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# Bloodline Ascendancy class Added Bloodline Classes to the base game as a new means of character customisation in the Endgame. These are secondary Ascendancy Classes that are unlocked on a character-by-character basis through defeating specific Endgame Bosses. Bloodline Classes can be paired with any Ascendancy Class and are allocated with your normal Ascendancy Passive Skill Points. You can decide how many points to allocate to your original Ascendancy Class, and how many to allocate to your Bloodline. There are 10 Bloodline Classes to discover. To unlock your Bloodline, hunt down the Endgame boss whose power you desire, defeat them, and claim their power for yourself. ## Nameless Bloodline Defeat [[The King in the Mists]] Type | Passive | Stats - | - | - Minor | Life | 8% increased maximum Life Minor | Serpent's Price | Unaffected by Curses<br>Can't use Amulets Minor | Toad's Price | Unaffected by Poison<br>Utility Flasks are Disabled Minor | Beetle's Price | Unaffected by Bleeding<br>Can't use Belts Notable | Unlight Silhouette | Skills gain Added Chaos Damage equal to 20% of Life Costs, if Life Cost is not higher than the maximum you could spend<br>Skills gain a Base Life Cost equal to 100% of Base Mana Cost Notable | The Unseen Hand | +1 Ring Slot ## Oshabi Bloodline Defeat [[Oshabi, Avatar of the Grove]] Type | Passive | Stats - | - | - Minor | Seal gain frequency | Skills Supported by Unleash have 20% increased Seal gain freqency Minor | Elusive effect | 20% increased Elusive Effect Minor | Rage | Gain 2 Rage on Attack Hit Notable | The Primal Owl | Unsealed Spells gain 5% more Damage each time their effects Reoccur<br>Skills supported by Unleash have +3 to maximum number of Seals Notable | The Vivid Cat | Elusive has 50% chance to be removed from you at 100% effect<br>50% increased Stealth while Elusive Notable | The Wild Bear | +20 to Maximum Rage<br>Lose all rage on reaching Maximum Rage and gain Adrenaline for 1 second per 10 Rage lost this way ## Chaos Bloodline Defeat [[The Trialmaster]] Type | Passive | Stats - | - | - Minor | Vaal Souls | Gain 1 Vaal Soul per second Minor | Life | 8% increased maximum Life Notable | Priest of Yaomac |20% reduced Soul Gain Prevention Duration<br>Vaal Skills require 30% less Souls per Use<br>Vaal Skills have 20% chance to regain consumed Souls when used Notable | Priest of Kopec |Vaal Skills deal 1% more Damage per Soul Required<br>Vaal Skills require 40% increased Souls per Use<br>Vaal Skill can store +1 Use Notable | Priest of Kamasa |Vaal Skills have 50% increased Skill Effect Duration<br>Vaal Skills have 50% increased Area of Effect<br>50% increasd Effect of Auras from your Vaal Skills Notable | Corruption's Embrace |You have Shepherd of Souls if at least 4 Corrupted Items are Equipped<br>You have Everlasting Sacrifice if at least 6 Corrupted Items are Equipped<br>You have Sacrifice of Blood if at least 8 Corrupted Items are Equipped<br><span style="color:grey">(Vaal Non-Aura Skills require 80% less Souls. Vaal Non-Aura Skills require 100% increased Souls per Vaal Skill used in the past 8 seconds)<br>(When you reach full Energy Shield, Sacrifice all Energy Shield to gain +5% to all Maximum Resistances for 4 seconds)<br>(Life Recovery from Regeneration grants Blood Barrier while on Full Life. Maximum Blood Barrier is equal to 30% of your Maximum Life. Damage from Hits is taken from Blood Barrier before your Life or Energy Shield. 50% less Life Regeneration Rate)</span> ## Defeat [[Aul, the Crystal King]] ## Defeat [[Lycia, Herald of the Scourge]] ## Complete the [[Simulacrum]] ## Defeat [[Olroth, Origin of the Fall]] ## Defeat [[Catarina, Master of Undeath]]
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