Schockende Gebieterin
Dämon
Gebiet: 'Heiligtum'-Karte, 'Zitadelle'-Karte, 'Festung'-Karte, 'Abscheulichkeit'-Karte, 'Zikkurat'-Karte
50% des physischen Schadens werden in Kälteschaden umgewandelt
Shocking Mistress
Spectre | Y |
---|---|
Area | 'Heiligtum'-Karte, 'Zitadelle'-Karte, 'Festung'-Karte, 'Abscheulichkeit'-Karte, 'Zikkurat'-Karte |
Tags | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Leben
99%
Ausweichen
+10%
Ailment Threshold
99%
Widerstand
0 40 0 0
Damage
252%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
100%
Type
DemonRanged2AtlasUber
Metadata
DemonFemaleRanged2AtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
84
Leben
34,942
Rüstung
99,834
Ausweichen
8,932
Energieschild
0
Damage
2,402
Zauberschaden
2,402
Genauigkeit
538
Attack Time
3
Erfahrung
23,850
Ailment Threshold
34,942
Chill
110
Shock
110
Brittle
625
Scorch
110
Sap
305
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionOtherworldlyThralProjectiles
Attack
Base Damage: 1922–2882
Kritische Trefferchance: 5%
Attack Time: 3 Sek.
+4 Meter zur Nahkampfschlagreichweite
EmptyActionOtherworldlyThralProjectilesAhead
Attack
Base Damage: 1922–2882
Kritische Trefferchance: 5%
Attack Time: 3 Sek.
+4 Meter zur Nahkampfschlagreichweite
OtherworldlyThrallGeometryProjectileLeftAtlasUber
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 885.9 bis 1772 Blitzschaden
Projektile durchbohren alle Ziele
20% verringerte Projektilgeschwindigkeit
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
Projektile durchbohren alle Ziele
20% verringerte Projektilgeschwindigkeit
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
OtherworldlyThrallGeometryProjectileRightAtlasUber
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 885.9 bis 1772 Blitzschaden
Projektile durchbohren alle Ziele
20% verringerte Projektilgeschwindigkeit
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
Projektile durchbohren alle Ziele
20% verringerte Projektilgeschwindigkeit
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 885.9 bis 1772 Blitzschaden
Projektile durchbohren alle Ziele
20% verringerte Projektilgeschwindigkeit
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
Projektile durchbohren alle Ziele
20% verringerte Projektilgeschwindigkeit
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
OtherworldlyThrallGeometryProjectileRightAheadAtlasUber
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 885.9 bis 1772 Blitzschaden
Projektile durchbohren alle Ziele
20% verringerte Projektilgeschwindigkeit
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
Projektile durchbohren alle Ziele
20% verringerte Projektilgeschwindigkeit
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2AtlasUber"] = { name = "Shocking Mistress", life = 0.99, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 2.52, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "OtherworldlyThrallGeometryProjectileLeftAtlasUber", "OtherworldlyThrallGeometryProjectileRightAtlasUber", "OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber", "OtherworldlyThrallGeometryProjectileRightAheadAtlasUber", "EmptyActionOtherworldlyThralProjectiles", "EmptyActionOtherworldlyThralProjectilesAhead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileLeftAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileLeftAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileRightAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileRightAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileRightAheadAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileRightAheadAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionOtherworldlyThralProjectiles"] = { name = "EmptyActionOtherworldlyThralProjectiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionOtherworldlyThralProjectilesAhead"] = { name = "EmptyActionOtherworldlyThralProjectilesAhead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
50% des physischen Schadens werden in Kälteschaden umgewandelt
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |