Concubina electrocutante
Demonio
El 50% del daño físico se convierte en daño de hielo
Shocking Mistress
Spectre | Y |
---|---|
Area | Mapa de Santuario, Mapa de Ciudadela, Mapa de Fortaleza, Mapa de Abominación, Mapa de Zigurat |
Tags | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Vida
99%
Evasión
+10%
Ailment Threshold
99%
Resistencia
0 40 0 0
Damage
252%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Experiencia
180%
Model Size
100%
Type
DemonRanged2AtlasUber
Metadata
DemonFemaleRanged2AtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
84
Vida
34,942
Armadura
99,834
Evasión
8,932
Escudo de energía
0
Damage
2,402
Daño de hechizos
2,402
Precisión
538
Attack Time
3
Experiencia
23,850
Ailment Threshold
34,942
Chill
110
Shock
110
Brittle
625
Scorch
110
Sap
305
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionOtherworldlyThralProjectiles
Attack
Base Damage: 1922–2882
Probabilidad de golpe crítico: 5%
Attack Time: 3 seg
+4 metros al alcance de los golpes cuerpo a cuerpo
EmptyActionOtherworldlyThralProjectilesAhead
Attack
Base Damage: 1922–2882
Probabilidad de golpe crítico: 5%
Attack Time: 3 seg
+4 metros al alcance de los golpes cuerpo a cuerpo
OtherworldlyThrallGeometryProjectileLeftAtlasUber
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 885.9 a 1772 de daño de rayo
Los proyectiles perforan a todos los objetivos
Velocidad de proyectiles reducida un 20%
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
Los proyectiles perforan a todos los objetivos
Velocidad de proyectiles reducida un 20%
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
OtherworldlyThrallGeometryProjectileRightAtlasUber
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 885.9 a 1772 de daño de rayo
Los proyectiles perforan a todos los objetivos
Velocidad de proyectiles reducida un 20%
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
Los proyectiles perforan a todos los objetivos
Velocidad de proyectiles reducida un 20%
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 885.9 a 1772 de daño de rayo
Los proyectiles perforan a todos los objetivos
Velocidad de proyectiles reducida un 20%
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
Los proyectiles perforan a todos los objetivos
Velocidad de proyectiles reducida un 20%
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
OtherworldlyThrallGeometryProjectileRightAheadAtlasUber
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 885.9 a 1772 de daño de rayo
Los proyectiles perforan a todos los objetivos
Velocidad de proyectiles reducida un 20%
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
Los proyectiles perforan a todos los objetivos
Velocidad de proyectiles reducida un 20%
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2AtlasUber"] = { name = "Shocking Mistress", life = 0.99, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 2.52, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "OtherworldlyThrallGeometryProjectileLeftAtlasUber", "OtherworldlyThrallGeometryProjectileRightAtlasUber", "OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber", "OtherworldlyThrallGeometryProjectileRightAheadAtlasUber", "EmptyActionOtherworldlyThralProjectiles", "EmptyActionOtherworldlyThralProjectilesAhead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileLeftAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileLeftAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileRightAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileRightAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileRightAheadAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileRightAheadAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionOtherworldlyThralProjectiles"] = { name = "EmptyActionOtherworldlyThralProjectiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionOtherworldlyThralProjectilesAhead"] = { name = "EmptyActionOtherworldlyThralProjectilesAhead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
El 50% del daño físico se convierte en daño de hielo
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |