Vaal_Ground_Slam
Old: Yueren 2021-08-17 22:05:36
New: airxul4 2021-08-17 21:03:47
Old | New | Differences | |
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1 | - | # Jack, the Axe | |
2 | - | ## Mechanics | |
3 | - | [[Thirst for Blood]] | |
1 | + | # Vaal Ground Slam | |
2 | + | ||
3 | + | >* For the non-Vaal counterpart, see [[Ground Slam]]. | |
4 | + | ||
5 | + | Vaal Ground Slam is a vaal melee attack that slams the ground, creating a wave that travels in all directions, knocking enemies back and stunning them. | |
6 | + | ||
7 | + | ## Skill Functions and Interactions | |
8 | + | ||
9 | + | Soul Gain Prevention - Vaal Ground Slam has a 1 second soul gain prevention time. Vaal Ground Slam and [[Vaal Burning Arrow]] share the lowest soul gain prevention timer for vaal skills. | |
10 | + | ||
11 | + | Exerted - Vaal Ground Slam is currently the only vaal skill that can be exerted by warcries. | |
12 | + | ||
13 | + | Interactions: | |
14 | + | ||
15 | + | [[Southbound]] gloves have the potential to prevent your hits from killing enemies, keeping them alive on 1 life. This allows the character to wait until the soul gain prevention time is over to kill enemies and gain all souls from all kills. The base duration is 1 second and this can be reduced further by <span class="text-mod">Vaal Skills have % reduced Soul Gain Prevention Duration</SPAN>. After the soul gain prevention timer has expired, the enemy can be killed by any non-vaal skill that can do damage over time and the character will gain all souls for all kills if they have room to store those kills. If the kill size outnumbers the souls per use in every situation, this combination can be repeated over and over again. In other words in areas where you regularly kill 15 enemies or more at the same time, vaal ground slam will always have enough souls to be used on every pack of enemies. |