古代難靈
不死
擊中時使敵人受到時空鎖鏈詛咒
你可以造成 1 個額外詛咒
Ancient Suffering
幽魂Y
標籤法術, chaos_affinity, delve_monster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, no_pantheon_mod, not_dex, not_str, undead
生命
168%
生命轉為護盾
50%
異常狀態臨界值
168%
抗性
0 0 40 0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
120%
Model Size
110%
類型
WraithSpiritDelve
Metadata
WraithPurple
等級
68
生命
10,808
護甲
28,790
閃避
4,739
能量護盾
0
傷害
448
法術傷害
448
命中
0
攻擊間隔
1.755
經驗值
12,306
異常狀態臨界值
10,808
冰緩
34
感電
34
易碎
193
焦灼
34
殘喘
94
DelveWraithScreechChaos
法術, 法術可重複, 可觸發
施放時間: 1.5 秒
造成 292.4438.6 混沌傷害
is area damage [1]
DelveWraithScreechChaosGeometrySpell
法術, 可觸發
施放時間: 1.5 秒
造成 292.4438.6 混沌傷害
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Banshee/Wraith"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Banshee/Wraith"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/GhostEncounter/WraithPurple"] = {
    name = "Ancient Suffering",
    life = 1.68,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "DelveWraithScreechChaos",
        "DelveWraithScreechChaosGeometrySpell",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveWraithScreechChaos"] = {
    name = "DelveWraithScreechChaos",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveWraithScreechChaosGeometrySpell"] = {
    name = "DelveWraithScreechChaosGeometrySpell",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
擊中時使敵人受到時空鎖鏈詛咒
IdMonsterChanceToTemporalChainsOnHit1
FamilyMonsterChanceToTemporalChainsOnHit
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • curse on hit % temporal chains Min: 100 Max: 100 全域
  • Craft Tagscaster curse
    你可以造成 1 個額外詛咒
    IdAdditionalCurseOnEnemies_
    FamilyAdditionalCurseOnEnemies
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • number of additional curses allowed Min: 1 Max: 1 全域
  • Craft Tagscaster curse
    古代難靈
    不死
    Ancient Suffering
    幽魂N
    標籤法術, ghost_armour, ghost_blood, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, undead
    生命
    168%
    生命轉為護盾
    50%
    異常狀態臨界值
    168%
    抗性
    0 0 40 0
    傷害
    120%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.755 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    110%
    類型
    WraithSpiritDelve
    Metadata
    ExpeditionWraithBig
    等級
    68
    生命
    10,808
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    448
    法術傷害
    448
    命中
    0
    攻擊間隔
    1.755
    經驗值
    12,306
    異常狀態臨界值
    10,808
    冰緩
    34
    感電
    34
    易碎
    193
    焦灼
    34
    殘喘
    94
    WraithEtherealKnives
    法術, 傷害, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 物理
    虛空匕首
    暴擊率: 5%
    施放時間: 0.8 秒
    向前依弧形射出虛空匕首,造成物理傷害。
    造成 347.8521.7 物理傷害
    造成 15% 更少傷害
    發射 9 個額外投射物
    減少 25% 施放速度
    增加 25% 投射物速度
    base is projectile [1]
    fixed projectile spread [20]
    monster penalty against minions damage +% final vs player minions [-25]
    MeleeAtAnimationSpeedUnique
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 359–538
    暴擊率: 5%
    攻擊間隔: 1.755 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Banshee/Wraith"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Banshee/Wraith"
    
    Actor
    {
    	on_start_Emerge = "DisableRendering();"
    	on_event_reveal_for_Emerge = "AddEffectPack( Metadata/Effects/Utility/EPKs/fade_In.epk ); EnableRendering();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/Wraith/ExpeditionWraithBig"] = {
        name = "Ancient Suffering",
        life = 1.68,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "WraithEtherealKnives",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "number_of_additional_projectiles",
            "base_cast_speed_+%",
            "active_skill_damage_+%_final",
            "base_projectile_speed_+%",
            "fixed_projectile_spread",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.60000002384186, 0.89999997615814, -25, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.60000002384186, 0.89999997615814, -25, 9, -25, -15, 25, 20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    編輯

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