 0.87,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightWaterSpiralIceSpike",
        "GeometryAttackBlightWaterSpiralSpin",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightWaterSpiralIceSpike"] = {
    name = "BlightWaterSpiralIceSpike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 123, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryAttackBlightWaterSpiralSpin"] = {
    name = "GeometryAttackBlightWaterSpiralSpin",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {60, 50, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
    },
}
Resiliente à Torres de Gelo
IdBlightColdType
FamilyBlightMonsterType
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • is blight cold monster Min: 1 Max: 1 Global
  • Edit

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