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# 次要傷害 **次要傷害** is a component of certain [[attack]] and [[spell]] skills. It is also attainable through certain passives and items. It is a [[damage]] source that is not itself a spell, an attack or [[damage over time]]. [[Modifiers]] to attacks, spells and damage over time do not apply to secondary damage, although it can be scaled by other kinds of damage modifiers where applicable. For example, the secondary damage component of [[Detonate Dead]] can be scaled with modifiers to area damage, [[fire damage]], and Global damage. The secondary damage component of skills can be [[block]]ed, [[dodge]]d or [evaded](Evasion) according to whether the skill is an attack or a spell. ## Sources other than gems Explosions - All explosion damage is considered secondary damage. This includes explosions from items, ascendancy passives, keystones, and cluster jewel passives. - For more information see [[Explode]]. Secondary damage 二段傷害 Secondary damage is a component of certain attack and spell skills. It is also attainable through certain passives and items. It is a damage source that is not itself a spell, an attack or damage over time. 二段傷害是一些攻擊或法術的一個構成部分。你也可以從天賦或物品中獲得。這是一個傷害來源但其分類排除在法術、攻擊、以及持續傷害之外。 Modifiers to attacks, spells and damage over time do not apply to secondary damage, although it can be scaled by other kinds of damage modifiers where applicable. For example, the secondary damage component of 有關攻擊、法術、以及持續傷害的詞綴並不影響二段傷害,但它可以被其他類別的詞綴所影響,舉例來說 : Detonate Dead can be scaled with modifiers to area damage, fire damage, and Global damage. 屍體爆破可以透過範圍傷害、火焰傷害、全域傷害等詞綴來增加傷害。 The secondary damage component of skills can be blocked, dodged or evaded according to whether the skill is an attack or a spell. 技能的二段傷害可以被格擋、躲避、或閃避,取決於其技能為攻擊或法術。
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