Influenced_item
Old: Yueren 2021-09-18 23:47:30
New: Yueren 2021-09-18 15:59:30
| Old | New | Differences | |
|---|---|---|---|
| 1 | - | # 瓦爾技能 | |
| 2 | - | **瓦爾技能** are granted by **Vaal skill gems**, a special type of corrupt skill gem that grants an alternative version of the skill with powerful added effects fueled by the souls of slain enemies, as well as the regular version of the skill. | |
| 3 | - | ||
| 4 | - | Vaal skill gems can be looted from vaal side areas, certain strongboxes, certain divination card, and bosses of corrupted maps. It is also possible to create a Vaal skill gem by using a [[Vaal Orb]] (or Lapidary Lens) on a corresponding normal skill gem (e.g. using a Vaal Orb on [[Spectral Throw]] has a chance of turning it into [[Vaal Spectral Throw]]). | |
| 1 | + | # 勢力影響物品 | |
| 2 | + | **勢力影響物品** are special types of base items with an expanded pool of exclusive [[modifiers]], and are the only type of items that can obtain elevated modifiers. They can be recognized by their graphical effects and icon on the sides of the name plate. Influenced items are primarily found in [[maps]] via certain bosses. Certain [[Unique item]] are influenced as well. | |
| 5 | 3 | ||
| 6 | 4 | ## 機制 | |
| 7 | - | ||
| 5 | + | An item can normally have one influence type at a time and newly dropped influenced items will always have at least one influenced affix when acquired. Modifying the item will not guarantee an influence modifier. | |
| 8 | 6 | ||
| 9 | - | ### 靈魂 | |
| 10 | - | To use a Vaal skill, its gem must first be charged by collecting souls. Souls can be obtained by killing enemies, granting 1 souls per kill. Souls can also be obtained when damaging Rare or Unique enemies (1 or 6 souls, respectively, per 2% life lost with a 1 second cooldown). Each soul gained will charge a random Vaal skill equipped on the character. Souls will never charge a Vaal skill in the character's secondary weapon set. Souls are also tracked per skill, not per gem. In other words, you cannot store multiple charges of the same skill by equipping multiple copies of the Vaal skill gem. | |
| 7 | + | It is possible to create items with two influences by using [[Awakener's Orb]]: the orb will destroy an item and transfer its influence type to a different item. This last item will have two different influence types as a result. Currently there are 15 combinations (6 combinations of 2). The order of the donor item does not affect the order of the influence icon on the final item, for example using an Elder item as a donor and a Shaper item as receiver of the mods yields the same influence set as using a Shaper item as donor and an Elder item as receiver. The item has a fixed order of influence icons. | |
| 11 | 8 | ||
| 12 | - | ||
| 9 | + | [[Astrolabe Amulet]]擁有全部 6 種勢力。 | |
| 13 | 10 | ||
| 14 | - | ||
| 11 | + | There are currencies that add a modifier from their influence mod pool to the item. This cannot be done if the item already has an influence different than the orb being applied. | |
| 15 | 12 | ||
| 16 | - | ||
| 13 | + | Items will retain their influence type when modified, even if an [[Orb of Scouring]] is used. It is possible to create certain unique items on an already influenced item using [[Orb of Chance]]. These influenced unique items can interact with certain influenced items that dropped from Elder or Uber Elder fight. For example, [[Blasphemer's Grasp]], [[Mark of the Shaper]], [[Mark of the Elder]], [[Disintegrator]] or [[The Eternity Shroud]]. Notably, Mark of the Elder's <span class="explicitMod">#% increased Attack Damage if your other Ring is a Shaper Item</span> and <span class="explicitMod">Cannot be Stunned by Attacks if your other Ring is an Elder Item</span> can both be activated by using a dual-influenced Elder + Shaper ring in any rarity. | |
