Spectre | Y |
---|---|
Area | 성역 지도, 성채 지도, 요새 지도, 흉물 지도, 지구라트 지도 |
Tags | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
생명력
99%
회피
+10%
Ailment Threshold
99%
저항
0 40 0 0
Damage
252%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
경험치
180%
Model Size
100%
Type
DemonRanged2AtlasUber
Metadata
DemonFemaleRanged2AtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
84
생명력
34,942
방어도
99,834
회피
8,932
에너지 보호막
0
Damage
2,402
주문 피해
2,402
정확도
538
Attack Time
3
경험치
23,850
Ailment Threshold
34,942
Chill
110
Shock
110
Brittle
625
Scorch
110
Sap
305
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionOtherworldlyThralProjectiles
Attack
Base Damage: 1922–2882
치명타 확률: 5%
Attack Time: 3 초
근접 타격 범위 +4미터
EmptyActionOtherworldlyThralProjectilesAhead
Attack
Base Damage: 1922–2882
치명타 확률: 5%
Attack Time: 3 초
근접 타격 범위 +4미터
OtherworldlyThrallGeometryProjectileLeftAtlasUber
Spell, Triggerable
시전 속도: 1 초
885.9~1772 번개 피해
투사체가 모든 대상 관통
투사체 속도 20% 감소
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
투사체 속도 20% 감소
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
OtherworldlyThrallGeometryProjectileRightAtlasUber
Spell, Triggerable
시전 속도: 1 초
885.9~1772 번개 피해
투사체가 모든 대상 관통
투사체 속도 20% 감소
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
투사체 속도 20% 감소
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber
Spell, Triggerable
시전 속도: 1 초
885.9~1772 번개 피해
투사체가 모든 대상 관통
투사체 속도 20% 감소
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
투사체 속도 20% 감소
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
OtherworldlyThrallGeometryProjectileRightAheadAtlasUber
Spell, Triggerable
시전 속도: 1 초
885.9~1772 번개 피해
투사체가 모든 대상 관통
투사체 속도 20% 감소
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
투사체 속도 20% 감소
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2AtlasUber"] = { name = "Shocking Mistress", life = 0.99, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 2.52, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "OtherworldlyThrallGeometryProjectileLeftAtlasUber", "OtherworldlyThrallGeometryProjectileRightAtlasUber", "OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber", "OtherworldlyThrallGeometryProjectileRightAheadAtlasUber", "EmptyActionOtherworldlyThralProjectiles", "EmptyActionOtherworldlyThralProjectilesAhead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileLeftAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileLeftAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileRightAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileRightAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileRightAheadAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileRightAheadAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionOtherworldlyThralProjectiles"] = { name = "EmptyActionOtherworldlyThralProjectiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionOtherworldlyThralProjectilesAhead"] = { name = "EmptyActionOtherworldlyThralProjectilesAhead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
물리 피해의 50%를 냉기 피해로 전환
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |