Lanceiro Dançarino
Humanóide
200% de aumento da Precisão Global
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Spear Dancer
SpectreN
Tagsfast_movement, human, humanoid, karui, not_int, not_str, red_blood
Vida
65%
Evasão
+200%
Ailment Threshold
65%
Resistência
0 40 0 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
AncestralSpearAgile
Metadata
AncestralSpearAgile
Nível
68
Vida
4,182
Armadura
28,790
Evasão
14,217
Escudo de Energia
0
Damage
560
Dano Mágico
560
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
4,182
Chill
13
Shock
13
Brittle
75
Scorch
13
Sap
37
AncestralSpearMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 448–672
Chance de Crítico: 5%
Dano de Ataque: 80%
Dano de Ataque: 80%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
Causa 20% menos Dano de Ataque
action attack or cast time uses animation length [1]
DTTAncestralSpearEngage
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 4 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [45]
spell maximum action distance +% [-60]
walk emerge extra distance [-15]
GAAncestralSpearEngageThrust
Triggerable, Attack
Base Damage: 448–672
Chance de Crítico: 5%
Dano de Ataque: 80%
Dano de Ataque: 80%
Attack Time: 1.5 seg
Causa 20% menos Dano de Ataque
is area damage [1]
AncestralSpearDisengage
Recarga: 5 seg
action attack or cast time uses animation length [1]
monster dodge direction [3]
monster dodge distance [20]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"

	on_revive =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralSpearAgile"] = {
    name = "Spear Dancer",
    life = 0.65,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "GAAncestralSpearEngageThrust",
        "DTTAncestralSpearEngage",
        "AncestralSpearDisengage",
        "AncestralSpearMeleeCombo",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAncestralSpearEngageThrust"] = {
    name = "GAAncestralSpearEngageThrust",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTAncestralSpearEngage"] = {
    name = "DTTAncestralSpearEngage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "walk_emerge_extra_distance",
        "skill_maximum_travel_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, -60, -15, 45, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralSpearDisengage"] = {
    name = "AncestralSpearDisengage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {3, 20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralSpearMeleeCombo"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
200% de aumento da Precisão Global
IdAncestralTrialMonsterAccuracyRamako
FamilyAncestralTrialMonster
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • accuracy rating +% Min: 200 Max: 200 Global
  • monster chance to not flee % [90]
    monster damage +% final vs monsters from ancestral rank [0]
    IdAncestralTrialMonsterBasicFleeAndDamage
    FamilyAncestralTrialMonster
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 90 Max: 90 Global
  • monster damage +% final vs monsters from ancestral rank Min: 0 Max: 0 Global
  • Lanceiro Dançarino
    Humanóide
    200% de aumento da Precisão Global
    Spear Dancer
    SpectreY
    Tagsfast_movement, human, humanoid, karui, not_int, not_str, red_blood
    Packs
  • Sábio do Anoitecer, Lanceiro Dançarino
  • Ahuana, Lanceiro Dançarino
  • Vida
    65%
    Evasão
    +200%
    Ailment Threshold
    65%
    Resistência
    0 40 0 0
    Damage
    113%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    5 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    AncestralSpearAgileStandalone
    Metadata
    AncestralSpearAgileStandalone
    Nível
    68
    Vida
    4,182
    Armadura
    28,790
    Evasão
    14,217
    Escudo de Energia
    0
    Damage
    422
    Dano Mágico
    422
    Precisão
    290
    Attack Time
    1.5
    Experiência
    10,255
    Ailment Threshold
    4,182
    Chill
    13
    Shock
    13
    Brittle
    75
    Scorch
    13
    Sap
    37
    AncestralSpearMeleeCombo
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 338–507
    Chance de Crítico: 5%
    Dano de Ataque: 80%
    Dano de Ataque: 80%
    Attack Time: 1.5 seg
    Abate seus inimigos com um golpe poderoso.
    Causa 20% menos Dano de Ataque
    action attack or cast time uses animation length [1]
    DTTAncestralSpearEngage
    Spell, Movement
    Tempo de Conjuração: 1 seg
    Recarga: 4 seg
    action attack or cast time uses animation length [1]
    leap slam minimum distance [20]
    skill maximum travel distance [45]
    spell maximum action distance +% [-60]
    walk emerge extra distance [-15]
    GAAncestralSpearEngageThrust
    Triggerable, Attack
    Base Damage: 338–507
    Chance de Crítico: 5%
    Dano de Ataque: 80%
    Dano de Ataque: 80%
    Attack Time: 1.5 seg
    Causa 20% menos Dano de Ataque
    is area damage [1]
    AncestralSpearDisengage
    Recarga: 5 seg
    action attack or cast time uses animation length [1]
    monster dodge direction [3]
    monster dodge distance [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralSpearAgileStandalone"] = {
        name = "Spear Dancer",
        life = 0.65,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.13,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "GAAncestralSpearEngageThrust",
            "DTTAncestralSpearEngage",
            "AncestralSpearDisengage",
            "AncestralSpearMeleeCombo",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAncestralSpearEngageThrust"] = {
        name = "GAAncestralSpearEngageThrust",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTAncestralSpearEngage"] = {
        name = "DTTAncestralSpearEngage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "walk_emerge_extra_distance",
            "skill_maximum_travel_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, -60, -15, 45, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralSpearDisengage"] = {
        name = "AncestralSpearDisengage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {3, 20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralSpearMeleeCombo"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    200% de aumento da Precisão Global
    IdAncestralTrialMonsterAccuracyRamako
    FamilyAncestralTrialMonster
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • accuracy rating +% Min: 200 Max: 200 Global
  • Lanceiro Dançarino
    Favor: 650
    Especialidade: Móvel

    Passiva Tribal: Evasivo e Preciso

    Atacar
    O dançarino avança, empurrando a lança na direção que estiver seguindo

    Separar
    O dançarino retorna, empurrando a lança na direção de onde veio
    Spear Dancer
    Edit

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