Ignite
Old: Yueren 2021-09-14 00:04:49
New: Yueren 2021-09-14 00:11:06
| Old | New | Differences | |
|---|---|---|---|
| 6 | 6 | ||
| 7 | 7 | <br> | |
| 8 | 8 | ||
| 9 | - | ## | |
| 9 | + | ## 機制 | |
| 10 | 10 | A [[hit]] of damage that has a chance to ignite is capable of inflicting ignite. [[Critical strike]]s inherently have a 100% chance to ignite. By default, only [[fire damage]] is able to inflict ignite, but certain equipment such as [[The Three Dragons]], [[Hrimburn]], [[Stormfire]], or the Elemental [[Conflux]] buff can change which damage types are able to inflict ignite. Damage over time effects, such as [[Searing Bond]], do not hit and therefore cannot inflict ignite. | |
| 11 | 11 | ||
| 12 | 12 | Resistance modifiers like [penetration](Resistance_penetration) do not affect the chance to ignite. | |
| 21 | 21 | ||
| 22 | 22 | As an ailment, modifiers to attack, spell, melee, and ranged damage will not apply to ignite, nor will damage modifiers that are only applicable to the skill itself. | |
| 23 | 23 | ||
| 24 | - | ||
| 25 | - | - <span class="explicitMod"> | |
| 26 | - | - <span class="explicitMod"> | |
| 27 | - | - <span class="explicitMod"> | |
| 28 | - | - <span class="explicitMod"> | |
| 29 | - | - <span class="explicitMod"> | |
| 30 | - | - <span class="explicitMod"> | |
| 31 | - | - <span class="explicitMod"> | |
| 32 | - | - <span class="explicitMod"> | |
| 24 | + | 以下詞綴將直接影響燃燒的傷害: | |
| 25 | + | - <span class="explicitMod">傷害</span> | |
| 26 | + | - <span class="explicitMod">持續傷害</span> | |
| 27 | + | - <span class="explicitMod">元素傷害</span> | |
| 28 | + | - <span class="explicitMod">火焰傷害</span> | |
| 29 | + | - <span class="explicitMod">燃燒傷害</span> | |
| 30 | + | - <span class="explicitMod">點燃傷害</span> | |
| 31 | + | - <span class="explicitMod">持續傷害加成</span> | |
| 32 | + | - <span class="explicitMod">火焰持續傷害加成</span> | |