Perseverancia

Perseverancia
Cinturón de vanguardia
Cinturón
Calidad: +20%
Requiere Nivel 78
+(260–320) a armadura y evasión
Vida máxima aumentada un (4–8)%
+(20–40)% de resistencia al hielo
Daño de ataques aumentado un 1% por cada 200 puntos del menor valor entre armadura y evasión
Los golpes cuerpo a cuerpo que aturden Fortifican
Tienes Fervor mientras tengas Fortificar
(Los golpes fortificantes otorgan una cantidad de Fortificación basada en el daño del golpe)
(Recibes un 1% menos de daño de los golpes por cada Fortificación. El máximo de Fortificación es 20. Fortificación dura 6 segundos)
(Fervor otorga un 20% de aumento a las velocidades de ataque, de lanzamiento de hechizos y de movimiento)
"Algunos golpes deben ser evadidos. Algunos golpes deben ser aguantados.
El truco está en saber diferenciarlos".
- Daresso, el Rey de Espadas
Perseverance
Perseverancia Attr /8
Nombre{Mostrar descripciones completas}
El MercadoEl Mercado
AcronymHit, Stun, Cuerpo a cuerpo, Armaduras, Evasión, Resistencia, Fortify, Onslaught
IconArt/2DItems/Belts/Perserverance
Icon
Release VersionFisura
BaseTypeCinturón de vanguardia
SkillFortificar
Referencepoe.ninja, Community Wiki
+(260–320) a armadura y evasión
FamilyBaseArmourAndEvasion
DomainsObjeto (1)
GenerationTypeúnico (3)
Req. level98 (Effective: 78)
Stats
  • base physical damage reduction and evasion rating Min: 260 Max: 320 Global
  • Craft Tagsdefences armour evasion
    CatalizadoresCatalizador templado
    Vida máxima aumentada un (4–8)%
    FamilyMaximumLifeIncreasePercent
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • maximum life +% Min: 4 Max: 8 Global
  • Craft Tagsresource life
    CatalizadoresCatalizador fértil
    +(20–40)% de resistencia al hielo
    FamilyColdResistance
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • base cold damage resistance % Min: 20 Max: 40 Global
  • Craft Tagselemental cold resistance
    CatalizadoresCatalizador prismático
    Daño de ataques aumentado un 1% por cada 200 puntos del menor valor entre armadura y evasión
    FamilyAttackDamagePerLowestArmourOrEvasion
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level98 (Effective: 78)
    Stats
  • attack damage +1% per 300 of min of armour or evasion Min: 1 Max: 1 Global
  • Craft Tagsdamage attack
    CatalizadoresCatalizador abrasivo
    Los golpes cuerpo a cuerpo que aturden Fortifican
    FamilyFortifyOnMeleeStun
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • chance to fortify on melee stun % Min: 100 Max: 100 Global
  • Tienes Fervor mientras tengas Fortificar
    FamilyOnslaughtWhileFortified
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • gain onslaught while you have fortify Min: 1 Max: 1 Global
  • { "w": 2, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQmVsdHMvUGVyc2VydmVyYW5jZSIsInciOjIsImgiOjEsInNjYWxlIjoxfV0/1ff634248a/Perserverance.png", "league": "Affliction", "name": "Perseverance", "typeLine": "Vanguard Belt", "baseType": "Vanguard Belt", "rarity": "Unique", "ilvl": 73, "requirements": [ { "name": "Level", "values": [ [ "78", 0 ] ], "displayMode": 0, "type": 62 } ], "implicitMods": [ "+277 to Armour and Evasion Rating" ], "explicitMods": [ "6% increased maximum Life", "+22% to Cold Resistance", "1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating", "Melee Hits which Stun Fortify", "You have Onslaught while Fortified" ], "flavourText": [ "\"Some blows must be evaded. Some blows must be endured.\r", "The trick is to tell them apart.\"\r", "- Daresso, the Sword King" ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 98, "magnitudes": [ { "hash": "explicit.stat_1358422215", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3206381437", "min": 100, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1493590317", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4220027924", "min": 20, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_983749596", "min": 4, "max": 8 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 98, "magnitudes": [ { "hash": "implicit.stat_2316658489", "min": 260, "max": 320 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_983749596", [ 4 ] ], [ "explicit.stat_4220027924", [ 3 ] ], [ "explicit.stat_1358422215", [ 0 ] ], [ "explicit.stat_3206381437", [ 1 ] ], [ "explicit.stat_1493590317", [ 2 ] ] ], "implicit": [ [ "implicit.stat_2316658489", [ 0 ] ] ] }, "text": "Item Class: Belts
    Rarity: Unique
    Perseverance
    Vanguard Belt
    --------
    Requirements:
    Level: 78
    --------
    Item Level: 73
    --------
    +277 to Armour and Evasion Rating (implicit)
    --------
    6% increased maximum Life
    +22% to Cold Resistance
    1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
    Melee Hits which Stun Fortify
    You have Onslaught while Fortified
    --------
    \"Some blows must be evaded. Some blows must be endured.
    The trick is to tell them apart.\"
    - Daresso, the Sword King
    " } }

    Community Wiki

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    Perseverance

    Interactions

    The attack damage bonus is scaled based on the lowest value between Armour and Evasion Rating. Therefore, using Iron Reflexes will completely disable the bonus, as it causes Evasion Rating to become 0.

    The onslaught effect from this belt isn't shown with the buff icons.

    Version history

    VersionChanges
    3.16.0
  • {{Il|Perseverance}} now grants "Melee Hits which Stun Fortify" instead of “14-20% chance to gain Fortify when you Stun an Enemy with Melee Damage”.
  • Existing Items can update their chance to Fortify with a Divine Orb.
  • 3.11.0
  • Now grants 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating (previously per 300).
  • 2.5.0
  • Introduced to the game.

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