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# 精髓聯盟 ## 最後通牒 更新公告 精髓改動 * 重新平衡了大量精髓。詳情請查閱精髓平衡性調整部分。 ## 裂痕 更新公告 * 「精髓」聯盟遊戲機制將結合至遊戲核心。 * 精髓怪物的出現機率將會是原先的四分之一,但同時遭遇多個精髓的機率大幅提升,尤其在高皆地圖中。 * 區域等級47以後「低語階級精髓」不再出現。 * 區域等級67以後「呢喃階級精髓」不再出現。 * 「哀嚎階級」的「悲痛精髓」現在給予相較之前較少屬性數值。 * 修正「悲痛之呢喃精髓」給予的項鍊屬性相較說明上低 1% 的錯誤。 * 使用「錯亂精髓」於手套部位所提供的「插槽中寶石有 20% 更多攻擊速度20%」下修至16%。已存在的物品將不會受到影響。 * 提升「極恐精髓」擊殺時獲得隨機一個充能球的機率至16% (原 10%)。使用神聖石將會使道具套用新版屬性。 * 降低使用「譫妄精髓」於武器時所提供的持續傷害至 10秒內每秒750混沌傷害(原10秒內每秒 1000混沌傷害)此更動將會追溯影響所有的物品。 ## 前言 Zones contained a pack of frozen monsters which held an Essence, where taking it freed the monsters imbued with its power. Essences can be used to modify items with a specified guaranteed affix, some of which are exclusive to Essences. Essences can be traded to vendors for higher tiers and can even be corrupted for a chance to gain an even stronger Essence or destroy it. ## 機制 Players encounter groups of monsters with a rare one in the middle possessed by one or more essences, each granting him a special ability. These monsters are trapped and don't perform any actions until the player clicks a few times on the possessed rare to release the whole group. When the possesed monster is killed the essences will drop as items. ## 小地圖 These new icons are introduced to the minimap: <img src="https://cdn.poedb.tw/image/Art/2DArt/minimap/player/Essence.webp"/> ## 詞綴 所有地區都有: - [[Mods:MapEssenceleague]]