堅蹄羊幻象
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monster no drops or experience [1]
增加 18% 傷害
增加 40% 攻擊速度
增加 40% 移動速度
減少 25% 承受傷害
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
增加 40% 攻擊速度
增加 40% 移動速度
減少 25% 承受傷害
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Avatar of the Goat
幽魂 | N |
---|---|
標籤 | beast, bludgeoning_weapon, 法術, has_staff, has_two_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
生命
600%
閃避
+5%
異常狀態臨界值
600%
抗性
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傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 7
攻擊間隔
1.455 秒
傷害分佈
±20%
經驗值
200%
Model Size
140%
類型
GoatmanChimeraBoss
Metadata
GoatmanLeapSlamChimeraBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
38,600
護甲
28,790
閃避值
4,976
傷害
560
法術傷害
560
命中
580
攻擊間隔
1.455
經驗值
20,510
Minion Life
8,373
Minion Damage
447
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GoatmanGoreCascadeBoss
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 物理, 可齊射, 範圍法術
冰川之刺
暴擊率: 6%
附加傷害效用: 80%
施放時間: 0.8 秒
冷卻時間: 3 秒
冰柱從地面接連浮現小爆炸,對範圍內敵人造成傷害。
造成 255.6 至 383.4 物理傷害
爆發 +10
active skill area of effect radius +% final [-34]
is area damage [1]
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ChimeraBloodMortar
法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 火焰, 投射物, 玩家投射物, 法術可重複, 連鎖, 可齊射, 範圍法術
熔岩翻騰
施放時間: 0.7 秒
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,向前彈造成多次傷害。
造成 273.8 至 410.7 物理傷害
base is projectile [1]
is area damage [1]
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Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Transitionable { num_states = 3 } NPC { marker_enabled = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_state_1 = "PlayAnimation( pit_wake_staff );" create_state_2 = "PlayAnimation( pit_idle_staff );" } Animated { on_end_pit_wake_staff = "PlayAnimation( pit_idle_staff );" } Render { //turn_duration = 0.3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goatman/GoatmanLeapSlamChimeraBoss"] = { name = "Avatar of the Goat", life = 6, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.455, attackRange = 7, accuracy = 1, weaponType1 = "Staff", skillList = { "GoatmanGoreCascadeBoss", "ChimeraBloodMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GoatmanGoreCascadeBoss"] = { name = "Glacial Cascade", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -34, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraBloodMortar"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 18% 傷害
增加 40% 攻擊速度
增加 40% 移動速度
減少 25% 承受傷害
Id | ChimeraMinionFerocityUniqueMonsters |
---|---|
Family | ChimeraMinionFerocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
堅蹄羊幻象
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monster no drops or experience [1]
增加 18% 傷害
增加 40% 攻擊速度
增加 40% 移動速度
減少 25% 承受傷害
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
增加 40% 攻擊速度
增加 40% 移動速度
減少 25% 承受傷害
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Avatar of the Goat
幽魂 | N |
---|---|
標籤 | beast, bludgeoning_weapon, 法術, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
生命
600%
閃避
+5%
異常狀態臨界值
600%
抗性
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傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 7
攻擊間隔
1.455 秒
傷害分佈
±20%
經驗值
200%
Model Size
140%
類型
GoatmanChimeraBoss
Metadata
GoatmanLeapSlamChimeraBossStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
38,600
護甲
28,790
閃避值
4,976
傷害
560
法術傷害
560
命中
580
攻擊間隔
1.455
經驗值
20,510
Minion Life
8,373
Minion Damage
447
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GoatmanGoreCascadeBoss
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 物理, 可齊射, 範圍法術
冰川之刺
暴擊率: 6%
附加傷害效用: 80%
施放時間: 0.8 秒
冷卻時間: 3 秒
冰柱從地面接連浮現小爆炸,對範圍內敵人造成傷害。
造成 255.6 至 383.4 物理傷害
爆發 +10
active skill area of effect radius +% final [-34]
is area damage [1]
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ChimeraBloodMortar
法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 火焰, 投射物, 玩家投射物, 法術可重複, 連鎖, 可齊射, 範圍法術
熔岩翻騰
施放時間: 0.7 秒
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,向前彈造成多次傷害。
造成 273.8 至 410.7 物理傷害
base is projectile [1]
is area damage [1]
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Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goatman/GoatmanLeapSlamChimeraBossStandalone"] = { name = "Avatar of the Goat", life = 6, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.455, attackRange = 7, accuracy = 1, weaponType1 = "Staff", skillList = { "GoatmanGoreCascadeBoss", "ChimeraBloodMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GoatmanGoreCascadeBoss"] = { name = "Glacial Cascade", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -34, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraBloodMortar"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 18% 傷害
增加 40% 攻擊速度
增加 40% 移動速度
減少 25% 承受傷害
Id | ChimeraMinionFerocityUniqueMonsters |
---|---|
Family | ChimeraMinionFerocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
編輯
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.