야생닭
악마
속: 조류
공격 명중 시 20%의 확률로 힘줄 절단
Feral Fowl
SpectreY
Area곡물의 문, 황실 정원
Tagsanimal_claw_weapon, avian_beast, beast, demon, flesh_armour, gladiator, is_unarmed, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Packs
  • 곡물의 문, 황실 정원: 야생닭
  • 생명력
    121%
    회피
    +50%
    Ailment Threshold
    121%
    저항
    0 0 40 0
    Damage
    127%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.2 Second
    Damage Spread
    ±20%
    경험치
    110%
    Model Size
    100%
    Type
    Cockerel
    Metadata
    CockerelUnarmed
    레벨
    58
    생명력
    3,936
    방어구
    12,902
    회피
    4,953
    에너지 보호막
    0
    Damage
    284
    주문 피해
    284
    정확도
    195
    Attack Time
    1.2
    경험치
    8,473
    Ailment Threshold
    3,936
    Chill
    12
    Shock
    12
    Brittle
    70
    Scorch
    12
    Sap
    34
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 227–341
    치명타 확률: 5%
    Attack Time: 1.2 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cockerel/CockerelUnarmed"] = {
        name = "Feral Fowl",
        life = 1.21,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.27,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    공격 명중 시 20%의 확률로 힘줄 절단
    IdMonsterMaimOnHitChance2
    FamilyMonsterMaimOnHit
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • maim on hit % Min: 20 Max: 20 Global
  • Craft Tagsattack
    Edit

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