Лев тоннелей
Зверь
cannot be used as minion [1]
Lion of the Tunnels
SpectreN
Tagsanimal_claw_weapon, beast, Чародейский, delve_monster, extra_small_height, fire_affinity, flesh_armour, is_unarmed, mammal_beast, melee, no_pantheon_mod, not_dex, not_str, ranged, red_blood, very_fast_movement
Здоровье
875%
Energy Shield From Life
50%
Ailment Threshold
875%
Сопротивление
40 40 40 25
Damage
131%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.335 Second
Damage Spread
±20%
Опыт
175%
Model Size
140%
Type
TaowuEncounterBoss
Metadata
TaowuEncounterBoss
Уровень
68
Здоровье
56,292
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
489
Урон от чар
489
Точность
290
Attack Time
1.335
Опыт
17,946
Ailment Threshold
56,292
Chill
178
Shock
178
Brittle
1,007
Scorch
178
Sap
492
DelveMeleeFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 391–587
Шанс критического удара: 5%
Attack Time: 1.335 сек.
Герой наносит обычный удар.
Добавляет 83.54% от вашего физического урона в виде урона от огня
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EmptyActionAttackTaowuDash
Spell
Время применения: 3.67 сек.
Перезарядка: 10 сек.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
FireballTaowuDash
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Огненный шар
Шанс критического удара: 6%
Время применения: 1.2 сек.
Герой бросает в указанную точку огненный шар, который взрывается и наносит урон врагам поблизости.
Ваши удары всегда накладывают поджог
Наносит от 1924 до 2886 урона от огня
Базовый радиус равен 0.9 м
На 150% больше урона от поджога
active skill area of effect radius +% final [300]
base is projectile [1]
projectile uses contact position [1]
FireballTaowuCombo
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Огненный шар
Шанс критического удара: 6%
Время применения: 1.83 сек.
Перезарядка: 6 сек.
Герой бросает в указанную точку огненный шар, который взрывается и наносит урон врагам поблизости.
Наносит от 635.6 до 953.4 урона от огня
Базовый радиус равен 0.9 м
base is projectile [1]
projectile uses contact position [1]
AddBuffToTargetDelveDarkZone
Buff, Duration, Spell
Время применения: 1.2 сек.
Перезарядка: 15 сек.
Базовая длительность - 5 секунд(-ы)
DelveTaowuSlash
Triggerable, Attack
Base Damage: 391–587
Шанс критического удара: 5%
Урон от атаки: 150%
Attack Time: 1.335 сек.
Перезарядка: 6 сек.
Наносит на 50% больше урона атаками
Наносит на 122.1% больше урона
75% физического урона становится уроном от огня
Скорость атаки на 20% меньше
is area damage [1]
EmptyActionAttackTaowuDashSwipe
Spell
Время применения: 1.83 сек.
Перезарядка: 10 сек.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveTaowuDashAttack
Triggerable, Attack
Base Damage: 391–587
Шанс критического удара: 5%
Attack Time: 1.335 сек.
75% физического урона становится уроном от огня
Скорость атаки на 20% меньше
is area damage [1]
DelveTaowuBackwardsSlash
Triggerable, Attack
Base Damage: 391–587
Шанс критического удара: 5%
Урон от атаки: 150%
Attack Time: 1.335 сек.
Наносит на 50% больше урона атаками
Наносит на 130.5% больше урона
75% физического урона становится уроном от огня
Скорость атаки на 20% меньше
is area damage [1]
WalkEmergeDelveWetaUpForward
walk emerge distance [300]
walk emerge height offset [150]
walk emerge tilt [1]
EmptyActionTaowuGeyserSpam
Spell
Время применения: 4.5 сек.
Перезарядка: 15 сек.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveTaowuFlameGeyser
Triggerable, Spell
Время применения: 1 сек.
DelveTaowuFlameGeyserGeometry
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 453.5 до 680.3 урона от огня
is area damage [1]
DelveTaowuBlackHole
Triggerable, Spell
Время применения: 1 сек.

Object Type

version 2
extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"

Actor
{
	slow_animations_go_to_idle = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_taowu.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/mine_mutation/enemies/tier02_taowu.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/TaowuEncounterBoss"] = {
    name = "Lion of the Tunnels",
    life = 8.75,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.31,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "FireballTaowuDash",
        "FireballTaowuCombo",
        "DelveMeleeFire",
        "AddBuffToTargetDelveDarkZone",
        "DelveTaowuFlameGeyserGeometry",
        "EmptyActionAttackTaowuDash",
        "EmptyActionAttackTaowuDashSwipe",
        "EmptyActionTaowuGeyserSpam",
        "WalkEmergeDelveWetaUpForward",
        "DelveTaowuSlash",
        "DelveTaowuBackwardsSlash",
        "DelveTaowuDashAttack",
        "DelveTaowuFlameGeyser",
        "DelveTaowuBlackHole",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireballTaowuDash"] = {
    name = "Fireball",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_ignite_damage_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, 300, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireballTaowuCombo"] = {
    name = "Fireball",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveMeleeFire"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "physical_damage_%_to_add_as_fire",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {100, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AddBuffToTargetDelveDarkZone"] = {
    name = "AddBuffToTargetDelveDarkZone",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveTaowuFlameGeyserGeometry"] = {
    name = "DelveTaowuFlameGeyserGeometry",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackTaowuDash"] = {
    name = "EmptyActionAttackTaowuDash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackTaowuDashSwipe"] = {
    name = "EmptyActionAttackTaowuDashSwipe",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionTaowuGeyserSpam"] = {
    name = "EmptyActionTaowuGeyserSpam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeDelveWetaUpForward"] = {
    name = "WalkEmergeDelveWetaUpForward",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.45,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
        "walk_emerge_height_offset",
        "walk_emerge_tilt",
    },
    levels = {
        [1] = {300, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveTaowuSlash"] = {
    name = "DelveTaowuSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [3] = {40, 75, -20, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
        [4] = {150, 75, -20, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveTaowuBackwardsSlash"] = {
    name = "DelveTaowuBackwardsSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [3] = {-15, 75, -20, baseMultiplier = 1.5, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
        [4] = {180, 75, -20, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveTaowuDashAttack"] = {
    name = "DelveTaowuDashAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 75, -20, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, -20, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [3] = {0, 75, -20, levelRequirement = 21, statInterpolation = {2},  cost = { }, },
        [4] = {0, 75, -20, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveTaowuFlameGeyser"] = {
    name = "DelveTaowuFlameGeyser",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveTaowuBlackHole"] = {
    name = "DelveTaowuBlackHole",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
cannot be used as minion [1]
IdCannotBeUsedAsMinion
FamilyCannotBeUsedAsMinion
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Edit

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