Blood Rage
Level: (1–20)
Cost: (12–29) Life
Cooldown Time: 1.00 sec
Cast Time: Instant
Requires Level (16–70), (41–155) Dex
Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.
Base duration is (7–10.8) seconds
Grants (5–15)% increased Attack Speed
1.2% of Attack Physical Damage Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill

Additional Effects From Quality:
Grants (0–5)% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Genus
Level Effect /40
Implicit
1.2% of Attack Physical Damage Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
LevelRequires LevelDexCostGrants 5% increased Attack SpeedBase duration is 7 secondsExperience
11641125749,725
220501367.295,714
324581467.4169,595
428671577.6199,345
531731677.8285,815
634791788401,344
737851888.2554,379
840921998.4755,049
943982098.61,016,533
104610421108.81,898,602
1149111221091,964,019
125211723119.22,573,731
135512324119.44,676,439
145813025129.63,017,327
156013426129.87,823,001
166213826131015,264,208
1764142271310.226,272,845
1866146281410.462,872,274
1968151281410.6212,023,122
2070155291510.8
2172301511
2274311611.2
2376321611.4
2478321711.6
2580331711.8
2682331812
2784341812.2
2886341912.4
2988351912.6
3090352012.8
3191362012.9
3292362013
3393372013.1
3494372113.2
3595382113.3
3696382113.4
3797382113.5
3898392213.6
3999392213.7
40100392213.8
Attribute /10

Blood Rage

KeyValue
CostiLvl 1: Normal: 1xOrb of Alteration
AcronymKill, Leech
DropLevel 16
BaseType Blood Rage
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, Duration, Totemable, Triggerable, Instant, Physical, Cooldown
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemBloodRage
Referencepoe.ninja, Community Wiki
Blood Rage
Taking Physical Damage over time based on Life and Energy Shield, while increasing Attack Speed and Life Leech. Killing an enemy refreshes the buff duration and can grant a Frenzy Charge.
attack_speed_+%
add_frenzy_charge_on_kill_%_chance
base_physical_damage_%_of_maximum_life_taken_per_minute
base_physical_damage_%_of_maximum_energy_shield_taken_per_minute
life_leech_from_physical_attack_damage_permyriad
base_life_leech_from_elemental_damage_permyriad
gain_frenzy_charge_on_hitting_unique_enemy_%
Attribute /5

blood_rage

KeyValue
CostiLvl 1: Normal: 4xOrb of Augmentation · Normal: 25000xGold
AcronymIgnite
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID2
Attack Speed +%
Codeattack speed +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codelife leech from physical attack damage permyriad
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase physical damage % of maximum life taken per minute
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase physical damage % of maximum energy shield taken per minute
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeadd frenzy charge on kill % chance
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codegain frenzy charge on hitting unique enemy %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase life leech from elemental damage permyriad
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Blood Rage
Life degeneration, life leech, increased rate of attack. You gain Frenzy charges for killing enemies
attack_speed_+%
add_frenzy_charge_on_kill
base_physical_damage_%_of_maximum_life_taken_per_minute
base_physical_damage_%_of_maximum_energy_shield_taken_per_minute
life_leech_from_physical_attack_damage_permyriad
Attribute /4

blood_rage_xandro

KeyValue
AcronymIgnite
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID2
Attack Speed +%
Codeattack speed +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codelife leech from physical attack damage permyriad
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase physical damage % of maximum life taken per minute
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase physical damage % of maximum energy shield taken per minute
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeadd frenzy charge on kill
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Blood Rage Monster /3 ⍟
NameModifiersSpectre
Vanth AgielY
Vanth Agiel100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
Y
Otesha, the Giantslayer50% of Physical Damage Converted to Cold Damage
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Microtransactions /2 ⍟
Invisible Buff Effect
Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.
Scavenger Blood Rage Effect
Your Blood Rage becomes a Scavenger Effect.
Labyrinth Enchantment helmet /4 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Blood Rage Attack Speed 1Blood Rage grants additional 8% increased Attack Speed100
The Eternal LabyrinthEnchantment Blood Rage Attack Speed 2Blood Rage grants additional 12% increased Attack Speed100
The Merciless LabyrinthEnchantment Blood Rage Frenzy On Kill 1Blood Rage grants additional 20% chance to gain a Frenzy Charge on Kill100
The Eternal LabyrinthEnchantment Blood Rage Frenzy On Kill 2Blood Rage grants additional 30% chance to gain a Frenzy Charge on Kill100
Supported By /11 ⍟
  • Active Type: Spell, Buff, Duration, Totemable, Triggerable, Instant, Physical, Cooldown
  • IconName
    Increased Duration Support
    Supports any skill with a duration.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Less Duration Support
    Supports any skill that has a duration.
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.

    Community Wiki

    Edit

    Blood Rage


    Blood Rage applies a buff that deals physical damage to the player over time, while increasing attack speed and life leech. Killing an enemy while this buff is active refreshes the buff duration, and has a chance to grant a frenzy charge.

    Skill functions and interactions

    Physical damage reduction: Damage dealt by Blood Rage is lowered by physical damage reduction. Note that armour only reduces physical damage from hits, and thus does not affect the damage taken from Blood Rage.

    Much like Righteous Fire the damage from this skill does not count as a hit so does not trigger Cast when Damage Taken.

    Version history

    VersionChanges
    3.15.0
  • Now has a Life cost of 12 at gem level 1 (previously a Mana cost of 7), up to 29 Life at gem level 20 (previously 16 Mana).
  • 3.6.0
  • Mana Cost at gem level 1 is now 7 (was 17).
  • Mana Cost at gem level 20 is now 16 (was 21).
  • 3.4.0
  • Now instant by default and can therefore be used while moving.
  • All instant skills now have cooldown 1 second or less.
  • Instant skills cannot be supported by Spell Echo and will not be cast a second time by similar effects (such as from the Echoing Shrine).
  • 2.2.0
  • Cast time reduced from 1 sec to 250 ms. Cooldown of 1 sec added (to prevent accidental re-casting).
  • 2.0.0
  • Skill has been reworked.
  • 0.11.0c
  • Fixed a bug where Blood Rage would not get modifications such as duration increases when the buff reset due to monster kill.
  • 0.9.13c
  • Fixed a client crash that could occur in PvP when using Blood Rage.
  • 0.9.4
  • Increased the duration at all levels.
  • 0.9.3e
  • Increased the attack speed bonus when on low life by an additional flat 10% speed.
  • 0.9.3c
  • Fixed a bug that prevented Blood Rage refreshing when you kill an enemy.
  • 0.9.3
  • Blood Rage now gives increased attack speed that only comes into effect when the character is on low life.
  • 0.9.2
  • Increased Blood Rage's life leech at low levels and decreased the damage it deals you at lower levels.
  • 0.8.0
  • Added new skills: Frenzy, Blood Rage, Flicker Strike, Sweep, Dual Strike, Double Strike

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