Galinha Feral
Demoníaco
Espécie: Primatas
Grupo: Aves
Família: Deserticos
Ataques têm 20% de chance de Mutilar ao Acertar
Feral Fowl
SpectreY
AreaPortão de Granito, Campos Imperiais
Tagsanimal_claw_weapon, avian_beast, beast, demon, flesh_armour, gladiator, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Packs
  • Portão de Granito, Campos Imperiais: Galinha Feral
  • Vida
    121%
    Evasão
    +50%
    Ailment Threshold
    121%
    Resistência
    0 0 40 0
    Damage
    127%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.2 Second
    Damage Spread
    ±20%
    Experiência
    110%
    Model Size
    100%
    Type
    Cockerel
    Metadata
    CockerelUnarmed
    Nível
    58
    Vida
    3,936
    Armadura
    12,902
    Evasão
    4,953
    Escudo de Energia
    0
    Damage
    284
    Dano Mágico
    284
    Precisão
    195
    Attack Time
    1.2
    Experiência
    8,473
    Ailment Threshold
    3,936
    Chill
    12
    Shock
    12
    Brittle
    70
    Scorch
    12
    Sap
    34
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 227–341
    Chance de Crítico: 5%
    Attack Time: 1.2 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cockerel/CockerelUnarmed"] = {
        name = "Feral Fowl",
        life = 1.21,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.27,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Ataques têm 20% de chance de Mutilar ao Acertar
    IdMonsterMaimOnHitChance2
    FamilyMonsterMaimOnHit
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • maim on hit % Min: 20 Max: 20 Global
  • Craft Tagsattack
    Edit

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