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# Movement speed **Movement speed** (often referred to as **MS**) is a modifier to the base speed a creature can run. [[Body armour]]s and [[shield]]s induce movement speed penalties when equipped. The exact penalty can differ depending on the base item type, but in general [[strength]] armour has greater penalties than [[dexterity]] and [[intelligence]] armour. There is no cap on movement speed. Movement speed is beneficial for characters that employ [[evasion]] as the primary form of damage reduction, since it requires a play style where physically avoiding enemy spells and attacks is often necessary. The base movement speed is [38 units per second](https://www.pathofexile.com/forum/view-thread/1766818). ## Debuffs A few [debuff](Buff) from the monsters and maps are affecting the player character's movement speed: [[Net throw]], [[Tar]], etc.
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