Beharrlichkeit

Beharrlichkeit
Vorhut-Gürtel
Gürtel
Qualität: +20%
Erfordert Stufe 78
+(260–320) zu Rüstung und Ausweichwert
(4–8)% erhöhtes maximales Leben
+(20–40)% zu Kältewiderstand
1% erhöhter Angriffsschaden pro 200 Punkte des niedrigsten Rüstungs- und Ausweichwerts
Nahkampftreffer, die betäuben, verstärken
Ihr habt Ansturm, während Ihr verstärkt seid
(Verstärkende Treffer gewähren Verstärkung, deren Höhe auf dem Schaden des Treffers basiert)
(Erleidet 1% weniger Schaden von Treffern pro Verstärkung. Maximal 20 Verstärkung. Verstärkung hält 6 Sekunden an)
(Ansturm gewährt 20% erhöhte Angriffs-, Zauber- und Bewegungsgeschwindigkeit)
"Einigen Schlägen muss ausgewichen werden.
Andere wiederum müssen eingesteckt werden.
Die Kunst ist es, sie unterscheiden zu können."
– Daresso der Schwertkönig
Perseverance
Beharrlichkeit Attr /8
NameVollständige Beschreibung zeigen
Der MarktDer Markt
AcronymHit, Stun, Nahkampf, Rüstung, Ausweichen, Widerstand, Fortify, Onslaught
IconArt/2DItems/Belts/Perserverance
Icon
Release VersionRiss
BaseTypeVorhut-Gürtel
SkillVerstärken
Referencepoe.ninja, Community Wiki
+(260–320) zu Rüstung und Ausweichwert
FamilyBaseArmourAndEvasion
DomainsGegenstand (1)
GenerationTypeeinzigartig (3)
Req. level98 (Effective: 78)
Stats
  • base physical damage reduction and evasion rating Min: 260 Max: 320 Global
  • Craft Tagsdefences armour evasion
    KatalysatorenHärtender Katalysator
    (4–8)% erhöhtes maximales Leben
    FamilyMaximumLifeIncreasePercent
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • maximum life +% Min: 4 Max: 8 Global
  • Craft Tagsresource life
    KatalysatorenFruchtbarer Katalysator
    +(20–40)% zu Kältewiderstand
    FamilyColdResistance
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • base cold damage resistance % Min: 20 Max: 40 Global
  • Craft Tagselemental cold resistance
    KatalysatorenPrismatischer Katalysator
    1% erhöhter Angriffsschaden pro 200 Punkte des niedrigsten Rüstungs- und Ausweichwerts
    FamilyAttackDamagePerLowestArmourOrEvasion
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level98 (Effective: 78)
    Stats
  • attack damage +1% per 300 of min of armour or evasion Min: 1 Max: 1 Global
  • Craft Tagsdamage attack
    KatalysatorenAbschleifender Katalysator
    Nahkampftreffer, die betäuben, verstärken
    FamilyFortifyOnMeleeStun
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • chance to fortify on melee stun % Min: 100 Max: 100 Global
  • Ihr habt Ansturm, während Ihr verstärkt seid
    FamilyOnslaughtWhileFortified
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • gain onslaught while you have fortify Min: 1 Max: 1 Global
  • { "w": 2, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQmVsdHMvUGVyc2VydmVyYW5jZSIsInciOjIsImgiOjEsInNjYWxlIjoxfV0/1ff634248a/Perserverance.png", "league": "Affliction", "name": "Perseverance", "typeLine": "Vanguard Belt", "baseType": "Vanguard Belt", "rarity": "Unique", "ilvl": 73, "requirements": [ { "name": "Level", "values": [ [ "78", 0 ] ], "displayMode": 0, "type": 62 } ], "implicitMods": [ "+277 to Armour and Evasion Rating" ], "explicitMods": [ "6% increased maximum Life", "+22% to Cold Resistance", "1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating", "Melee Hits which Stun Fortify", "You have Onslaught while Fortified" ], "flavourText": [ "\"Some blows must be evaded. Some blows must be endured.\r", "The trick is to tell them apart.\"\r", "- Daresso, the Sword King" ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 98, "magnitudes": [ { "hash": "explicit.stat_1358422215", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3206381437", "min": 100, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1493590317", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4220027924", "min": 20, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_983749596", "min": 4, "max": 8 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 98, "magnitudes": [ { "hash": "implicit.stat_2316658489", "min": 260, "max": 320 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_983749596", [ 4 ] ], [ "explicit.stat_4220027924", [ 3 ] ], [ "explicit.stat_1358422215", [ 0 ] ], [ "explicit.stat_3206381437", [ 1 ] ], [ "explicit.stat_1493590317", [ 2 ] ] ], "implicit": [ [ "implicit.stat_2316658489", [ 0 ] ] ] }, "text": "Item Class: Belts
    Rarity: Unique
    Perseverance
    Vanguard Belt
    --------
    Requirements:
    Level: 78
    --------
    Item Level: 73
    --------
    +277 to Armour and Evasion Rating (implicit)
    --------
    6% increased maximum Life
    +22% to Cold Resistance
    1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
    Melee Hits which Stun Fortify
    You have Onslaught while Fortified
    --------
    \"Some blows must be evaded. Some blows must be endured.
    The trick is to tell them apart.\"
    - Daresso, the Sword King
    " } }

    Community Wiki

    Edit

    Perseverance

    Interactions

    The attack damage bonus is scaled based on the lowest value between Armour and Evasion Rating. Therefore, using Iron Reflexes will completely disable the bonus, as it causes Evasion Rating to become 0.

    The onslaught effect from this belt isn't shown with the buff icons.

    Version history

    VersionChanges
    3.16.0
  • {{Il|Perseverance}} now grants "Melee Hits which Stun Fortify" instead of “14-20% chance to gain Fortify when you Stun an Enemy with Melee Damage”.
  • Existing Items can update their chance to Fortify with a Divine Orb.
  • 3.11.0
  • Now grants 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating (previously per 300).
  • 2.5.0
  • Introduced to the game.

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