Persévérance

Persévérance
Ceinture de l'avant-garde
Ceinture
Qualité: +20%
— Nécessite Niveau 78
+(260–320) au score d'Armure et d'Évasion
(4–8)% d'Augmentation de la Vie maximale
+(20–40)% à la Résistance au froid
1% d'Augmentation des Dégâts d'Attaque tous les 200 du Score le plus bas entre celui de l'Armure et de l'Évasion
Vous vous Renforcez lorsque vous Étourdissez en Touchant en mêlée
Tant que vous êtes Renforcé, vous avez Assaut
(Lorsque vous vous Renforcez au Toucher, vous obtenez un cumul de Renforcement en fonction des Dégâts infligés)
(Le Renforcement dure 6 secondes et octroie 1% de Perte de Dégâts au Toucher subis par cumul de Renforcement. Le Renforcement se cumule jusqu'à 20 fois)
(Assaut octroie 20% d'Augmentation de Vitesse d'attaque, d'incantation et de déplacement)
« Certains coups doivent être esquivés. D'autres doivent être endurés.
Le tout, c'est de savoir les différencier. »
– Daresso, le Roi des Épées
Perseverance
Persévérance Attr /8
NomDescriptions détaillées
Le MarchéLe Marché
AcronymHit, Stun, Mêlée, Armure, Évasion, Résistance, Fortify, Onslaught
IconArt/2DItems/Belts/Perserverance
Icon
Release VersionBrèche
BaseTypeCeinture de l'avant-garde
SkillRenforcement
Referencepoe.ninja, Community Wiki
+(260–320) au score d'Armure et d'Évasion
FamilyBaseArmourAndEvasion
DomainsObjet (1)
GenerationTypeUnique (3)
Req. level98 (Effective: 78)
Stats
  • base physical damage reduction and evasion rating Min: 260 Max: 320 Global
  • Craft Tagsdefences armour evasion
    Les CatalyseursCatalyseur trempé
    (4–8)% d'Augmentation de la Vie maximale
    FamilyMaximumLifeIncreasePercent
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum life +% Min: 4 Max: 8 Global
  • Craft Tagsresource life
    Les CatalyseursCatalyseur fertile
    +(20–40)% à la Résistance au froid
    FamilyColdResistance
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cold damage resistance % Min: 20 Max: 40 Global
  • Craft Tagselemental cold resistance
    Les CatalyseursCatalyseur prismatique
    1% d'Augmentation des Dégâts d'Attaque tous les 200 du Score le plus bas entre celui de l'Armure et de l'Évasion
    FamilyAttackDamagePerLowestArmourOrEvasion
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level98 (Effective: 78)
    Stats
  • attack damage +1% per 300 of min of armour or evasion Min: 1 Max: 1 Global
  • Craft Tagsdamage attack
    Les CatalyseursCatalyseur abrasif
    Vous vous Renforcez lorsque vous Étourdissez en Touchant en mêlée
    FamilyFortifyOnMeleeStun
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • chance to fortify on melee stun % Min: 100 Max: 100 Global
  • Tant que vous êtes Renforcé, vous avez Assaut
    FamilyOnslaughtWhileFortified
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • gain onslaught while you have fortify Min: 1 Max: 1 Global
  • { "w": 2, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQmVsdHMvUGVyc2VydmVyYW5jZSIsInciOjIsImgiOjEsInNjYWxlIjoxfV0/1ff634248a/Perserverance.png", "league": "Affliction", "name": "Perseverance", "typeLine": "Vanguard Belt", "baseType": "Vanguard Belt", "rarity": "Unique", "ilvl": 73, "requirements": [ { "name": "Level", "values": [ [ "78", 0 ] ], "displayMode": 0, "type": 62 } ], "implicitMods": [ "+277 to Armour and Evasion Rating" ], "explicitMods": [ "6% increased maximum Life", "+22% to Cold Resistance", "1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating", "Melee Hits which Stun Fortify", "You have Onslaught while Fortified" ], "flavourText": [ "\"Some blows must be evaded. Some blows must be endured.\r", "The trick is to tell them apart.\"\r", "- Daresso, the Sword King" ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 98, "magnitudes": [ { "hash": "explicit.stat_1358422215", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3206381437", "min": 100, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1493590317", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4220027924", "min": 20, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_983749596", "min": 4, "max": 8 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 98, "magnitudes": [ { "hash": "implicit.stat_2316658489", "min": 260, "max": 320 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_983749596", [ 4 ] ], [ "explicit.stat_4220027924", [ 3 ] ], [ "explicit.stat_1358422215", [ 0 ] ], [ "explicit.stat_3206381437", [ 1 ] ], [ "explicit.stat_1493590317", [ 2 ] ] ], "implicit": [ [ "implicit.stat_2316658489", [ 0 ] ] ] }, "text": "Item Class: Belts
    Rarity: Unique
    Perseverance
    Vanguard Belt
    --------
    Requirements:
    Level: 78
    --------
    Item Level: 73
    --------
    +277 to Armour and Evasion Rating (implicit)
    --------
    6% increased maximum Life
    +22% to Cold Resistance
    1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
    Melee Hits which Stun Fortify
    You have Onslaught while Fortified
    --------
    \"Some blows must be evaded. Some blows must be endured.
    The trick is to tell them apart.\"
    - Daresso, the Sword King
    " } }
    Objet
    Main secondaire · Carquois · Boucliers
    Pièces d'armure · Gants · Bottes · Armures · Casques
    Accessoires · Amulettes · Bagues · Ceintures · Babioles

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    Perseverance

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    The attack damage bonus is scaled based on the lowest value between Armour and Evasion Rating. Therefore, using Iron Reflexes will completely disable the bonus, as it causes Evasion Rating to become 0.

    The onslaught effect from this belt isn't shown with the buff icons.

    Version history

    VersionChanges
    3.16.0
  • {{Il|Perseverance}} now grants "Melee Hits which Stun Fortify" instead of “14-20% chance to gain Fortify when you Stun an Enemy with Melee Damage”.
  • Existing Items can update their chance to Fortify with a Divine Orb.
  • 3.11.0
  • Now grants 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating (previously per 300).
  • 2.5.0
  • Introduced to the game.

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