Physical_damage_reduction

Old: Yueren 2021-09-19 02:33:20

New: Yueren 2022-03-31 20:51:31

OldNewDifferences
11 # 物理傷害減免
2-物理傷害 is mitigated by the sum of all <span class="explicitMod">#% additional Physical Damage Reduction</span> modifiers, up to its 90% cap. These modifiers can be calculated for example from [[Endurance charge]]s, [[Summon Chaos Golem]] or [[Oak]]s bandit reward.
2+物理傷害是透過<span class="explicitMod"> # % 額外物理傷害減免</span>詞綴的總和來減傷,其上限最高為 90 %,這些詞綴可以計算出來,例如透過[[Endurance charge]]、 [[Summon Chaos Golem]]或[[Oak]]的盜賊獎勵取得。
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4-[[Armour]] also grants physical damage reduction. However, armour requires that the defender is [[hit]] by the damage and is calculated differently.
4+[[Armour]]也可以減少物理傷害,但是護甲只能減少[[hit]]的傷害, 並且計算方式不同。
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6-Physical Damage Reduction cannot be below zero.
7-
6+物理傷害減免無法低於 0 。