ショッキング・ミストレス
Spectre | Y |
---|---|
Area | 聖域のマップ, 城塞のマップ, 要塞のマップ, 醜態のマップ, ジッグラトのマップ |
Tags | demon, flesh_armour, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
ライフ
99%
回避力
+10%
Ailment Threshold
99%
耐性
0 40 0 0
Damage
252%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
経験値
180%
Model Size
100%
Type
DemonRanged2AtlasUber
Metadata
DemonFemaleRanged2AtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
84
ライフ
34,942
アーマー
99,834
回避力
8,932
エナジーシールド
0
Damage
2,402
スペルダメージ
2,402
命中
538
Attack Time
3
経験値
23,850
Ailment Threshold
34,942
Chill
110
Shock
110
Brittle
625
Scorch
110
Sap
305
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionOtherworldlyThralProjectiles
Attack
Base Damage: 1922–2882
クリティカル率: 5%
Attack Time: 3 秒
近接ストライク距離 +4m
EmptyActionOtherworldlyThralProjectilesAhead
Attack
Base Damage: 1922–2882
クリティカル率: 5%
Attack Time: 3 秒
近接ストライク距離 +4m
OtherworldlyThrallGeometryProjectileLeftAtlasUber
Spell, Triggerable
キャストタイム: 1 秒
885.9から1772の雷ダメージを与える
投射物は全ての対象を貫通する
投射物スピードが20%減少する
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
投射物スピードが20%減少する
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
OtherworldlyThrallGeometryProjectileRightAtlasUber
Spell, Triggerable
キャストタイム: 1 秒
885.9から1772の雷ダメージを与える
投射物は全ての対象を貫通する
投射物スピードが20%減少する
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
投射物スピードが20%減少する
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber
Spell, Triggerable
キャストタイム: 1 秒
885.9から1772の雷ダメージを与える
投射物は全ての対象を貫通する
投射物スピードが20%減少する
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
投射物スピードが20%減少する
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
OtherworldlyThrallGeometryProjectileRightAheadAtlasUber
Spell, Triggerable
キャストタイム: 1 秒
885.9から1772の雷ダメージを与える
投射物は全ての対象を貫通する
投射物スピードが20%減少する
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
投射物スピードが20%減少する
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonFemaleRanged2AtlasUber"] = { name = "Shocking Mistress", life = 0.99, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 2.52, damageSpread = 0.2, attackTime = 3, attackRange = 6, accuracy = 1, skillList = { "OtherworldlyThrallGeometryProjectileLeftAtlasUber", "OtherworldlyThrallGeometryProjectileRightAtlasUber", "OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber", "OtherworldlyThrallGeometryProjectileRightAheadAtlasUber", "EmptyActionOtherworldlyThralProjectiles", "EmptyActionOtherworldlyThralProjectilesAhead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileLeftAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileLeftAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileRightAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileRightAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileLeftAheadAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OtherworldlyThrallGeometryProjectileRightAheadAtlasUber"] = { name = "OtherworldlyThrallGeometryProjectileRightAheadAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "number_of_projectiles_override", "base_projectile_speed_+%", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.5, 1, 30, 1, -20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionOtherworldlyThralProjectiles"] = { name = "EmptyActionOtherworldlyThralProjectiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionOtherworldlyThralProjectilesAhead"] = { name = "EmptyActionOtherworldlyThralProjectilesAhead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
物理ダメージの50%を冷気ダメージに変換する
Id | MonsterConvertToColdDamage2 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.