| 17 | 14 | ||
| 18 | - | ||
| 15 | + | Fractured items and Synthesised items cannot be given influences under any circumstances. | |
| 19 | 16 | ||
| 20 | - | ||
| 17 | + | ## 聖戰士物品 | |
| 21 | 18 | ||
| 22 | - | Sextants can apply the following modifiers to maps: | |
| 23 | - | - <span class="explicitMod">Players' Vaal Skills do not apply Soul Gain Prevention</span>. | |
| 24 | - | - <span class="explicitMod">Players gain an additional vaal soul on kill</span>. | |
| 19 | + | <img align="center" valign="center" src="https://web.poecdn.com/image/Art/2DArt/UIImages/InGame/AtlasRegions/AtlasTrees/CitadelBaseCrusader.png?scale=1" style="float: right" > | |
| 25 | 20 | ||
| 26 | - | ### 其他機制 | |
| 27 | - | Vaal skills cannot be supported with [[Multistrike Support]], [[Ancestral Call Support]], and [[Spell Echo Support]]. | |
| 21 | + | **聖戰士物品**由[[Baran, The Crusader]]掉落,受到此勢力影響的地圖,其怪物和寶箱都有機率掉落,也可透過[[Crusader's Exalted Orb]]製作,物品可以透過閃電特效的外觀辨識,物品名稱的兩側也會有符號。 | |
| 28 | 22 | ||
| 29 | - | Vaal skills themselves can not be activated by trigger effects, but they can be used as a trigger. | |
| 23 | + | - 前綴:<span class="explicitMod">聖戰士的</span> | |
| 24 | + | - 後綴:<span class="explicitMod">聖戰士之</span> | |
| 30 | 25 | ||
| 31 | - | ||
| 26 | + | ## 狩獵者物品 | |
| 32 | 27 | ||
| 33 | - | ||
| 28 | + | <img align="center" valign="center" src="https://web.poecdn.com/image/Art/2DArt/UIImages/InGame/AtlasRegions/AtlasTrees/CitadelBaseBasilisk.png?scale=1" style="float: right" > | |
| 34 | 29 | ||
| 35 | - | ||
| 30 | + | **狩獵者物品**由[[Al-Hezmin, The Hunter]]掉落,受到此勢力影響的地圖,其怪物和寶箱都有機率掉落,也可透過[[Hunter's Exalted Orb]]製作,物品可以透過綠色毒霧的外觀辨識,物品名稱的兩側也會有符號。 | |
| 36 | 31 | ||
| 32 | + | - 前綴:<span class="explicitMod">狩獵者的</span> | |
| 33 | + | - 後綴:<span class="explicitMod">狩獵者之</span> | |
| 37 | 34 | ||
| 38 | - | ||
| 35 | + | ## 救贖者物品 | |
| 36 | + | ||
| 37 | + | <img align="center" valign="center" src="https://web.poecdn.com/image/Art/2DArt/UIImages/InGame/AtlasRegions/AtlasTrees/CitadelBaseEyrie.png?scale=1" style="float: right" > | |
| 38 | + | ||
| 39 | + | **救贖者物品**由[[Veritania, The Redeemer]]掉落,受到此勢力影響的地圖,其怪物和寶箱都有機率掉落,也可透過[[Redeemer's Exalted Orb]]製作,物品可以透過白霜霧氣的外觀辨識,物品名稱的兩側也會有符號。 | |
| 40 | + | ||
| 41 | + | - 前綴:<span class="explicitMod">救贖者的</span> | |
| 42 | + | - 後綴:<span class="explicitMod">救贖者之</span> | |
| 43 | + | ||
| 44 | + | ## 總督軍物品 | |
| 45 | + | ||
| 46 | + | <img align="center" valign="center" src="https://web.poecdn.com/image/Art/2DArt/UIImages/InGame/AtlasRegions/AtlasTrees/CitadelBaseJudicator.png?scale=1" style="float: right" > | |
| 47 | + | ||
| 48 | + | **總督軍物品**由[[Drox, The Warlord]]掉落,受到此勢力影響的地圖,其怪物和寶箱都有機率掉落,也可透過[[Warlord's Exalted Orb]]製作,物品可以透過火焰燃燒的外觀辨識,物品名稱的兩側也會有符號。 | |
| 49 | + | ||
| 50 | + | - 前綴:<span class="explicitMod">總督軍的</span> | |
| 51 | + | - 後綴:<span class="explicitMod">征服之</span> | |
| 52 | + | ||
| 53 | + | ## 塑界者物品 | |
| 54 | + | **塑界者物品**由[[the Shaper]]或受其勢力影響的地圖掉落,物品可以透過星空背景的外觀辨識,物品名稱的兩側也會有符號,,也可以透過[[Scarab]]、[[Delve]]和[[Incubator]]等方式取得。 | |
| 55 | + | ||
| 56 | + | - 前綴:<span class="explicitMod">塑者的</span> | |
| 57 | + | - 後綴:<span class="explicitMod">塑者之</span> | |
| 58 | + | ||
| 59 | + | 塑界者勢力地圖可以透過[[Zana]]販賣或在地圖中相遇時開啟,該地圖將有固定詞綴<span class="explicitMod">區域被塑界者控制</span>。 | |
| 60 | + | ||
| 61 | + | ## 異界尊師物品 | |
| 62 | + | **異界尊師物品**由[[the Elder]]或受其勢力影響的地圖掉落,物品可以透過異界觸手的外觀辨識,物品名稱的兩側也會有符號,也可以透過[[Scarab]]、[[Delve]]和[[Incubator]]等方式取得。 | |
| 63 | + | ||
| 64 | + | - 前綴:<span class="explicitMod">尊師的</span> | |
| 65 | + | - 後綴:<span class="explicitMod">尊師之</span> | |
| 66 | + | ||
| 67 | + | 異界尊師勢力地圖可以透過[[Zana]]販賣或在地圖中相遇時開啟,該地圖將有固定詞綴<span class="explicitMod">區域被異界尊師控制</span>。 |