Movement_speed

Old: Yueren 2021-09-11 15:54:27

New: Yueren 2021-10-02 17:56:45

OldNewDifferences
11 # 移動速度
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3-**移動速度** (often referred to as **MS**) is a modifier to the base speed a creature can run.
3+**移動速度**是任何生物運行基礎移動的詞綴。
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5-[[Body armour]]s and [[shield]]s induce movement speed penalties when equipped. The exact penalty can differ depending on the base item type, but in general [[strength]] armour has greater penalties than [[dexterity]] and [[intelligence]] armour.
5+裝備[[Body armour]]和[[shield]]時都有減少移動速度懲罰,確切的懲罰因物品的基礎類型而定,一般來說[[strength]]胸甲的懲罰,會大於[[dexterity]]和[[intelligence]]的胸甲。
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7-There is no cap on movement speed.
7+移動速度沒有上限。
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9-Movement speed is beneficial for characters that employ [[evasion]] as the primary form of damage reduction, since it requires a play style where physically avoiding enemy spells and attacks is often necessary.
9+移動速度有利於使用[[evasion]]作為主要防禦手段的角色規避傷害,使玩家更容易移動來規避掉敵人的攻擊或法術傷害。
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11-The base movement speed is [38 units per second](https://www.pathofexile.com/forum/view-thread/1766818).
11+基礎移動速度為[每秒 38 單位](https://www.pathofexile.com/forum/view-thread/1766818)。
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13-## Debuffs
13+## 減益
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15-A few [debuff](Buff) from the monsters and maps are affecting the player character's movement speed: [[Net throw]], [[Tar]], etc.
15+一些來自[[怪物]]或[[地圖]]的[減益](Buff)會影響著玩家角色的移動速度,如: [[Net throw]]、[[Tar]]...等。