Shocking Mistress
ปีศาจ
แปลงความเสียหาย กายภาพ 50% เป็น น้ำแข็ง
SpectreY
AreaSanctuary Map, Citadel Map, Fortress Map, Abomination Map, Ziggurat Map
Tagsdemon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Packs
  • Ziggurat Map, Fortress Map, Citadel Map, Abomination Map, Sanctuary Map: Shocking Mistress
  • พลังชีวิต
    99%
    การหลบหลีก
    +10%
    Ailment Threshold
    99%
    ค่าต้านทาน
    0 40 0 0
    Damage
    252%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    3 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    180%
    Model Size
    100%
    Type
    DemonRanged2AtlasUber
    Metadata
    DemonFemaleRanged2AtlasUber
    เลเวล
    84
    พลังชีวิต
    34,942
    ค่าเกราะ
    99,834
    การหลบหลีก
    8,932
    โล่พลังงาน
    0
    Damage
    2,402
    ความเสียหายเวท
    2,402
    ความแม่นยำ
    538
    Attack Time
    3
    ค่าประสบการณ์
    23,850
    Ailment Threshold
    34,942
    Chill
    110
    Shock
    110
    Brittle
    625
    Scorch
    110
    Sap
    305
    EmptyActionOtherworldlyThralProjectiles
    Attack
    Base Damage: 1922–2882
    โอกาสคริติคอล: 5%
    Attack Time: 3 วินาที
    ระยะการฟาดประชิด +4 เมตร
    EmptyActionOtherworldlyThralProjectilesAhead
    Attack
    Base Damage: 1922–2882
    โอกาสคริติคอล: 5%
    Attack Time: 3 วินาที
    ระยะการฟาดประชิด +4 เมตร
    OtherworldlyThrallGeometryProjectileLeftAtlasUber
    Spell, Triggerable
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย สายฟ้า 885.9 ถึง 1772
    กระสุน เจาะทะลุ ทุกเป้าหมาย
    ลดความเร็วกระสุน 20%
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRightAtlasUber
    Spell, Triggerable
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย สายฟ้า 885.9 ถึง 1772
    กระสุน เจาะทะลุ ทุกเป้าหมาย
    ลดความเร็วกระสุน 20%
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber
    Spell, Triggerable
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย สายฟ้า 885.9 ถึง 1772
    กระสุน เจาะทะลุ ทุกเป้าหมาย
    ลดความเร็วกระสุน 20%
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRightAheadAtlasUber
    Spell, Triggerable
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย สายฟ้า 885.9 ถึง 1772
    กระสุน เจาะทะลุ ทุกเป้าหมาย
    ลดความเร็วกระสุน 20%
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge2"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2AtlasUber"] = {
        name = "Shocking Mistress",
        life = 0.99,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.52,
        damageSpread = 0.2,
        attackTime = 3,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "OtherworldlyThrallGeometryProjectileLeftAtlasUber",
            "OtherworldlyThrallGeometryProjectileRightAtlasUber",
            "OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber",
            "OtherworldlyThrallGeometryProjectileRightAheadAtlasUber",
            "EmptyActionOtherworldlyThralProjectiles",
            "EmptyActionOtherworldlyThralProjectilesAhead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeftAtlasUber"] = {
        name = "OtherworldlyThrallGeometryProjectileLeftAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_projectile_speed_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRightAtlasUber"] = {
        name = "OtherworldlyThrallGeometryProjectileRightAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_projectile_speed_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber"] = {
        name = "OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_projectile_speed_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRightAheadAtlasUber"] = {
        name = "OtherworldlyThrallGeometryProjectileRightAheadAtlasUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_projectile_speed_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectiles"] = {
        name = "EmptyActionOtherworldlyThralProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectilesAhead"] = {
        name = "EmptyActionOtherworldlyThralProjectilesAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    แปลงความเสียหาย กายภาพ 50% เป็น น้ำแข็ง
    IdMonsterConvertToColdDamage2
    FamilyColdDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • base physical damage % to convert to cold Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    Edit

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